Difference between revisions of "Karal Jaingha"

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'''Favoured'''
 
'''Favoured'''
  
 +
*Athletics *
 +
*Integrity **
 
*Presence ***
 
*Presence ***
 +
*Resistance * (Ox-Body Technique -1, -2, -2)
 +
*Ride **
  
 
'''Unfavoured'''
 
'''Unfavoured'''
  
*Athletics *
 
 
*Awareness ***
 
*Awareness ***
 
*Bureaucracy **
 
*Bureaucracy **
 
*Dodge **
 
*Dodge **
*Integrity **
 
*Resistance * (Ox-Body Technique -0)
 
*Ride **
 
 
*Stealth **
 
*Stealth **
  

Revision as of 16:20, 22 May 2014

Karal Jaingha

  • Caste: Dawn Caste
  • Motivation: To build the Blue Dragon Company into the premier mercenary company in the South
  • Anima Banner: A clockwise flying flock of Ibises, rising above Jaingha like a cyclone
  • Virtue Flaw: Heart of Flint (Conviction)

Attributes

  • Strength ****
  • Dexterity ****
  • Stamina **


  • Charisma ***
  • Manipulation **
  • Appearance **


  • Perception **
  • Intelligence **
  • Wits ***


Abilities

Caste

  • Archery **
  • Martial Arts *
  • Melee **** (Blade **) (1st Melee)
  • Thrown
  • War ***** (1st War)

Favoured

  • Athletics *
  • Integrity **
  • Presence ***
  • Resistance * (Ox-Body Technique -1, -2, -2)
  • Ride **

Unfavoured

  • Awareness ***
  • Bureaucracy **
  • Dodge **
  • Stealth **

Backgrounds

  • Artifact *** Gunzosha Commando Armour
  • Artifact * Aegis-Inset Amulets
  • Backing *** Lookshy
  • Contact * Obol (Guild Factor)
  • Command *** Blue Dragon mercenaries
  • Mentor * Malkus Niwadi Pinthal al-Lawati al-Tanji ibn Mahfouz
  • Resources ***

Merits

  • Born to Rule (2 pts)
  • Ambidextrous (1 pt)

Essence

  • Essence: 2
  • Personal: 16/16
  • Peripheral: 30/30 (33/33)
  • Committed to Charms: 0
  • Committed to artifacts: 3
  • Willpower: 10/10
  • Anima status:

Virtues

  • Compassion: **
  • Conviction: **
  • Temperance: **
  • Valor: ***
  • (Virtue channels used: None)

Limit Break: Heart of Flint

Conflict

Physical

  • Join Battle: 5
  • Dodge DV: 3
  • Parry DV: 5
  • Soak: 10L/11B/10A
  • Hardness: 5L/5B
  • Movement
  • Move: 4
  • Dash: 7

Social

  • Join Debate: 5
  • Dodge MDV: 4
  • Parry MDV: 3

Health Levels

  • -0, -0, -1, -1, -2, -2, -4, Incapacitated
  • (wounds are designated as bashing, lethal or aggravated)

Equipment

Straight Sword

  • Speed 5
  • Accuracy +2
  • Damage +7L
  • Defense +1
  • Rate 2

Longbow

  • Speed 6
  • Accuracy +1
  • Damage +6 (Broadhead Arrows)
  • Rate 3
  • Range 200
  • Tags 2, B

Experience 2*

  • must be used for Intelligence, Perception, Awareness, or an Awareness speciality.