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Exceptional Success: No additional benefit above a very potent effect.
 
Exceptional Success: No additional benefit above a very potent effect.
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'''Creating the Eternal Spring (OOO)'''
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This ritual, quite simply, creates a tiny gate into the Rift, through which the waters of that strange realm eternally flow. The water from this spring behaves just like normal water except that if a Leviathan uses it to regain Ichor via Resonance it occurs at twice the rate, one Ichor per hour. The water pours out at about the rate of that from a garden hose.
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Sacrifice: A mortal (willing or unwilling) is made to hold his wrist over a bowl and one of the arteries in his wrist is cut. Enough blood is drained into the bowl to fill it to the brim. Without immediate medical attention it is quite possible that the sacrifice will bleed to death.
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Effigy: an animal of at least Size 4 is used in place of a human. Auspicious Portents: High Tide and Jupiter
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Ominous Portents: Low Tide and Saturn
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Sample acts: The blood in the bowl is mingled with a Leviathan’s. The Leviathan exalts the power of the Progenitors to come into the world while the Cult dances in circles around him. The Leviathan pours the blood onto the spot where the spring is meant to be. The blood is poured into an ornate fountain carved with ancient glyphs.
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Roll: Sheol + Zeal
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Suggested Modifiers: The location of the ritual is near a large water source such as the sea or a large lake (+2), the location of the ritual is near a moderately large water source such as a river (+1), the Leviathan performs the ritual in the Rift while the cultists perform it simultaneously in the normal world (+1), the location of the ritual is not near any significant natural source of water (-2), the Leviathan posesses the channel Being of Primordial Waters (+1).
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Dramatic Failure: Instead of water pouring out, a supernatural venom erupts from the spring. Any who touch it suffer 1 point of Lethal damage for each turn they are in contact with it as well as extreme pain and disorientation. The spring flows for minutes equal to the Leviathan’s (Sheol x 2) and when the spring dries up all extant poison vanishes as well. Any plants that touch the venom lose their leaves and die while twisting into shapes which almost make it seem that they are contorted in pain. Surfaces that the venom flows over gain decay; iron rusts, copper goes green with verdigris and wood rots.
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Failure: The ritual has no effect.
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Success: The ritual succeeds in creating an eternal spring of water imbued with the power of the Rift. The spring can only be destroyed by supernatural means or complete restructuring of the area.
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Exceptional Success: The spring is noticeably larger, instead of a garden hose it is more like a low- powered fire hose.
  
 
==== Drowning Ritual (OO) ====
 
==== Drowning Ritual (OO) ====

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