Difference between revisions of "Into the Wild Woods:Archimedes Zed"

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(Combat)
(Combat)
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== Combat ==
 
== Combat ==
*AC 2
+
*AC 2 [17]
 
*HP 40
 
*HP 40
 
*Movement Rate 90'/30'
 
*Movement Rate 90'/30'

Revision as of 20:27, 22 April 2023

Into the Wild Woods

Rank

  • Human Knight 6
  • XP: 60,000/66,000
  • Lawful
  • Full PC

Attributes

  • 17 STR (+2)
  • 09 INT
  • 12 WIS
  • 11 DEX
  • 16 CON (+2)
  • 14 CHA (+1)

Skills

  • Languages
  • General Skills
    • Riding: Skilled (10+)
    • Healing: Proficient (15+)
    • Animal Handling: Skilled (10+)
  • Class Abilities
    • Fighting Style: Sword and Shield (Once per round, gain an additional -1 AC bonus against single attack made against PC or adjacent ally (within 5')
    • +2 bonus against Fear and Charm effects
    • Cleave (if attack kills opponent, may make attack against another opponent within reach)
    • Mercenary troops and NPC retainers gain +1 to morale
    • Challenge other opponents (spend a round challenging opponent; if it fails Paralysis save, opponent must attack Knight)
  • Knacks
    • Resilient (+1 to P, B, and S saves)
    • Self-improvement, primary (+2 to STR)

Combat

  • AC 2 [17]
  • HP 40
  • Movement Rate 90'/30'
  • Initiative Modifier 0
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • 10 Petrification & Paralysis
    • 09 Poison & Death
    • 10 Blast & Breath
    • 10 Staves & Wands
    • 12 Spells

Equipment

  • Gear, Armor, Weapons: Total Encumbrance: 500 c
    • Plate mail +1 (250 c)
    • Shield (100 c)
    • Sword +1 (30 c)
    • Long bow (30 c)
    • Quiver w/20 arrows (included in weight of bow)
    • Backpack w/ Misc Adventuring Gear (80 c)
      • Crowbar
      • Grappling Hook
      • Rope, 50'
      • Mirror
      • Sack, Large
      • Iron Spikes x12
      • Rations, iron
      • Potion of Gaseous Form (10 c)
  • Horse, War (Raffy)
    • Barding (660 c, gives AC 5)
    • Saddle and bridle
    • Lance (120 c)
    • Saddle bags (up to 300 c weight)
      • Quiver w/20 arrows
  • Miscellaneous Magic Items
    • Ring of Fire Resistance
    • Amulet of Protection against Scrying