Lord Helmwars' Bible

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Revision as of 19:50, 29 July 2005 by 68.79.49.83 (talk)
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<html> <table border=5> <tr><th colspan=11 align=center><br>Hand-to-hand Weapons<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Clubs, Mauls, Bludgeons</td><td colspan=4 align=center>Close Combat Only</td><td align=center>User+1</td><td align=center>1</td> <td align=center>-</td><td></td><td>CC</td><td>10</td></tr> <tr><td>Chainsword</td><td colspan=4 align=center>Close Combat Only</td><td align=center>4</td><td align=center>1</td <td align=center>-1</td><td></td><td>CC, Parry</td><td>25</td></tr> <tr><td>Chains, Flails</td><td colspan=4 align=center>Close Combat Only</td><td align=center>User+1</td><td align=center>1</td> <td align=center>-</td><td></td><td>CC, Opponent may not parry, fumbles count double</td><td>10</td></tr> <tr><td>Knife</td><td colspan=4 align=center>Close Combat Only</td><td align=center>User</td><td align=center>1</td> <td align=center>-</td><td></td><td>CC</td><td>5*</td></tr> <tr><td>Massive Axe, Sword, Club</td><td colspan=4 align=center>Close Combat Only</td><td align=center>User+2</td><td align=center>1</td> <td align=center>-</td><td></td><td>CC, Opponent wins draws</td><td>15</td></tr> <tr><td>Power Axe, 2-handed</td><td colspan=4 align=center>Close Combat Only</td><td align=center>6</td><td align=center>1</td> <td align=center>-3</td><td></td><td>CC</td><td>35+3d6</td></tr> <tr><td>Power Axe, 1-handed</td><td colspan=4 align=center>Close Combat Only</td><td align=center>5</td><td align=center>1</td> <td align=center>-2</td><td></td><td>CC</td><td>35+3d6</td></tr> <tr><td>Power Fist</td><td colspan=4 align=center>Close Combat Only</td><td align=center>8</td><td align=center>1</td> <td align=center>-5</td><td></td><td>CC</td><td>85+3d6</td></tr> <tr><td>Power Maul</td><td colspan=4 align=center>Close Combat Only</td><td align=center>5</td><td align=center>1</td> <td align=center>-3</td><td></td><td>CC, Enemy who go down are automatically out of action. No serious injuries.</td><td>35+3d6</td></tr> <tr><td>Power Sword</td><td colspan=4 align=center>Close Combat Only</td><td align=center>5</td><td align=center>1</td> <td align=center>-3</td><td></td><td>CC, Parry</td><td>40+3d6</td></tr> <tr><td>Sword</td><td colspan=4 align=center>Close Combat Only</td><td align=center>User</td><td align=center>1</td> <td align=center>-</td><td></td><td>CC, Parry</td><td>10</td></tr> <tr><th colspan=11 align=center><br>Pistols<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Autopistol</td><td>0-8</td><td>8-16</td><td>+2</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td>CC</td><td>15</td></tr> <tr><td>Bolt Pistol</td><td>0-8</td><td>8-16</td><td>+2</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-1</td><td align=center>6+</td><td>CC</td><td>20</td></tr> <tr><td>Hand Flamer</td><td colspan=4 align=center>special</td><td align=center>4</td><td align=center>1</td> <td align=center>-2</td><td align=center>4+</td><td>CC, template, one use only </td><td>20</td></tr> <tr><td>Laspistol</td><td>0-8</td><td>8-16</td><td>+2</td><td>-1</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>2+</td><td>CC</td><td>15</td></tr> <tr><td>Needle pistol</td><td>0-8</td><td>8-16</td><td>+2</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-1</td><td align=center>6+</td><td>CC, toxin dart, Injuries</td><td>100+4d6</td></tr> <tr><td>Plasma Pistol, low energy</td><td>0-6</td><td>6-12</td><td>+2</td><td>-1</td><td align=center>4</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td>CC</td><td>25</td></tr> <tr><td>Plasma