Difference between revisions of "Kazumi Jones"

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[[File:Kazumi Resized.jpg|right]]
 
*Level: 1
 
*Level: 1
 
*Class: Psychic
 
*Class: Psychic
Line 4: Line 5:
 
*Age: 24
 
*Age: 24
 
*Languages: English, Japanese
 
*Languages: English, Japanese
*Background & Description: Kazumi Jones is an enthusiastic and energetic young man, charitably describable as a jack-of-all-trades. After being ejected from the academy at Delann due to political problems, he wandered the spacelanes for a while working as an archaeologist, ship's doctor, or whatever else came his way. He is currently searching out a more lucrative career and the opportunity to acquire more ancient artifacts. He is notable for his lack of fighting skills, will attempt to either avoid or delegate all combat.
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*Background & Description: Kazumi Jones is an enthusiastic and energetic young man, charitably describable as a jack-of-all-trades. After being ejected from the academy at Delann due to political problems, he wandered the spacelanes for a while working as an archaeologist, ship's doctor, or whatever else came his way. He is currently searching out a more lucrative career and the opportunity to acquire more ancient artifacts. He is notable for his lack of fighting skills, and will attempt to either avoid or delegate all combat.
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==Attributes==
 
==Attributes==

Revision as of 09:17, 5 July 2015

Kazumi Resized.jpg
  • Level: 1
  • Class: Psychic
  • XP: 0
  • Age: 24
  • Languages: English, Japanese
  • Background & Description: Kazumi Jones is an enthusiastic and energetic young man, charitably describable as a jack-of-all-trades. After being ejected from the academy at Delann due to political problems, he wandered the spacelanes for a while working as an archaeologist, ship's doctor, or whatever else came his way. He is currently searching out a more lucrative career and the opportunity to acquire more ancient artifacts. He is notable for his lack of fighting skills, and will attempt to either avoid or delegate all combat.


Attributes

  • Strength 9
  • Dexterity 9
  • Constitution 9
  • Intelligence 15 +1
  • Wisdom 14 +1
  • Charisma 15 +1

Skills

  • Combat/Psitech 0
  • Computer 0
  • Culture/Spacer 0
  • Culture/Phoenicia 0
  • Culture/Traveller 0
  • Exosuit 0
  • History 0
  • Instructor 0
  • Perception 0
  • Persuade 0
  • Science 0
  • Tech/Medical 0
  • Tech/Psitech 0

Psychic Powers

  • PP: 2
  • Biopsionics: 1
    • Biostasis
  • Telepathy: 1
    • Empathy

Other Stats

  • Movement Rate: 20/40m
  • HP: 4
  • Psi Points: 2
  • System Strain: 9
  • AC: 7
  • Attacks (Attack Bonus +0)
  • Saves
    • Physical 13
    • Mental 12
    • Evasion 15
    • Tech 16
    • Luck 14

Equipment

  • Readied 3/4
    • Medkit (2)
    • Armored Undersuit
    • Grenade (1)
    • Compad
    • 8 glowbugs
    • 50cr
  • Stowed 3/9
    • Backpack
    • Type A Power Cell (1)
    • Grenade (1)
    • Mind Blade (note: A fluted, bladeless hilt that appears to be made of melded sapphire and gold-tinted, unidentifiable metal. Found on an archaeological expedition and smuggled off-world.) (1)

Plot Thing

-Main Page: No Sharper Spur