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===History and Mythology===
 
===History and Mythology===
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'''What legendary artefacts are believed to exist?'''
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1: The Bronze Arms of Kuhetzib<br />
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2: The Seat of Power<br />
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3: The Ark of the Dwarf-Maps<br />
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4: The Halfling Cornucopia<br />
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5: The Elven Compass<br />
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6: The Tome of Enkram<br />
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7: The Sacred Treasure of the Dragonborn<br />
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8: The Bardic Conch of Heroes<br />
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9: The Girdle of the Trickster<br />
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10: The Chalice of the Healer<br />
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11: The First Law<br />
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12: The First Lie<br />
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13: The First Tomb<br />
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14: The First Wine (or a recipe for it)<br />
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15: The First Song<br />
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16: The First Book<br />
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17: The First Treasure<br />
  
 
===Geography===
 
===Geography===
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'''What is the state of seafaring and maritime trade?'''
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1: There is only riverine and coastal traffic. No-one even crosses the Inner Sea directly without some urgent purpose.<br />
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2: The elves and the wayehi-speakers have limited high seas capacity; lands further around the Inner Sea are known primarily from seafaring.<br />
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3: All coastal nations have some high seas capacity; a number of other lands, separate from the main continent, are known and visited.<br />
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4: Most of this side of the world is known, mapped, and visited by seafarers. Only the dreaded waters towards the edge of the world are shunned.<br />
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5: As 4, but the elves also have a credible, if untested, plan to cross the edge.<br />
  
 
===Politics and Society===
 
===Politics and Society===
  
===Languages and Names===
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'''Who, in theory, is the ruler of the orc kingdom of Brugo?'''
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1: A descendant of the pre-imperial lords of Brugo.<br />
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2: Someone who claims to be descended from Kuhetzib the Conqueror, but is not believed outside Brugo.<br />
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3: A descendant of one of Kuhetzib's generals.<br />
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4: A member of a family that has risen to prominence more recently.<br />
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'''And in practice, who runs Brugo?'''
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1: The monarch, an adult orc.<br />
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2: A single regent, in the name of an infant ruler.<br />
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3: A regency council, in the name of an infant ruler.<br />
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4: A royal steward, as the actual heir has been missing for a long time.<br />
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5: A chancellor, consort, or other senior court member, for a ruler who takes no interest in matters of state.<br />
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6: The court wizard, the senior local representative of a rival mage guild to the one which was overthrown in Gartihann, who manipulates the monarch.<br />
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7: Autonomous tribal chiefs run their own tribes with varying degrees of settlement or wildness; the High Monarch is essentially a figurehead.<br />
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8: No-one much is in charge; individual clans mind their own business, and the title of monarch has all but withered away since the empire fell.<br />
  
 
===Miscellaneous===
 
===Miscellaneous===
  
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'''What is the status of the undead in Axalvo?'''
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1: Despite legends, undead are very rare in practice.<br />
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2: Mindless undead are seen as tragic; free-willed undead are scarce.<br />
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3: Mindless undead are seen as equivalent to vermin; free-willed undead are seen as tragic.<br />
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4: Mindless undead are seen as potential foot-soldiers for fiends and the like; free-willed undead exert secret political power.<br />
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5: Small enclaves of undead mark battlefields and mass graves; such places are shunned as major hazards.<br />
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6: Undead are generally rare; the appearance of large numbers of them is taken as a bad omen, provoking fears of a new flip.<br />
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7: Undead are seen as divine punishment, with mindless undead being punishment on the living for failure to perform religious duties, and free-willed undead as being punished for their own misdeeds in life.<br />
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8: Undead are rare except in legendary cursed locations, with specific tales explaining their presence.<br />
  
 
[[LetsBuild5e:Main Page|Back to main]]
 
[[LetsBuild5e:Main Page|Back to main]]
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===History and Mythology===
 
===History and Mythology===
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'''What is the role of priests during worship?'''
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1: They impersonate the gods<br />
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2: They represent the worshippers<br />
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3: They act as bridges between the mortal world and the divine<br />
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4: The lead the worshippers to encounter the divine personally<br />
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5: They act as mere servants, manipulating sacred objects on behalf of the worshippers<br />
  
 
===Geography===
 
===Geography===
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'''What is the scale of the continent?'''
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1: The plateau of Axalvo is a small part of a vast Afro-Eurasia-like landmass spanning the whole light side of the world; the Inner Sea is properly landlocked.<br />
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2: The plateau is part of a huge, Eurasia-sized landmass dominating the light side; the Inner Sea is above mean sea level and drains to the ocean by a navigable river.<br />
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3: The plateau is part of a substantial, Africa-sized landmass which might be the largest on this side, or one of two of similar size; the Inner Sea is linked to the ocean by a series of narrow straits.<br />
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4: The plateau is part of a South-America-sized landmass which probably has at least one peer on this side; the Inner Sea is linked to the ocean by a single narrow strait.<br />
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5: The plateau is part of a Europe-sized landmass which is probably not the largest on this side; the Inner Sea has a fairly wide opening to the ocean.<br />
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6: The plateau, the Steppe and Taiga, the Desert of Sphinxes, the Basin Province, and the land of the Wayehi-speakers constitute pretty much the whole continent; the Inner Sea's outer edge is flanked only by narrow peninsulas.<br />
  
 
===Politics and Society===
 
===Politics and Society===
  
===Languages and Names===
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'''Do Gartihann and Brugo have neighbouring states immediately to the east, or is there a wilderness?'''
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1: Two or three nations of similar size lie right beyond the hills.<br />
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2: A small and fragile state borders the part of Gartihann beyond the hills; the rest is wilderness.<br />
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3: There's a day's ride of wilderness before the next settled land is reached.<br />
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4: There are no nations there, but there are some settled 'free people'.<br />
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5: There are no nations as such, but there are settled lands controlled by monasteries and other individual holdings.<br />
  
 
===Miscellaneous===
 
===Miscellaneous===
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'''What's under Vikreng?'''
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(Several of these might be true.)
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1: The water-table is close to the surface; since the aqueduct has been out of order, sinking new wells has been easy.<br />
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2: There's a badly-maintained sewer system dating from the imperial era.<br />
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3: There are overfilled catacombs, where the dead were buried before the cemetery opened during the magocracy.<br />
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4: There are vaults, dug by the mages for some unspecified emergency and never used.<br />
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5: There's a handful of secret passages linking specific buildings, mostly dating from the late imperial era.<br />
  
 
[[LetsBuild5e:Main Page|Back to main]]
 
[[LetsBuild5e:Main Page|Back to main]]
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===Geography===
 
===Geography===
  
What notable locations - towns, forts, battlefields, shrines, dungeons - exist in the western part of Gartihann, between the Ducal Way and the foothills?
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'''Does the Imperial road network still exist?'''
  
 
===Politics and Society===
 
===Politics and Society===
 
===Languages and Names===
 
 
What is the name of the range of hills which divides Gartihann and Brugo from the rest of Axalvo?
 
 
Would anyone (especially a new player) like to nominate a short text to be translated into all eight campaign languages, to boost the range of vocabulary and grammar?
 
  
 
===Miscellaneous===
 
===Miscellaneous===
  
Aside from the sun and the principal moon, what astronomical bodies are known? What, if anything, is their astrological significance?
 
  
 
[[LetsBuild5e:Main Page|Back to main]]
 
[[LetsBuild5e:Main Page|Back to main]]

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