Pistol, maximum energy</td><td>0-6</td><td>6-18</td><td>+2</td><td>-1</td><td align=center>6</td><td align=center>1</td> <td align=center>-1</td><td align=center>4+</td><td>CC, Sustained Fire 1 die, 1 turn to recharge</td><td>25</td></tr> <tr><td>Stub Gun</td><td>0-8</td><td>8-16</td><td>-</td><td>-1</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td>CC, dum-dums</td><td>10</td></tr> <tr><td>Web Pistol</td><td>0-4</td><td>4-8</td><td>-</td><td>-1</td><td></td><td align=center>special</td> <td align=center>-</td><td align=center>6+</td><td>CC, fires web</td><td>120+4d6</td></tr> <tr><th colspan=11 align=center><br>Basic Weapons<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Autogun</td><td>0-12</td><td>12-24</td><td>+1</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td></td><td>20</td></tr> <tr><td>Boltgun</td><td>0-12</td><td>12-24</td><td>+1</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-1</td><td align=center>6+</td><td></td><td>35</td></tr> <tr><td>Lasgun</td><td>0-12</td><td>12-24</td><td>+1</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>2+</td><td></td><td>25</td></tr> <tr><td>Shotgun:</td><td>0-4</td><td>4-18</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td>20</td></tr> <tr><td>Solid Slug</td><td></td><td></td><td>-</td><td>-1</td><td align=center>4</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td></td><td>-</td></tr> <tr><td>Scatter Shot</td><td></td><td></td><td>+1</td><td>-1</td><td align=center>3</td><td align=center>1</td> <td align=center>-</td><td align=center>4+</td><td>ignores cover, may hit other models in base contact on 4+</td><td>-</td></tr> <tr><td>Man-stopper</td><td></td><td></td><td>-</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-2</td><td align=center>4+</td><td></td><td>5</td></tr> <tr><td>Hot Shot</td><td></td><td></td><td>-</td><td>-1</td><td align=center>4</td><td align=center>1</td> <td align=center>-</td><td align=center>6+</td><td>catch fire</td><td>5</td></tr> <tr><td>Bolt</td><td>0-4</td><td>4-24</td><td>+1</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-1</td><td align=center>6+</td><td></td><td>15</td></tr> <tr><th colspan=11 align=center><br>Special Weapons<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Flamer</td><td colspan=2 align=center>special</td><td>-</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-2</td><td align=center>4+</td><td>template</td><td>40</td></tr> <tr><td>Grenade Launcher</td><td>0-20</td><td>20-60</td><td>-</td><td>-1</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>as grenade, move or fire</td><td>130</td></tr> <tr><td>Melta gun</td><td>0-6</td><td>6-12</td><td>+1</td><td>-</td><td align=center>8</td><td align=center>d6</td> <td align=center>-4</td><td align=center>4+</td><td></td><td>95</td></tr> <tr><td>Needle Rifle</td><td>0-16</td><td>16-32</td><td>+1</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-1</td><td align=center>6+</td><td>Special Injury Chart</td><td>230+4d6</td></tr> <tr><td>Plasma gun</td><td>0-6</td><td>6-24</td><td>+1</td><td>-</td><td align=center>7</td><td align=center>1</td> <td align=center>-2</td><td align=center>4+</td><td>maximal shot, 1 turn to recharge, Sustained Fire 1 die</td><td>70</td></tr> <tr><td>Plasma gun</td><td>0-6</td><td>6-16</td><td>+1</td><td>-</td><td align=center>5</td><td align=center>1</td> <td align=center>-1</td><td align=center>4+</td><td>low energy</td><td>70</td></tr> <tr><th colspan=11 align=center><br>Heavy Weapons<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Auto-Cannon</td><td>0-20</td><td>20-72</td><td>-</td><td>-</td><td