Editing Monsters Under the Bedrock

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All tests are on 2d6, plus any relevant Attribute or Career. The target number is always 9.
 
All tests are on 2d6, plus any relevant Attribute or Career. The target number is always 9.
  
On a 2, you have failed with a focus and intensity normally seen only in successes. On a 12, you may <strike>spend a Hero Point to</strike> do something entirely bonkers.
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On a 2, you have failed with a focus and intensity normally seen only in successes. On a 12, you may spend a Hero Point to do something entirely bonkers.
  
 
=== Combat ===
 
=== Combat ===
To Hit: 2d6+Combat Skill, -target Defense
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To hit: 2d6+Combat Skill, -target Defense
  
 
Damage: Weapon Die+Strength, -target Armor
 
Damage: Weapon Die+Strength, -target Armor
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Expending a Hero Point calls for the description of exceptional effort on the part of the spender, from mere physical exertion to uttering an oath to/at The Gods.
 
Expending a Hero Point calls for the description of exceptional effort on the part of the spender, from mere physical exertion to uttering an oath to/at The Gods.
 
=== Advancement Points ===
 
They're XP. It's not that fancy.
 
 
Attributes (Strength, Agility, Mind and Appeal) can be increased at a rate of [Current Rank +1]. One XP can raise a Combat Abilities or Careers by one.
 
  
 
== Player Characters ==
 
== Player Characters ==

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