Difference between revisions of "Kyuad's Spellcasting Notes"

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(Spells Kyuad is looking for)
 
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*** amanuensis (Trans, SpC p.9) ''copies writing from one source to another very fast''
 
*** amanuensis (Trans, SpC p.9) ''copies writing from one source to another very fast''
 
** Level 1
 
** Level 1
 +
*** mage hand, greater (Trans, SpC p.136) ''up to 40 lbs mage hand''
 
** Level 2
 
** Level 2
 +
*** stolen breath (Nec, SpC p.207) ''sickens target by pulling the air out of the lungs
 +
*** slide, greater (Trans, SpC p.192) ''telekinetically move a target 20 feet.''
 +
*** heroics (Trans, SpC p.113) ''target gains the benefits of a fighter bonus feat for a time''
 +
*** earthbind (Trans, SpC p.76) ''target's fly speed is reduced to 0 ft.''
 
** Level 3
 
** Level 3
 
*** mage armor, greater (Conj, SpC p.136) ''+6 instead of +4''
 
*** mage armor, greater (Conj, SpC p.136) ''+6 instead of +4''
 +
*** incorporeal enhancement (Nec, SpC p.121) ''incorporeal undead gain bonuses''
 
*** disrupt undead, greater (Nec, SpC p.86) ''10d8 ray damage to undead''
 
*** disrupt undead, greater (Nec, SpC p.86) ''10d8 ray damage to undead''
 
** Level 4
 
** Level 4
 
** Level 5
 
** Level 5
*** [[Bill's special rule requests|night's caress]]
 
 
** Level 6
 
** Level 6
*** [[Bill's special rule requests|contagion, mass]]
+
*** contagion, mass (Nec, SpC p.51) ''just like [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#contagion contagion], but in a 20-ft. spread''
*** fleshshiver (Spell Comp.)
+
*** energy immunity (Abj, SpC p.80) ''like protection from energy, but totally immune instead''
 
*** revive undead (Nec, SpC p.175) ''revives a destroyed undead''
 
*** revive undead (Nec, SpC p.175) ''revives a destroyed undead''
 
** Level 7
 
** Level 7

Latest revision as of 01:28, 17 April 2008

Spells available to learn[edit]

This is for reference purposes, bold spells receive preference:

  • The Grimoire of Bile by Umann-Ui (spellbook) (4 lb.)
    • Spells
      • Level 0: none
      • Level 1: deep breath
      • Level 2: none
      • Level 3: none
      • Level 4: none
  • The Cyclopaedia of Vrolk the Vile by Vrolk (spellbook) (4 lb.)
    • Spells
      • Level 0: none
      • Level 1: none
      • Level 2: decomposition, fell forbiddance, withering speech
      • Level 3: blood boil, halt undead
      • Level 4: none
      • Level 5: none
      • Level 6: none
      • Level 7: none
      • Level 8: horrid wilting
  • Another book from Vrolk's lab
    • Spells
      • Level 1: alarm
      • Level 2: none
      • Level 3: none
      • Level 4: none
      • Level 5: waves of fatigue
      • Level 6: create undead
  • The Spell Words - Spellbook of Irding of the House of Gyrn (4 lb.)
    • Spells
      • Level 0: resistance
      • Level 1: endure elements, hold portal, protection from chaos, shield
      • Level 2: arcane lock, fey hearth, pacify, protection from arrows, resist energy
      • Level 3: breaths of warding (magic circle against evil; good; law), willful stand
      • Level 4: dimensional anchor, ring of ice (ice(fire)trap)
      • Level 5: viciousness deflection (magic circle against shadow), private sanctum
      • Level 6: none
      • Level 7: sequester
      • Level 8: repel metal or stone


Spells Kyuad is looking for[edit]


  • These are non-core spells that Kyuad is trying to find. Included here for two reasons: to bring them to Kevin's attention for review and to make it known that these would be learned if Kyuad had a chance to do so.
    • Level 0
      • amanuensis (Trans, SpC p.9) copies writing from one source to another very fast
    • Level 1
      • mage hand, greater (Trans, SpC p.136) up to 40 lbs mage hand
    • Level 2
      • stolen breath (Nec, SpC p.207) sickens target by pulling the air out of the lungs
      • slide, greater (Trans, SpC p.192) telekinetically move a target 20 feet.
      • heroics (Trans, SpC p.113) target gains the benefits of a fighter bonus feat for a time
      • earthbind (Trans, SpC p.76) target's fly speed is reduced to 0 ft.
    • Level 3
      • mage armor, greater (Conj, SpC p.136) +6 instead of +4
      • incorporeal enhancement (Nec, SpC p.121) incorporeal undead gain bonuses
      • disrupt undead, greater (Nec, SpC p.86) 10d8 ray damage to undead
    • Level 4
    • Level 5
    • Level 6
      • contagion, mass (Nec, SpC p.51) just like contagion, but in a 20-ft. spread
      • energy immunity (Abj, SpC p.80) like protection from energy, but totally immune instead
      • revive undead (Nec, SpC p.175) revives a destroyed undead
    • Level 7
      • avasculate (Nec, SpC p.19) ray that reduces target to 50% hp.
    • Level 8
      • blackfire (Nec, SpC p.29) fire, which can spread to others nearby, does Con damage to target
    • Level 9





Midnight: the Shadow Killers player Bill | Kyuad | Midnight: North & South Portal