Difference between revisions of "Idleandsturdy"

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(Encumbrance Ape)
(Characters)
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==Characters==
 
==Characters==
 
*[[Sample]], Class 2, X/Y HP, AC Z
 
*[[Sample]], Class 2, X/Y HP, AC Z
*[[Bjorn the Brash]] Fighter 2, 16/16, AC 2, Two-Handed Sword (+2 hit/damage), +1 Initiative (but goes last)
+
*[[Bjorn the Brash]] Fighter 2, 16/16, AC 2, Two-Handed Sword (+3 hit/damage), +1 Initiative (but goes last)
 
*[[Laf the Lefthanded]] Fighter 2, 14/14, AC 3, Sword (+2 hit/damage), -1 Initiative
 
*[[Laf the Lefthanded]] Fighter 2, 14/14, AC 3, Sword (+2 hit/damage), -1 Initiative
 
*[[Mungo the Beaneater]] Cleric 2, 14/14, AC 4, Mace (-1 hit/damage), +0 Initiative
 
*[[Mungo the Beaneater]] Cleric 2, 14/14, AC 4, Mace (-1 hit/damage), +0 Initiative

Revision as of 19:12, 13 May 2015

Tumblr nmln6rhGvV1ro2bqto1 1280.jpg

Idle and Sturdy Vagabonds: A game of B/X D&D, run by Julius Sleazer.

Characters

  • Sample, Class 2, X/Y HP, AC Z
  • Bjorn the Brash Fighter 2, 16/16, AC 2, Two-Handed Sword (+3 hit/damage), +1 Initiative (but goes last)
  • Laf the Lefthanded Fighter 2, 14/14, AC 3, Sword (+2 hit/damage), -1 Initiative
  • Mungo the Beaneater Cleric 2, 14/14, AC 4, Mace (-1 hit/damage), +0 Initiative
  • Freeman the Frail Thief 2, 6/6, AC 7, Short bow (+0 hit/damage), +0 initiative
  • Ksul the Skald Magic-User 2, 10/10, AC 9, Staff (+0 hit/damage), +0 initiative
  • Blank Character Sheet (Please do not save over the original, and when character sheets are completed, please change the link at the top of the finished sheet to refer back to the "Idleandsturdy" page)

Encumbrance Ape

Freeman the Frail

  • Equipment: 310 cn
  • Treasure: 3 cn
  • Total: 313 cn
  • Movement: 120/40/120

Ksul the Skald

  • Equipment: 140 cn
  • Treasure: 0 cn
  • Total: 140 cn
  • Movement: 120/40/120

Marching Order

Watch Order

Maps

Idle&Smaller.jpg

IdleKey.jpg

Equipment Information


Deceased Player Characters

List of Important Non-Player Characters

List of Rumors

At a table near the door, two worthies with the look of tinkers are deploring the actions of the "Valorous and Lawful Brotherhood." Overheard snatches of conversation indicate that this group seems to bear more resemblance to a skulking assemblage of arboreal assassins or boreal banditti. Holding wandering tradesmen for ransom seems to be among this group's alleged misdeeds.

Sitting by the fire, a sextet of swains discusses a ruined village said to lie about twenty-five miles to the west of Newstead, over and across a northward-reaching spur of the Dividing Range. One of the loitering loons avers that within the same spur, perhaps twelve or fifteen miles northwest of Newstead, there lies a cavern said to be inhabited by a scurrilous sept of kobolds. These hinterland humanoids are said to make their living by stealing from honest travelers and isolated settlers.

A pair of puerile potboys discuss a great temple to Odin, which apparently lies about a week due east through the mountains, or perhaps accessible by a longer, more comfortable voyage skirting the peaks. Several worshipful bishops, or at least eminent prelates of some sort, are said to dwell at this noble fane. Hard by the temple, bands of unruly humanoids hold sway, and the clergy are apparently free with rich rewards to any men willing to act as Paladins of Law by driving back the deplorable denizens of the dark lands.

Several long-bearded loafing lumberjacks share a rumor that a few aged dwarves still dwell in the mountains above Newstead. They hold that if these dwarves could be captured and constrained, they would surely surrender the location of many hidden treasures which rightfully belong to human men. Only one among the woodcutters, more portly and perhaps less fond of high-altitude jaunts than the others, claims that all of the dwarves hereabout died decades ago, and that knowledge of the location of their treasures died with them.

Links