align=center>8</td><td align=center>d6</td> <td align=center>-3</td><td align=center>4+</td><td>Sustained fire 1 die, move or fire</td><td>300</td></tr> <tr><td>Heavy Bolter</td><td>0-20</td><td>20-40</td><td>-</td><td>-</td><td align=center>5</td><td align=center>d4</td> <td align=center>-2</td><td align=center>6+</td><td>Sustained fire 2 dice, move or fire</td><td>180</td></tr> <tr><td>Heavy Plasma Gun(low)</td><td>0-20</td><td>20-40</td><td>-</td><td>-</td><td align=center>7</td><td align=center>d4</td> <td align=center>-2</td><td align=center>4+</td><td>1 1/2" blast, move or fire</td><td>285</td></tr> <tr><td>Heavy Plasma Gun(maximal)</td><td>0-20</td><td>20-72</td><td>-</td><td>-</td><td align=center>10</td><td align=center>d10</td> <td align=center>-6</td><td align=center>4+</td><td>1 turn recharge, 1 1/2" blast, move or fire</td><td>285</td></tr> <tr><td>Heavy Stub Gun</td><td>0-20</td><td>20-40</td><td>-</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-1</td><td align=center>4+</td><td>Sustained Fire 2 dice, move or fire</td><td>120</td></tr> <tr><td>Lascannon</td><td>0-20</td><td>20-60</td><td>-</td><td>-</td><td align=center>9</td><td align=center>2d6</td> <td align=center>-6</td><td align=center>4+</td><td>move or fire</td><td>400</td></tr> <tr><td>Missile Launcher:</td><td>0-20</td><td>20-72</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>move or fire</td><td>185</td></tr> <tr><td>Super Krak</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>8</td><td align=center>d10</td> <td align=center>-6</td><td align=center>-</td><td></td><td>115</td></tr> <tr><td>Frag</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>4</td><td align=center>1</td> <td align=center>-1</td><td align=center>-</td><td>2" blast</td><td>35</td></tr> <tr><th colspan=11 align=center><br>Grenades<br><br></th></tr> <tr><td></td><th colspan=2>Range</th><th colspan=2>To hit</hd><td></td><td></td><th rowspan=2>Save<br>Mod.</th><th rowspan=2>Ammo<br>roll</th><td></td><td></td></tr> <tr><th>Weapon</th><td>Short</td><td>Long</td><td>Short</td><td>Long</td><th>Str.</th><th>Dam.</th><th>Special</th><th>Cost</th></tr> <tr><td>Gas, Choke</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>Area: 2"</td><td>15+2d6</td></tr> <tr><td>Frag</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>3</td><td align=center>1</td> <td align=center>-1</td><td align=center>Auto</td><td>Area: 2"</td><td>30</td></tr> <tr><td>Hallucinogen</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>Area: 2"</td><td>40+4d6</td></tr> <tr><td>Krak</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>6</td><td align=center>d6</td> <td align=center>-3</td><td align=center>Auto</td><td>Area: none</td><td>50</td></tr> <tr><td>Melta Bomb</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>8</td><td align=center>d6</td> <td align=center>-4</td><td align=center>Auto</td><td>Area: none</td><td>40+3d6</td></tr> <tr><td>Plasma</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>5</td><td align=center>1</td> <td align=center>-2</td><td align=center>Auto</td><td>Area: 1 1/2"</td><td>30+3d6</td></tr> <tr><td>Photon Flash Flare</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>Area: 1 1/2"</td><td>20+2d6</td></tr> <tr><td>Gas, Scare</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>Area: 2"</td><td>20+2d6</td></tr> <tr><td>Smoke</td><td>-</td><td>-</td><td>-</td><td>-</td><td align=center>-</td><td align=center>-</td> <td align=center>-</td><td align=center>Auto</td><td>Area: 2"</td><td>10+3d6</td></tr> </table> <p> <I>Page originally designed by msde and last modified by msde on January 27 </html>