Difference between revisions of "Jan Wroth"
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+ | A character in the [[Idleandsturdy]] B/X Campaign. | ||
− | Jan Wroth | + | |
+ | == Jan Wroth == | ||
+ | *Alignment: N Class: Cleric Level: 2 | ||
+ | *XP: 2661/3000 | ||
+ | *Backstory: Former initiate of the wargod Bhrian the blessed at the Elsying monastery left for obscure reasons. | ||
+ | |||
+ | == Attributes == | ||
+ | |||
+ | *STR 16 +2 to hit and damage | ||
+ | *INT 12 Read and write common and 1 other language | ||
+ | *WIS 14 +1 to saves, +5% XP | ||
+ | *DEX 15 +1 to hit, -1AC | ||
+ | *CON 8 -1 HP per die | ||
+ | *CHA 13 +1 Reactions, max 5 retainers Morale 8 | ||
+ | |||
+ | == Combat == | ||
+ | |||
+ | *HP: 10/10 | ||
+ | *AC: 7 | ||
+ | *Attack: Mace +2 to hit/damage, Sling +1 to hit | ||
+ | *Movement: 120/40/120 | ||
+ | *Treasure-bearing movement: | ||
+ | *Saves: | ||
+ | **Death Ray or Poison: 11 | ||
+ | **Magic Wands: 12 | ||
+ | **Paralysation or Petrification: 14 | ||
+ | **Dragon Breath: 16 | ||
+ | **Rod, Stave, or Spell: 15 | ||
+ | |||
+ | == Racial Abilities == | ||
+ | *Turning Undead | ||
+ | **Skeleton T | ||
+ | **Zombies 7 | ||
+ | **Ghouls 9 | ||
+ | **Wights 11 | ||
+ | **Wraiths No effect | ||
+ | |||
+ | *Spells | ||
+ | **Level 1: 1/day - Cure Light Wounds | ||
+ | |||
+ | == Equipment == | ||
+ | *Encumbrance 312 | ||
+ | *Mace | ||
+ | *Sling and 30 stones | ||
+ | *Leather Armour | ||
+ | *Small Sack | ||
+ | *Waterskin | ||
+ | *7 days standard rations | ||
+ | *Tinderbox | ||
+ | *6 Torches | ||
+ | *4 Gold pieces (-50gp for lifestyle cost) |
Latest revision as of 02:52, 16 July 2015
A character in the Idleandsturdy B/X Campaign.
Jan Wroth[edit]
- Alignment: N Class: Cleric Level: 2
- XP: 2661/3000
- Backstory: Former initiate of the wargod Bhrian the blessed at the Elsying monastery left for obscure reasons.
Attributes[edit]
- STR 16 +2 to hit and damage
- INT 12 Read and write common and 1 other language
- WIS 14 +1 to saves, +5% XP
- DEX 15 +1 to hit, -1AC
- CON 8 -1 HP per die
- CHA 13 +1 Reactions, max 5 retainers Morale 8
Combat[edit]
- HP: 10/10
- AC: 7
- Attack: Mace +2 to hit/damage, Sling +1 to hit
- Movement: 120/40/120
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison: 11
- Magic Wands: 12
- Paralysation or Petrification: 14
- Dragon Breath: 16
- Rod, Stave, or Spell: 15
Racial Abilities[edit]
- Turning Undead
- Skeleton T
- Zombies 7
- Ghouls 9
- Wights 11
- Wraiths No effect
- Spells
- Level 1: 1/day - Cure Light Wounds
Equipment[edit]
- Encumbrance 312
- Mace
- Sling and 30 stones
- Leather Armour
- Small Sack
- Waterskin
- 7 days standard rations
- Tinderbox
- 6 Torches
- 4 Gold pieces (-50gp for lifestyle cost)