Gleeville:The Vikings

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  • Player: Brawndo
  • Actor: Various
  • Campaign: Gleeville
  • System: Smallville


Values

  • Duty: D8 - Practice hard to make the coach proud.
  • Fame: D10 - The Big Game is our chance to shine.
  • Fairness: D6 - The Ref’s calls are usually fair.
  • Love: D4 - Girls are a distraction.
  • Popularity: D8 - The Vikings are legends in this town.
  • Truth: D6 - We take drug tests seriously. Right?

Defining Relationships

  • The Valkyries: D8 - THE VALKYRIES are the best cheerleading squad a team could ask for.
  • Glee Club: D6 - The GLEE CLUB better not try to recruit any of our players.
  • Coach Connors: D8 - We owe it to COACH CONNORS to give it our all.

Hangouts and Hangers-On

  • The Football Field: 2D6 - Competitive, Crowded
  • Vikings Locker Room: 2d10 - Inspiration, Recovery
  • Coach Connors: 2d10 - Intimidation, Training
  • DEPTH "We could go All-State this year!": 2d8

Distinctions

Athletic: D8 - Through bodybuilding and years of team sports, your body has become a well-oiled machine, eager to take on any challenge. Roll the Distinction’s die when your athletic training, experience, and regimen would help you.

  • D4: Spend a Plot Point to Reroll a die in any Athletic roll.
  • D8: Earn a Plot Point when you Choose to use brute force instead of finesse.

On A Mission: D6 - You have a rather one-track mind and have dedicated your life to one specific task that is all-encompassing. You go out of your way for your mission and put nearly anything at risk to complete it. Everything else takes a back seat. Roll the Distinction’s die when carrying out actions that directly forward your mission, or when your resolve to stay on task is being tested. Compare this Distinction to Daring, which is less about being driven and focused and more about bravery or recklessness.

  • D4: Earn a Plot Point and Add a d6 to Drama when you foolishly pursue your mission despite a risk.