Hellfrost Ice and Death CharacterHallsteinn

From RPGnet
Revision as of 11:04, 20 July 2014 by 72.200.38.111 (talk) (Health)
Jump to: navigation, search

Hallsteinn Gudrunsson

Race: Frost Dwarf

Rank: Novice


Attributes

Agility d6

Smarts d6

Spirit d6

Strength d8

Vigor d8


Derived Traits

Charisma: -2

Glory: 0

Pace: 5

Parry: 7 (1)

Toughness: 8 (2); vs. ranged attacks 10 (4)


Languages

Battletongue, Dwarven, Trader


Funds

0 silver shields, 0 gold shields


Skills

Climbing d4

Fighting d8

Intimidation d6

Knowledge (Geology) d4

Notice d6

Repair d4

Survival d6

Taunt d6


Racial Properties

Heat Lethargy: Frost dwarves become lethargic at temperatures of 53 degrees or higher. They have –1 to all trait rolls in such temperatures.

Insular: Frost dwarves have long kept to themselves and rarely dabble in the affairs of other races. They have –2 Charisma when dealing with all other races.

Low Light Vision: Dwarven eyes are accustomed to the gloom of the underearth. They ignore penalties for darkness in all but Pitch Black conditions.

Mountain Born: Dwarves suffer no penalties for difficult ground in mountains or hills. When using the Overland Pace system, they treat such terrain as one category lower.

Slow: Dwarves have a Pace of 5.

Tough: Dwarves are stout and tough. They start with a d6 in Vigor instead of a d4. Through advances and Edges, they can have a maximum Vigor of d12+3.

Winter Soul: Frost dwarves have +2 to Vigor saves to resist the effects of cold weather, and +2 Armor to resist the affects of cold, coldfire, or ice attacks.


Edges

Connections (Iron Guild)

Iron Guild Mercenary

Nerves of Steel


Hindrances

Orders (Iron Guild)

Vow (Major: Prove Self Worth)


Equipment

Iron Guild Battle Axe: STR+d8 damage

Iron Guild Chain Shirt: +2 Armor, covers T, A

Iron Guild Medium Shield: +1 Parry, +2 Armor vs. ranged attacks

Chain Leggings: +2 Armor, covers L

Chain Coif: +2 Armor, 75% chance of protecting head


Gear

Backpack

Bedroll

Flint and Steel

Normal Clothing

Rope, 5' (2)

Waterskin

Whetstone


Health

0 of 3 Wounds

0 of 2 Fatigue Levels

3 of 3 Bennies (Soak Wounds, remove Shaken, reroll a Trait roll)

Advances

5 XP: Vigor d8

10 XP: Nerves of Steel Edge