Difference between revisions of "Hellfrost Ice and Death CharacterUlfric"

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'''Racial Properties'''
 
'''Racial Properties'''
  
 
+
Diverse: Humans of any culture start play with one free Edge of their choice ''or'' 2 extra skill points. The character must meet the requirements of the Edge as usual.
  
  
Line 80: Line 80:
 
'''Equipment'''
 
'''Equipment'''
  
 +
Short Spear: STR+d6 damage, Reach 1 (75)
  
'''Gear'''
+
Scale Hauberk: +2 Armor, covers T, A, L (200)
  
Scale Hauberk - +2 Armor, covers T, A, L (200)
+
Chain Coif: +2 Armor, 75% chance of protecting head (50)
  
Chain Coif - +2 Armor, 75% chance of protecting head (50)
+
Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50)
  
Medium Shield - +1 Parry, +2 Armor vs. ranged attacks (50)
 
  
Winter Clothes - +2 to Vigor rolls to resist cold weather (100)
+
'''Gear'''
  
Short Spear - STR+d6 damage, Reach 1 (75)
+
Backpack (5)
 
 
Boot Spikes - +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10)
 
  
Waterskin (5)
+
Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10)
  
Backpack (5)
+
Clothes, Winter: +2 to Vigor rolls to resist cold weather (100)
  
Flint and steel (3)
+
Flint and Steel (3)
  
1 pint of oil (2)
+
Waterskin (5)
  
  

Revision as of 14:08, 16 July 2014

Ulfric Ring-Short


Race: Saxa


Attributes

Agility d6

Smarts d6

Spirit d8

Strength d8

Vigor d8


Charisma: 0; Glory: 0; Pace: 6; Parry: 7 (1); Toughness: 8 (2) (10 (4) versus ranged attacks)


Languages: Saxa, Trader, Tuomi


Funds: 0 ss, 0 gs


Skills

Faith d10

Fighting d8

Intimidate d8

Notice d6

Knowledge (Demons) d4

Knowledge (Undead) d6

Survival d4


Racial Properties

Diverse: Humans of any culture start play with one free Edge of their choice or 2 extra skill points. The character must meet the requirements of the Edge as usual.


Powers

Grave-Shackles (Weaken Undead. Trappings: glowing ghostly manacles clap around the target's wrists and ankles)

Pyre-Flame Blessing (Smite. Trappings: Heatless, spectral flames wreathe the weapon)

Worm-Feeder Trance (Warrior's Blessing. Trappings: eyes turn glowing white, unnatural prowess)


Edges

Arcane Background (Miracles)

Champion

Connections (Scaetha)


Hindrances

Loyal

Major Enemy (Changeling)

Orders (Scaetha)

Vengeful


Equipment

Short Spear: STR+d6 damage, Reach 1 (75)

Scale Hauberk: +2 Armor, covers T, A, L (200)

Chain Coif: +2 Armor, 75% chance of protecting head (50)

Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50)


Gear

Backpack (5)

Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10)

Clothes, Winter: +2 to Vigor rolls to resist cold weather (100)

Flint and Steel (3)

Waterskin (5)


Backstory Skeleton

  • Fourth son of a Jarl.
  • Was disowned after a changeling infiltrated his house and framed him for its misdeeds.
  • The punishment for bringing shame upon the family was the removal of his left pinky finger, hence the nickname.
  • Became a Paladin of Scaetha to do glorious things and erase his shame far from intrigue.
  • Hasn't yet become a somber shell of a man. Death can come at any time, so never forsake good company.

Minor Goal: Make a "pilgrimage" to the Withered Lands and reap a great tally.

Major Goal: Have my legend sung back home, so that the deeds of Ulfric Ring-Short outweigh the shame of Ulfric Lambisunu. Living to hear it is optional.


Health

0 of 3 Wounds

0 of 2 Fatigue Levels

0 of 3 Bennies (Soak Wounds, remove Shaken, reroll a Trait roll)


Advances

5 XP: Smarts d6

10 XP: Champion