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[[The Motley Crew]]
 
[[The Motley Crew]]
 
 
You can choose up to 6 talents/gifts/spells.
 
Magic skill(s) +75%
 
4pts of magic. (We will discuss)
 
  
 
==Character Details==
 
==Character Details==
  
 
* Name: '''Malie Hinapouri. ' Shark in the dark of the Moon''''
 
* Name: '''Malie Hinapouri. ' Shark in the dark of the Moon''''
* Gender: '''Female'''
+
* Gender: '''Character gender goes here'''
 
* Age:
 
* Age:
 
* Bloodline: '''Characters bloodline goes here'''
 
* Bloodline: '''Characters bloodline goes here'''
* Career: ''Spirit Warrior'''
+
* Career: '''This is where things like 'civilized fisherman'or 'Hunter' go.'''
* Social class: Primitive
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* Social class:
 
** Wealth
 
** Wealth
 
** Status
 
** Status
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==Background==
 
==Background==
 
Write a brief history of your PC here.  
 
Write a brief history of your PC here.  
 +
  
 
==Characteristics==
 
==Characteristics==
*Str: '''19*''': Brawn Roll x5. 95%
+
*Str: '''Number''': Brawn Roll x5.
*Con: '''14*''': Health Roll x5 70%.
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*Con: '''Number''': Health Roll x5.
*Siz: '''19''': Resist Roll x5 95%.
+
*Siz: '''Number''': Resist Roll x5.
*Int: '''17''': Idea Roll x5 85%.
+
*Int: '''Number''': Idea Roll x5.
*Pow: '''13''': Luck Roll x5 65%.
+
*Pow: '''Number''': Luck Roll x5.
*Dex: '''13''': Agility Roll x5 65%.
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*Dex: '''Number''': Agility Roll x5.
*Cha: '''09''': Appearance Roll x5 45% .
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*Cha: '''Number''': Appearance Roll x5.
  
*Damage Bonus/Minus: '''+D6''' +2d6 when using Shark Frenzy spell.
+
*Damage Bonus/Minus: '''+/- Damage Dice''' Use whatever system you rolled up in.
*Hit Points: '''17'''
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*Hit Points: '''Siz+Con Averaged'''
*Experience bonus: '''9%'''
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*Experience bonus: '''Int/2%'''
*Encumbrance limit: '''38'''
+
*Encumbrance limit: '''Str+Siz'''
*Magic Points: '''14'''
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*Magic Points: '''Equal to POW'''
*Fatigue Points: '''33'''
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*Fatigue Points: '''Str+Con'''
 
*Movement:
 
*Movement:
  
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Here's the modifiers:
 
Here's the modifiers:
* Physical/Agility. Dex(p)Str,Con(s),Siz(n).+1%
+
* Physical/Agility. Dex(p)Str,Con(s),Siz(n).
* Mental/Knowledge. Int (p) Pow(s) +9%.
+
* Mental/Knowledge. Int (p) Pow(s).
* Manipulation. Int,Dex(p)Str(s) +15%.
+
* Manipulation. Int,Dex(p)Str(s).
* Perception. Int(p)Pow,Con(s) +11%.
+
* Perception. Int(p)Pow,Con(s).
* Communication. Cha(p), Int,Pow(s) +4%.
+
* Communication. Cha(p), Int,Pow(s).
  
 
'''Skills'''. Skills listed in bold are common skills. Others are specialist skills and are assumed to be at 0% unless you've opened them (at the listed %).
 
'''Skills'''. Skills listed in bold are common skills. Others are specialist skills and are assumed to be at 0% unless you've opened them (at the listed %).
  
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
*'''Physical Agility: +1%'''
+
*'''Physical Agility: +/-n%'''
  
**'''Athletics''' (30%)61%
+
**'''Athletics''' (30%)
**'''Dance''' (Regional) (31%)31%
+
**'''Dance''' (Regional) (30%)
**'''Dodge/Evade''' (25%)56%
+
**'''Dodge/Evade''' (25%)
**'''Pilot(Boat)'''(20%)56%
+
**'''Pilot(Boat)'''(20%)
**'''Ride'''(specify) (0%)
+
**'''Ride'''(specify) (20%)
**'''Stealth'''(25%)46%
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**'''Stealth'''(25%)
**'''Swimming'''(65%)66%
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**'''Swimming'''(20%)
**Acrobatics: (25%)26%
+
**Acrobatics: (25%)
**Drive(Specify)(0%)
 
  
'''Mental Knowledge: +9%'''
+
'''Mental Knowledge: +/-n%'''
  
*'''Culture'''(East Islands) (30%)69%
+
*'''Evaluate''' (30%)
*'''Culture'''(Trade Routes) (30%)64%
+
*'''First aid''' (20%)
*'''Evaluate''' (30%) 39%
 
*'''First aid''' (20%)54%
 
 
*'''Knowledge/Lore'''(Specify)  
 
*'''Knowledge/Lore'''(Specify)  
**'''Regional Lore (Land Ends)'''(35%)44%
+
**'''Regional Lore (Land Ends)'''(35%)
**Other Lores (Sea Lore) 20% 64%
+
**Other Lores (Specify) 20%
**Other Lores (Herbs and plants) 20% 34%
+
*'''Navigation'''(10%)
*'''Navigation'''(10%)24%
+
*Healing lore: (25%):-
*Gaming (20%)
+
*Literacy (Own Languages Script) (50/20% or 0)
*Healing lore: (25%)
+
**Literacy (Other Script) 20%
*Literacy (Islander Pictographs) (50%)59%
+
*Martial Arts (15%)
**Literacy (Low Gault) (20%)29%
 
