Difference between revisions of "Landsoftheblacksea:Main Page/players/magic items"

From RPGnet
Jump to: navigation, search
(Teal)
 
(15 intermediate revisions by the same user not shown)
Line 11: Line 11:
 
== Violet ==
 
== Violet ==
  
* ''Silver Brooches'' - 1 ear, 1 mouth; radiate magic - powers unknown until identified
+
* '''Spear +1, +2 vs. Undead'''
 +
* '''Scroll''' (''Protection from Undead'')
 +
* '''Silver Brooches''' - 1 ear, 1 mouth; <span style="color: red;">radiate magic - powers unknown until identified</span>
 +
 
 +
== Darithe ==
 +
 
 +
* '''Dagger +1, +2 vs. Magic Users'''
 +
* '''Potion of Clairaudience''' - This potion empowers the creature drinking it to hear as the 3rd-level wizard spell of the same name. However, the potion can be used to hear even unknown areas within 30 yards. Its effects last for two turns.
 +
* '''Minor Potion of Healing''' (2 hp/1 dose)
  
 
== Gabriel ==
 
== Gabriel ==
  
* ''Ring of Fire'' -  
+
* '''Ring of Fire''' - Base Power: All Elemental Fire Spells 125% (Range, AoE, Duration, # creatures affected, etc. etc.). All saves against Elemental Fire spells cast by wearer at -1; Wearer saves against Elemental Fire spells and spell-like Fire effects @ +1. Single person cannot wear more than one of the Rings at a time.
* ''Hematite Raven Figurine'' -  
+
* '''Hematite Raven Figurine''' - Can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. The raven can and will communicate with the owner by telepathic means, informing them of all it sees and hears within the bounds of its intelligence. Command Phrase (must be spoken): "Fly without wings; Dream with open eyes; See in darkness.”
* ''Ring of Thought'' -  
+
* '''Ring of Thought''' - Base Power: All Mentalism Spells 125% (Range, AoE, Duration, # creatures affected, etc. etc.). All saves against Mentalism spells cast by wearer at -1; Wearer saves against Mentalism spells and spell-like effects @ +1. Single person cannot wear more than one of the Rings at a time.
 +
** Mentalism Spells: 1st Level: ''Charm Person, Hypnotism, Spook''; 2nd Level: ''ESP, Forget''; 3rd Level: ''Clairaudience, Clairvoyance, Iron Mind, Suggestion''; 4th Level: ''Charm Monster, Phantasmal Killer, Psychic Protection, Rary's Mnemonic Enhancer''; 5th Level: ''Domination, Feeblemind, Magic Jar, Sending''; 6th Level: ''Eyebite, Geas, Mass Suggestion, Tower of Mental Resistance''; 7th Level: ''Descent into Madness''; 8th Level: ''Demand, Mind Blank''; 9th Level: ''Programmed Amnesia''
 +
 
 +
== Esker ==
 +
 
 +
* '''Solé Family Sword''' - Does not radiate magic, but had the ability to hit and kill The White King.  The metal the weapon is fashioned from is pure white; the guard, hilt, and pommel are fashioned of silver-alloyed steel in the shape of a double-headed eagle, the heads forming the guard, the tail-feathers forming the pommel.  The grip is made of a white hide.  Engraved down the length of the blade are strange glyphs, “страх тени”.
  
 
== Teal ==
 
== Teal ==
  
* ''Lantern of Othi’än'' -
+
* '''Lantern of Othi’än''' -
 +
* '''Spell Scroll''' - (Pr - ''Cure Light Wounds, Light, Detect Magic, Resist Cold'')

Latest revision as of 09:28, 15 May 2024

Races Religions Realms Geography Organizations Languages Time & Calendars

<< Back to Active Characters

Violet[edit]

  • Spear +1, +2 vs. Undead
  • Scroll (Protection from Undead)
  • Silver Brooches - 1 ear, 1 mouth; radiate magic - powers unknown until identified

Darithe[edit]

  • Dagger +1, +2 vs. Magic Users
  • Potion of Clairaudience - This potion empowers the creature drinking it to hear as the 3rd-level wizard spell of the same name. However, the potion can be used to hear even unknown areas within 30 yards. Its effects last for two turns.
  • Minor Potion of Healing (2 hp/1 dose)

Gabriel[edit]

  • Ring of Fire - Base Power: All Elemental Fire Spells 125% (Range, AoE, Duration, # creatures affected, etc. etc.). All saves against Elemental Fire spells cast by wearer at -1; Wearer saves against Elemental Fire spells and spell-like Fire effects @ +1. Single person cannot wear more than one of the Rings at a time.
  • Hematite Raven Figurine - Can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. The raven can and will communicate with the owner by telepathic means, informing them of all it sees and hears within the bounds of its intelligence. Command Phrase (must be spoken): "Fly without wings; Dream with open eyes; See in darkness.”
  • Ring of Thought - Base Power: All Mentalism Spells 125% (Range, AoE, Duration, # creatures affected, etc. etc.). All saves against Mentalism spells cast by wearer at -1; Wearer saves against Mentalism spells and spell-like effects @ +1. Single person cannot wear more than one of the Rings at a time.
    • Mentalism Spells: 1st Level: Charm Person, Hypnotism, Spook; 2nd Level: ESP, Forget; 3rd Level: Clairaudience, Clairvoyance, Iron Mind, Suggestion; 4th Level: Charm Monster, Phantasmal Killer, Psychic Protection, Rary's Mnemonic Enhancer; 5th Level: Domination, Feeblemind, Magic Jar, Sending; 6th Level: Eyebite, Geas, Mass Suggestion, Tower of Mental Resistance; 7th Level: Descent into Madness; 8th Level: Demand, Mind Blank; 9th Level: Programmed Amnesia

Esker[edit]

  • Solé Family Sword - Does not radiate magic, but had the ability to hit and kill The White King. The metal the weapon is fashioned from is pure white; the guard, hilt, and pommel are fashioned of silver-alloyed steel in the shape of a double-headed eagle, the heads forming the guard, the tail-feathers forming the pommel. The grip is made of a white hide. Engraved down the length of the blade are strange glyphs, “страх тени”.

Teal[edit]

  • Lantern of Othi’än -
  • Spell Scroll - (Pr - Cure Light Wounds, Light, Detect Magic, Resist Cold)