Editing Magical Girls: Fantasy Fucking Vietnam

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=== Yellow: Hiromi ===
 
=== Yellow: Hiromi ===
[[File:MagicalGirlsFantasyVietnameHiromi.png|thumb|right]]
 
 
*Name: TAKASHIMA Hiromi
 
*Name: TAKASHIMA Hiromi
 
*Color: Yellow
 
*Color: Yellow
 
*Description: Tall, sporty girl with short hair. Captain of the girl's basketball team. Friendly and open. Popular with other girls.
 
*Description: Tall, sporty girl with short hair. Captain of the girl's basketball team. Friendly and open. Popular with other girls.
*Current XP:  
+
*Current XP:
*Player: Alice
 
  
 
'''Attributes'''
 
'''Attributes'''
 
*ST: 10
 
*ST: 10
*DX: 13/ adjDX:
+
*DX: 11/ adjDX:
*IQ: 13
+
*IQ: 11
*MA: 10/ adjMA:
 
 
 
*Damage:
 
*Fatigue:
 
  
 
'''Abilities'''
 
'''Abilities'''
 
*Talents
 
*Talents
**Literacy (1)
+
**Literacy (2)
 
**Thrown Weapons (2)
 
**Thrown Weapons (2)
 
**Tactics (1)
 
**Tactics (1)
**Mechanician (2)
 
**Knives (1)
 
** Unallocated (2)
 
 
*Spells
 
*Spells
**Magic Fist
+
**
 
**
 
**
 
**
 
**
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*Cidri
 
*Cidri
 
**Treasure:
 
**Treasure:
**Knife
+
**
**Magical Girl Uniform
+
**
 
**
 
**
 
*Encumbrance:
 
*Encumbrance:
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*Name: HIRAMATSU Aoi
 
*Name: HIRAMATSU Aoi
 
*Color: Blue
 
*Color: Blue
*Description: Average height, hair worn in tight French braids. Member of the school's naginatadō club. Aoi tries to look tough and intimidating, but the effect is spoiled by her too-cute face. She's jealous of Hiromi's popularity and often nitpicks at her.
+
*Description: Average height, hair worn in tight French braids. Member of the school's naginatadō club. Aoi tries to look tough and intimidating, but the effect is spoiled by her too-cute face.  
  
*Current XP: 0
+
*Current XP:
  
 
'''Attributes'''
 
'''Attributes'''
 
*ST: 12
 
*ST: 12
*DX: 14/ adjDX: 12
+
*DX: 12/ adjDX:
*IQ: 10
+
*IQ: 8
*MA: 10/ adjMA: 8
+
*MA: 10
  
 
'''Abilities'''
 
'''Abilities'''
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**Literacy (2)
 
**Literacy (2)
 
**Pole Weapons (2)
 
**Pole Weapons (2)
**Alertness (2)
+
**
 
*Spells
 
*Spells
 
**
 
**
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**
 
**
 
*Cidri
 
*Cidri
**Treasure: 46 gold coins
+
**Treasure:
**Leather Armor
+
**
**Lantern
+
**
**Javelin
+
**
*Encumbrance: 10.5 kilos
+
*Encumbrance:
  
=== Red: Ayaka ===
+
=== Character #3 ===
*Name: NAKANO Ayaka
+
*Name:
*Color: Red
+
*Color:
[[File:1227027075071.jpg|200 px|right|]]
+
*Description:
*Description: Tall and athletic, with long dark hair and a peaceful smile.  Ayaka is the adopted daughter of some Christian missionaries at a small chapel within walking distance of the school.  She gets along well with people and tries to avoid the fights and rivalries that are common among people her age.
+
*Current XP:
*Current XP:  
 
  
 
'''Attributes'''
 
'''Attributes'''
*ST: 13
+
*ST:
*DX: 11 / adjDX: 10
+
*DX: / adjDX:
*IQ: 12
+
*IQ:
*MA: 9
 
  
 
'''Abilities'''
 
'''Abilities'''
 
*Talents
 
*Talents
** Knife (1)
+
**
** Sword (1)
+
**
** Literacy (2)
+
**
** Physicker (2)
 
** Alertness (2)
 
 
*Spells
 
*Spells
** Blur
+
**
**Ward
+
**
 
**
 
**
 
*Special Abilities
 
*Special Abilities
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*Cidri
 
*Cidri
 
**Treasure:
 
**Treasure:
**skeleton pendant
 
**Katana/Broadsword
 
 
**
 
**
*Encumbrance: 27.5
+
**
**EXP Expenditures:
+
**
Raised DX by 3, Raised Str by 1, purchased 'Alertness' Trait, 'Ward' Spell
+
*Encumbrance:
  
=== Deceased Characters ===
+
=== Character #4 ===
 
+
*Name:
==== Green: Sakura ====
+
*Color:
*Name: TACHIBANA Sakura
+
*Description:
*Color: Green
+
*Current XP:
*Description:  
 
*Current XP: 44.75
 
  
 
'''Attributes'''
 
'''Attributes'''
*ST: 9
+
*ST:
*DX:  11/ adjDX:
+
*DX:  / adjDX:
*IQ: 12
+
*IQ:
  
 
'''Abilities'''
 
'''Abilities'''
 
*Talents
 
*Talents
** Literacy (2)
+
**
** Charisma (2)
+
**
** Bard (2)
+
**
 
*Spells
 
*Spells
 
**
 
**
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**
 
**
 
*Encumbrance:
 
*Encumbrance:
 +
 +
=== Deceased Characters ===
  
 
== The Game ==
 
== The Game ==
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*Rather than time sessions, each session will be worth 20XP.
 
*Rather than time sessions, each session will be worth 20XP.
 
*Travel XP is also doubled.
 
*Travel XP is also doubled.
*I will be assigning XP for treasure - 1XP for every silver piece worth of treasure obtained. I reserve the right to adjust that figure after seeing how it works out in play.
 
*Most of you are probably not used to dealing with encumbrance. Let me tell you, I love encumbrance. Encumbrance rules are found on page 32-33. Common large denomination coins like gold or silver pieces weigh 1/50th of a Kg each; smaller coins, like copper coins weigh 1/100th of a Kg each. If you aren't wearing armor, it probably isn't necessary to count your encumbrance down to the individual coin weight.
 
 
=== Magic Notes ===
 
*Please note the rules on iron, silver, and magic. It's difficult to cast if you have metal weapons or armor.
 
*I'm going to give you guys a couple more free spells just from having your powers develop, but after that you will need to track down and learn spells in-character. I'm going to make it substantially easier than it is in the book, but some effort will be required. We'll have future developments on this as the PCs explore Cidri.
 
*Magic is tricky and isn't a good go-to means of offense, unlike D&D. Magicians in TFT make adjustments to the course of battle and can be very effective, but they aren't artillery. The most efficient way to kill a bad guy is with heavy armor and a big goddamn sword.
 
  
 
== Maps ==
 
== Maps ==
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== Campaign Journal ==
 
== Campaign Journal ==
 
This is a really good place for people to put notes on what has happened in the game. If I noticed it's being dutifully maintained, I will hand out XP for that.
 
This is a really good place for people to put notes on what has happened in the game. If I noticed it's being dutifully maintained, I will hand out XP for that.
*'''Achievments:''' Crybaby!
 
*'''XP:''' 179
 
  
 
== Sample Characters ==
 
== Sample Characters ==

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