Difference between revisions of "Hellfrost Ice and Death CharacterUlfric"

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'''Ulfric Ring-Short'''
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= Ulfric Ring-Short =
  
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Race: Saxa
 +
 +
Rank: Novice
  
Race: Saxa
 
  
 +
==Attributes==
  
 
Agility d6
 
Agility d6
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Charisma: 0; Pace: 6; Parry: 6 (7 w/shield); Toughness: 8 (2) (10 (4) versus ranged attacks)
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==Derived Traits==
 +
 
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Charisma: 0
 +
 
 +
Glory: 0
 +
 
 +
Pace: 6
 +
 
 +
Parry: 7 (1)
 +
 
 +
Toughness: 8 (2); vs. ranged attacks 10 (4)
 +
 
 +
 
 +
==Languages==
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Auld Saxa, Saxa, Trader
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 +
 
 +
==Funds==
  
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0 silver shields, 0 gold shields
  
Funds: 0 ss, 0 gs
 
  
 +
==Skills==
  
 
Faith d10
 
Faith d10
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'''Powers'''
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==Racial Properties==
 
 
Grave-Shackles (Weaken Undead. Trappings: glowing ghostly manacles clap around the target's wrists and ankles)
 
 
 
Pyre-Flame Blessing (Smite. Trappings: Heatless, spectral flames wreathe the weapon)
 
  
Worm-Feeder Trance (Warrior's Blessing. Trappings: eyes turn glowing white, unnatural prowess)
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Diverse: Humans of any culture start play with one free Edge of their choice ''or'' 2 extra skill points. The character must meet the requirements of the Edge as usual.
  
  
'''Edges'''
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==Edges==
  
 
Arcane Background (Miracles)
 
Arcane Background (Miracles)
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'''Hindrances'''
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==Hindrances==
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Enemy (Major: Changeling)
  
 
Loyal
 
Loyal
  
Major Enemy (Changeling)
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Orders (Scaetha)
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Vengeful (Minor)
 +
 
 +
 
 +
==Powers==
 +
 
 +
Grave-Shackles (Weaken Undead. Trappings: glowing ghostly manacles clap around the target's wrists and ankles)
 +
 
 +
Pyre-Flame Blessing (Smite. Trappings: Heatless, spectral flames wreathe the weapon)
 +
 
 +
Worm-Feeder Trance (Warrior's Blessing. Trappings: eyes turn glowing white, unnatural prowess)
 +
 
 +
 
 +
==Equipment==
 +
 
 +
Short Spear: STR+d6 damage, Reach 1 (75)
 +
 
 +
Scale Hauberk: +2 Armor, covers T, A, L (200)
 +
 
 +
Chain Coif: +2 Armor, 75% chance of protecting head (50)
 +
 
 +
Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50)
 +
 
  
Orders (Scaetha)
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==Gear==
  
Vengeful
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Backpack
  
 +
Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain
  
'''Gear'''
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Clothes, Winter: +2 to Vigor rolls to resist cold weather
  
Scale Hauberk - +2 Armor, covers T, A, L (200)
+
Flint and Steel
  
Chain Coif - +2 Armor, 75% chance of protecting head (50)
+
Waterskin
  
Medium Shield - +1 Parry, +2 Armor vs. ranged attacks (50)
 
  
Winter Clothes - +2 to Vigor rolls to resist cold weather (100)
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==Health==
  
Short Spear - STR+d6 damage, Reach 1 (75)
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0 of 3 Wounds Taken
  
Boot Spikes - +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10)
+
0 of 2 Fatigue Levels Suffered
  
Waterskin (5)
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3 of 3 Bennies Used (Soak Wounds, remove Shaken, reroll a Trait roll)
  
Backpack (5)
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==Advances==
  
Flint and steel (3)
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5 XP: Smarts d6
  
1 pint of oil (2)
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10 XP: Champion
  
  
Backstory Skeleton:
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==Backstory==
  
 
* Fourth son of a Jarl.
 
* Fourth son of a Jarl.
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Major Goal: Have my legend sung back home, so that the deeds of Ulfric Ring-Short outweigh the shame of Ulfric Lambisunu. Living to hear it is optional.
 
Major Goal: Have my legend sung back home, so that the deeds of Ulfric Ring-Short outweigh the shame of Ulfric Lambisunu. Living to hear it is optional.
 
 
0 of 3 Wounds
 
 
0 of 2 Fatigue Levels
 
 
0 of 3 Bennies (Soak Wounds, remove Shaken, reroll a Trait roll)
 
 
 
'''Advances'''
 
 
5 XP: Smarts d6
 
 
10 XP: Champion
 

Latest revision as of 12:44, 4 August 2014

Ulfric Ring-Short[edit]

Race: Saxa

Rank: Novice


Attributes[edit]

Agility d6

Smarts d6

Spirit d8

Strength d8

Vigor d8


Derived Traits[edit]

Charisma: 0

Glory: 0

Pace: 6

Parry: 7 (1)

Toughness: 8 (2); vs. ranged attacks 10 (4)


Languages[edit]

Auld Saxa, Saxa, Trader


Funds[edit]

0 silver shields, 0 gold shields


Skills[edit]

Faith d10

Fighting d8

Intimidate d8

Notice d6

Knowledge (Demons) d4

Knowledge (Undead) d6

Survival d4


Racial Properties[edit]

Diverse: Humans of any culture start play with one free Edge of their choice or 2 extra skill points. The character must meet the requirements of the Edge as usual.


Edges[edit]

Arcane Background (Miracles)

Champion

Connections (Scaetha)


Hindrances[edit]

Enemy (Major: Changeling)

Loyal

Orders (Scaetha)

Vengeful (Minor)


Powers[edit]

Grave-Shackles (Weaken Undead. Trappings: glowing ghostly manacles clap around the target's wrists and ankles)

Pyre-Flame Blessing (Smite. Trappings: Heatless, spectral flames wreathe the weapon)

Worm-Feeder Trance (Warrior's Blessing. Trappings: eyes turn glowing white, unnatural prowess)


Equipment[edit]

Short Spear: STR+d6 damage, Reach 1 (75)

Scale Hauberk: +2 Armor, covers T, A, L (200)

Chain Coif: +2 Armor, 75% chance of protecting head (50)

Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50)


Gear[edit]

Backpack

Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain

Clothes, Winter: +2 to Vigor rolls to resist cold weather

Flint and Steel

Waterskin


Health[edit]

0 of 3 Wounds Taken

0 of 2 Fatigue Levels Suffered

3 of 3 Bennies Used (Soak Wounds, remove Shaken, reroll a Trait roll)

Advances[edit]

5 XP: Smarts d6

10 XP: Champion


Backstory[edit]

  • Fourth son of a Jarl.
  • Was disowned after a changeling infiltrated his house and framed him for its misdeeds.
  • The punishment for bringing shame upon the family was the removal of his left pinky finger, hence the nickname.
  • Became a Paladin of Scaetha to do glorious things and erase his shame far from intrigue.
  • Hasn't yet become a somber shell of a man. Death can come at any time, so never forsake good company.

Minor Goal: Make a "pilgrimage" to the Withered Lands and reap a great tally.

Major Goal: Have my legend sung back home, so that the deeds of Ulfric Ring-Short outweigh the shame of Ulfric Lambisunu. Living to hear it is optional.