Editing LeviathanTempest:ChapterThree

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 354: Line 354:
 
* '''Depth 5''' - As the Leviathan approaches the apex of his transformation the effects of his appearance go beyond aesthetics. At this Depth she combines psychic pressure with deeply rooted instinctual fears, relics of ancient abuses committed by the tribe. The Penalty on social rolls increases to -4 and cannot be reduced below -2. Being fully immune to the Tribe's psychic effects means that Atolls are an exception; as with anyone else they possess instinctual fears, but are exempt from the mental effects and so only suffer a -3 penalty. With persuasion the penalty can be removed entirely.
 
* '''Depth 5''' - As the Leviathan approaches the apex of his transformation the effects of his appearance go beyond aesthetics. At this Depth she combines psychic pressure with deeply rooted instinctual fears, relics of ancient abuses committed by the tribe. The Penalty on social rolls increases to -4 and cannot be reduced below -2. Being fully immune to the Tribe's psychic effects means that Atolls are an exception; as with anyone else they possess instinctual fears, but are exempt from the mental effects and so only suffer a -3 penalty. With persuasion the penalty can be removed entirely.
 
* '''Depth 6''' - Instinctual dread of the Leviathan becomes insurmountable. All social rolls automatically fail, even Intimidation becomes useless for anything more precise than provoking blind panic or self defense. For Atolls the penalty increases to -5.
 
* '''Depth 6''' - Instinctual dread of the Leviathan becomes insurmountable. All social rolls automatically fail, even Intimidation becomes useless for anything more precise than provoking blind panic or self defense. For Atolls the penalty increases to -5.
 
A Leviathan useing Channels or that do more than provide additional dice or dice modifiers takes no penalty from their hideous appearance.
 
  
 
== The Wake ==
 
== The Wake ==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)