Difference between revisions of "Happ"

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A character in [[Dwimmermount: If Trouble Was Money]]
 
A character in [[Dwimmermount: If Trouble Was Money]]
 
== Rank ==
 
== Rank ==
*Human Fighter 1
+
*Human Fighter 3
*XP: 1,999/2,000
+
*XP: 4,501/8,000
 
*XP Bonus: 5%
 
*XP Bonus: 5%
 
*Alignment  
 
*Alignment  
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*General Proficiencies
 
*General Proficiencies
 +
**Animal Training
  
 
*Class Proficiencies
 
*Class Proficiencies
**+1 damage to melee and missile attacks
+
**+2 damage to melee and missile attacks
 +
**Fighting Style - Weapon & Shield (+1 AC)
 +
**TBD
  
 
== Combat ==
 
== Combat ==
 
*AC 6
 
*AC 6
*HP 5 (total permanently reduced by 3)
+
*HP 7 (total permanently reduced by 3)
 
*Movement Rate 60/20/60
 
*Movement Rate 60/20/60
 
*Initiative Modifier 0
 
*Initiative Modifier 0
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Morning Star, 9+ attack throw, 1d10+2 dmg
+
**Primary Melee Attack: Morning Star, 9+ attack throw, 1d10+3 dmg
**Primary Ranged Attack: Arbalest Crossbow, 10+ attack throw, 1d8+1 dmg
+
**Primary Ranged Attack: Arbalest Crossbow, 10+ attack throw, 1d8+2 dmg
**Secondary Ranged Attack: Sling, 10+ attack throw, 1d4+1 dmg
+
**Secondary Ranged Attack: Sling, 10+ attack throw, 1d4+2 dmg
 
*Saves:
 
*Saves:
 
**14 Petrification & Paralysis
 
**14 Petrification & Paralysis
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**One week standard rations 1 stone
 
**One week standard rations 1 stone
 
**Waterskin 1 item
 
**Waterskin 1 item
**Torches x6 1 item
+
**Torches x5 1 item

Latest revision as of 13:28, 15 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Fighter 3
  • XP: 4,501/8,000
  • XP Bonus: 5%
  • Alignment
  • Henchman of Savia

Attributes[edit]

  • 13 STR (+1 to hit, dmg in melee)
  • 09 INT
  • 06 WIS (+1 penalty to spell and magic item saves)
  • 09 DEX
  • 13 CON (+1 HP per HD)
  • 06 CHA (-1 reaction roll)

Skills[edit]

  • Languages
    • Common (spoken, written)
  • General Proficiencies
    • Animal Training
  • Class Proficiencies
    • +2 damage to melee and missile attacks
    • Fighting Style - Weapon & Shield (+1 AC)
    • TBD

Combat[edit]

  • AC 6
  • HP 7 (total permanently reduced by 3)
  • Movement Rate 60/20/60
  • Initiative Modifier 0
  • Attacks
    • Primary Melee Attack: Morning Star, 9+ attack throw, 1d10+3 dmg
    • Primary Ranged Attack: Arbalest Crossbow, 10+ attack throw, 1d8+2 dmg
    • Secondary Ranged Attack: Sling, 10+ attack throw, 1d4+2 dmg
  • Saves:
    • 14 Petrification & Paralysis
    • 13 Poison & Death
    • 15 Blast & Breath
    • 16 Staves & Wands (WIS penalty included)
    • 17 Spells (WIS penalty included)

Equipment[edit]

  • Plate Mail 6 stone
  • Morning Star 1 stone
  • Arbalest crossbow 1 stone
  • Bolts x20 1 item
  • Dagger 1 item
  • Belt, leather
    • Pouch
      • Tinderbox 1 item
  • Backpack (holds 4 stone) 1 item
    • One week standard rations 1 stone
    • Waterskin 1 item
    • Torches x5 1 item