Difference between revisions of "Jox"

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AC: 22 Fort: 18 Reflex: 15 Will: 15
 
AC: 22 Fort: 18 Reflex: 15 Will: 15
  
HP: 37 Surges:12 Surge Value: 9
+
HP: 43 Surges:12 Surge Value: 10
  
 
+2 Bonus to saves against ongoing damage
 
+2 Bonus to saves against ongoing damage
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Fighter encounter 1: Hack and Hew
 
Fighter encounter 1: Hack and Hew
 +
 +
Fighter encounter 3: Bull Charge
  
 
Fighter daily 1: Villain's Menace
 
Fighter daily 1: Villain's Menace
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ITEMS
 
ITEMS
184 gp
+
249 gp
  
Identification and Traveling Papers with Portrait (complete with Jox making his EXTREEME! pose), 2 Handaxes, Everburning torch, Climbing kit, backpack, rope, 2 sunrods, flint and steel, empty pouch, embedded handaxe, Healing Potion (Heroic Tier), Attachable Heavy Shield
+
Identification and Traveling Papers with Portrait (complete with Jox making his EXTREEME! pose), 2 Handaxes, Everburning torch, Climbing kit, backpack, rope, 2 sunrods, flint and steel, empty pouch, embedded handaxe, Healing Potion (Heroic Tier), Attachable Heavy Shield, x2 Feather Token
  
 
Level 4 Item +1 Lucky Charm (neck slot)
 
Level 4 Item +1 Lucky Charm (neck slot)

Revision as of 18:12, 22 July 2010

Name: Jox

Quote: "Cool Story Bro!"

Age: ? Sex: N/A (Male persona)

Race: Warforged

Class: Fighter

High School Archetype: Jock/Fratboy

Personality: Obnoxious, likes to brag, and prove he is the best. Hits on every women he sees, refers to every man he sees as bro. Wants other to acknowledge him.

Bio: Jox claims he was one of the last Warforged created before the ending of the Last War. As such he has never seen combat during that conflict. A fact which lessens his standing amongst his fellow Warforged. Jox is the recipient of some special Warforged only scholarship that Morgrave has recently started.

Background: Sharn (Margrave and it's surrounding are the only thing he's ever had like a home)

Build: Axe and Board Fighter

ABILITY SCORES

Str 18, Con 16, Dex 12, Int 11, Wis 14, Cha 8.

AC: 22 Fort: 18 Reflex: 15 Will: 15

HP: 43 Surges:12 Surge Value: 10

+2 Bonus to saves against ongoing damage May always take a minimum of 10 on death saving throws

To hit: +10

Speed: 6 Initiative: +4

TRAINED SKILLS: Intimidate +7, Endurance +9, Athletics +8, Insight +8

FEATS

Freebie Feat: Weapon Expertise: Axes

Level 1: Weapon Focus (Axes)

Level 2: Armor Proficiency (Plate)

POWERS

Fighter at-will 1: Tide of Iron

Fighter at-will 1: Brash Strike

Fighter encounter 1: Hack and Hew

Fighter encounter 3: Bull Charge

Fighter daily 1: Villain's Menace

Fighter utility 2: Boundless Endurance

Racial Encounter: Warforged Resolve (Minor)

Warsouled Axe Item Daily Power: Warsoul Weapon (Triggers on Enemy Shifting) May may an attack on shifting enemy.

Lucky Charm Item Daily Power: No Action. Trigger: You miss with an attack or fail a skill check, ability check, or saving throw. Effect: Roll a d6 and add the result to the attack roll, skill check, ability check, or saving throw.

ITEMS 249 gp

Identification and Traveling Papers with Portrait (complete with Jox making his EXTREEME! pose), 2 Handaxes, Everburning torch, Climbing kit, backpack, rope, 2 sunrods, flint and steel, empty pouch, embedded handaxe, Healing Potion (Heroic Tier), Attachable Heavy Shield, x2 Feather Token

Level 4 Item +1 Lucky Charm (neck slot)

Level 2 Item +1 Mythril Plating)

Level 3 Item +1 Warsoul BattleAxe)

Picture [1]

Theme song "Light up the Night by the Protomen" [2]]

Classes currently attending: Planar Phenomenon (The Dragon Below), Rooftop Obstacle Evasion, Close Quarters Combat, Basic Aeronautics, Small Unit Tactics, Life Skills and Home Economics