Difference between revisions of "Kar, frail shepherd"

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Line 25: Line 25:
 
Notice d6
 
Notice d6
  
Shooting d10 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso)
+
Shooting d12 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso, Throwing axe, Chakram)
  
 
Stealth d10
 
Stealth d10
Line 59: Line 59:
 
'''Gear:'''
 
'''Gear:'''
  
Sling (Strength+1d4, 15/30/60)
+
Shepard's Sling (Strength+1d4, 15/30/60)
 +
 
 +
Military Sling (Strength+1d6, 15/30/60)
  
 
18 sling stones
 
18 sling stones

Revision as of 06:01, 26 October 2014

Name: Kar


Attributes:

Agility d10

Smarts d6

Spirit d6

Strength d6

Vigor d4


Skills:

Climbing d4

Fighting d6 (Brawling, Staff, Knife, Spear)

Knowledge (nature) d6

Notice d6

Shooting d12 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso, Throwing axe, Chakram)

Stealth d10

Survival d6

Swimming d6


Charisma: +0

Pace: 8

Parry: 5 (6 with quarterstaff)

Toughness: 3 (4 with armour)


Edges:

Fleet-Footed

Quick Draw


Hindrances:

Enemy

Small


Gear:

Shepard's Sling (Strength+1d4, 15/30/60)

Military Sling (Strength+1d6, 15/30/60)

18 sling stones

Quarterstaff (Strength+1d4+1)

Knife (Strength+1d4)

Soft Leather Suit (+1 armour)

Rope

Backpack

Blanket

Flint and steel