Into the Wild Woods: Truman

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Revision as of 21:09, 22 April 2023 by Sulldawga (talk | contribs) (Skills)
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Into the Wild Woods

Rank

  • Human Knight 2
  • XP: 2,070/4,140
  • Alignment: Lawful
  • Retainer and squire of Archimedes Zed

Attributes

  • 10 STR
  • 12 INT
  • 12 WIS
  • 11 DEX
  • 12 CON
  • 14 CHA (+1)

Skills

  • Languages
  • General Skills
    • Riding: Skilled (10+)
    • Animal Handling: Proficient (15+)
  • Class Abilities
    • Fighting Style: Sword and Shield (Once per round, gain an additional -1 AC bonus against single attack made against PC or adjacent ally (within 5')
    • +2 bonus against Fear and Charm effects
    • Morale +1
    • Cleave
  • Knacks
    • Toughness (d10 for HP)

Combat

  • AC
  • HP 13
  • Movement Rate 60'/20'
  • Initiative Modifier 0
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • 14 Petrification & Paralysis
    • 12 Death & Poison
    • 15 Blast & Breath
    • 13 Wands & Staves
    • 16 Spells

Equipment

  • Gear, Armor, Weapons: Total Encumbrance: 770 c
    • Plate Mail (500 c)
    • Sword (60 c)
    • Shield (100 c)
    • Long Bow (30 c)
    • Quiver w/20 arrows
    • Backpack w/ Misc Adventuring Gear (80 c)
      • Lantern
      • Oil Flask x3
      • Rations, Iron
      • Rope, 50'
      • Sack, large x2
      • Tinder box
      • Waterskin
  • Horse, War (Magnus)
    • Saddle and bridle
    • Lance (120 c)
    • Saddle bags (up to 300 c weight)
      • Quiver w/20 arrows