*Martial Arts (15%)-
 
*Meditation (20%)-
 
*Strategy (20%)-
 
*Survival (20%)49%
 
  
'''Sense: +11%'''
+
'''Sense: +/-n%'''
  
*'''Perception''' (25%)81%
+
*'''Perception''' (25%)
*'''Insight''' (25)51%
+
*'''Insight''' (25)
*Research (20%)-
+
*Navigate (20%)
*Tracking (20%)36%
+
*Research (20%)
 +
*Tracking (20%)
  
'''Manipulation: +15%'''
+
'''Manipulation: +/-n%'''
  
*'''Craft (Fishing)'''(30%)60%
+
*'''Craft (Specify)'''(30%)  
**Craft (boatbuilding) (30%)60%  
+
**Craft (Another) (30%/10)%  
 
*'''Sleight of hand'''(20%)
 
*'''Sleight of hand'''(20%)
*'''Throw''' (25%)75%
+
*'''Throw''' (25%)
*Art(Specify) (20%)-
+
*Art(Specify) (20%)
*Devices/Mechanisms (25%)-
+
*Devices/Mechanisms (25%)
*Engineering (25%)-
+
*Engineering (25%)
*Play (20%)-
+
*Play (20%)
*Shiphandling: (20%)65%
+
*Shiphandling: (20%)
 +
 
  
  
 +
'''Communication: +/-n%'''
  
'''Communication: +4%'''
+
*'''Influence''' (20%)
*'''Orate/Persuade''' (20%)24%
+
*'''Sing''' (20%)  
*'''Influence''' (20%)24%
 
*'''Sing''' (20%) 34%
 
 
*'''Speak Language'''
 
*'''Speak Language'''
**'''Islander''' (89%)
+
**'''Native''' (Int x 5%)
**Trade (30): 34%
+
**Other (10):  
**Golt (30): 34%
+
*Bargain/Commerce (20%)
*Bargain/Commerce (20%)24%
+
*Command (20%)
*Command (20%)24%
 
 
*Disguise (20%)
 
*Disguise (20%)
 
*Courtesy/Etiquette (25%)
 
*Courtesy/Etiquette (25%)
 
+
*Orate/Persuade (20%)
 
**Perform(Specify) (25%)
 
**Perform(Specify) (25%)
 
**Seduction (20%)
 
**Seduction (20%)
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==Weapon Styles==
 
==Weapon Styles==
* Attack [manipulation] Bonus/Minus: +15%
+
* Attack [manipulation] Bonus/Minus: +/-%
* Parry  [agility] Bonus/Minus: +1%
+
* Parry  [agility] Bonus/Minus: +/-%
* Aim  [perception] Bonus/Minus: +11%
+
* Aim  [perception] Bonus/Minus: +/-%
  
 
'''Strike Ranks:''' See the strike rank Table.
 
'''Strike Ranks:''' See the strike rank Table.
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!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
|Islander (Spear/club based) 60%* || damage 1d6+1/1d8+1 || sr || ap || atk 75% || pry 61% || range || enc
+
|style || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|A missile or hurled style || 45% damage || sr || ap || atk 56% || pry--% || range || enc
+
|style || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
 
|style || damage || sr || ap || atk% || pry% || range || enc
 
|style || damage || sr || ap || atk% || pry% || range || enc
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|style || damage || sr || ap || atk% || pry% || range || enc
 
|style || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|Dagger 40% || by type || sr || ap || atk55% || pry41% || melee || 0
+
|Dagger || by type || sr || ap || atk% || pry% || melee || 0
 
|-
 
|-
|unarmed 45% || 1d3 || sr || arm || atk60% || pry46% || melee || 0
+
|unarmed || 1d3 || sr || arm || atk% || pry% || melee || 0
 
|-
 
|-
 
|}
 
|}
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==Magic==
 
==Magic==
 
Gifted Str and Con
 
Two magical skills
 
Talented skills: Fighting style, perception.
 
 
 
*'''Power:-'''
 
*'''Power:-'''
** Current Characteristic POW:13
+
** Current Characteristic POW:
** Current Available MP:13
+
** Current Available MP:
 
** Current Stored MP:
 
** Current Stored MP:
  
 
*'''Common Magic:'''
 
*'''Common Magic:'''
** Sharks frenzy: combines Strength,Fanaticism and Bladesharp 2. cost 4mp to cast, lasts 10 melee rounds.  
+
** List your Common Magic Spells here.
  
 
* ''' Magic:'''
 
* ''' Magic:'''
  
'''Magic Skills '''
+
'''Spirit tradition: Shark'''
*Spiritwalking* (Sense category) 61%
 
*Spiritbinding* (Communication Cat) 69%
 
 
 
'''Bound/allied spirits'''
 
*1 Shark spirit Old Bull - Dominate/posses shark.
 
*2 Shark spirit - Black Tip - Swim + 50%, running speed in water.
 
*3 Guardian spirit - Grey Nurse.
 
 
 
'''Spirit tradition: Shark'''You are a Spiritwalker, but not a Shaman. You have no fetch.
 
  
 
'''Beast, Death and Spirit.''' You are the embodiment of the taker of life, shark who kills without pity. Seeing as you are on the path still, you will have 2 magic skills - Spiritwalking and binding. Magic is a seperate skill category, which I'll work out for you, once we have your character all in one place.
 
'''Beast, Death and Spirit.''' You are the embodiment of the taker of life, shark who kills without pity. Seeing as you are on the path still, you will have 2 magic skills - Spiritwalking and binding. Magic is a seperate skill category, which I'll work out for you, once we have your character all in one place.

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