Editing MtE Spacebase Alliance Team

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'''Physical description''': 5'9" tall and 150lbs. Has an athletic build and clearly spends a lot of time in PT. Fair skin, long black hair and dark eyes.<br>
 
'''Physical description''': 5'9" tall and 150lbs. Has an athletic build and clearly spends a lot of time in PT. Fair skin, long black hair and dark eyes.<br>
 
'''Background''': Daughter of First Contact War veteran Rear Admiral Geoff Warrington and Nobel-laureate Chandima Rai, Jessica had every advantage in life. She grew up in the UK, went to the top education establishments and participated in sports at a high level. But rather than take the high-powered internship in the Alliance bureaucracy her parents had hoped for, she took a commission with the Alliance military. She wanted to give back in a much more meaningful way than pushing papers around. In order to avoid any special treatment linked to her father, she took her mother's name in service. On passing out she applied for command of a marine company, but was instead offered a logistics role in a high-profile assignment on joint exercises with the Turian Hierarchy. At every turn her attempts to get front line duties have been denied and she's been given career-enhancing, but safe roles instead.<br>
 
'''Background''': Daughter of First Contact War veteran Rear Admiral Geoff Warrington and Nobel-laureate Chandima Rai, Jessica had every advantage in life. She grew up in the UK, went to the top education establishments and participated in sports at a high level. But rather than take the high-powered internship in the Alliance bureaucracy her parents had hoped for, she took a commission with the Alliance military. She wanted to give back in a much more meaningful way than pushing papers around. In order to avoid any special treatment linked to her father, she took her mother's name in service. On passing out she applied for command of a marine company, but was instead offered a logistics role in a high-profile assignment on joint exercises with the Turian Hierarchy. At every turn her attempts to get front line duties have been denied and she's been given career-enhancing, but safe roles instead.<br>
 
 
'''Attributes''': Intelligence 3, Wits 3, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 3, Manipulation 2, Composure 3.<br>
 
'''Skills''': Academics 3, Interfacing 2, Medicine 1, Politics 1, Science 2; Assault 3 (Grappling), Athletics 3, Firearms 3 (Assault Rifle), Piloting 1; Business 2 (Logistics), Contacts 2 (Alliance Navy), Empathy 2, Persuasion 3 (Inspiring Troops), Socialise 2.<br>
 
'''Merits''': Good Time Management 1, Hardy 1, Iron Stamina 1, Mentor [Admiral Warrington] 3, Resources 2, Status [Alliance Officer] 2, Striking Looks 1, Weapon Finesse (Grappling).<br>
 
'''Talents (Soldier)''': Assault Training 1 (Hard Target), Command Training 2, Guardian Training 2 (Fitness, Second Skin), Tactical Training 1 (Weapons Drill).<br>
 
'''Willpower''': 6<br>
 
'''Initiative''': +7<br>
 
'''Perception''': 6<br>
 
'''Speed''': 13 (12 unarmoured)<br>
 
'''Defense''': 6 (6 unarmoured)<br>
 
'''Armour''': 2<br>
 
'''Shields''': 7<br>
 
'''Weapons/Attacks''':
 
*Assault rifle, 2L, (150/300/600), Dice pool 8 dice
 
*Omniblade, 2L, Dice pool 6 dice
 
'''Health''': 10<br>
 
'''Equipment''': Light armour<br>
 
 
  
  
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'''Physical description''': 5'6" tall and 130lbs. Medium build, with reddish-brown hair in a short bob, blue eyes and tanned complexion.<br>
 
'''Physical description''': 5'6" tall and 130lbs. Medium build, with reddish-brown hair in a short bob, blue eyes and tanned complexion.<br>
 
'''Background''': A native of Terra Nova, Vogel always wanted to be a doctor from the earliest age she could remember. While she did well at school, her family was of modest means, and she could never afford to put herself through medical school independently. That left the Alliance as her best option for qualifying without picking up huge debts. Training to be a doctor was both hard and fulfilling, but she was surprised to find how much military life suited her. Newly-commissioned and on her first assignment, she's eager to see more of the galaxy and its inhabitants. While she's been diligent about spending the mandatory time on the firing range, she really hopes she'll never have to use her service weapon. In her mind she's supposed to save lives, not take them. <br>
 
'''Background''': A native of Terra Nova, Vogel always wanted to be a doctor from the earliest age she could remember. While she did well at school, her family was of modest means, and she could never afford to put herself through medical school independently. That left the Alliance as her best option for qualifying without picking up huge debts. Training to be a doctor was both hard and fulfilling, but she was surprised to find how much military life suited her. Newly-commissioned and on her first assignment, she's eager to see more of the galaxy and its inhabitants. While she's been diligent about spending the mandatory time on the firing range, she really hopes she'll never have to use her service weapon. In her mind she's supposed to save lives, not take them. <br>
 
 
'''Attributes''': Intelligence 3, Wits 3, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 3, Composure 3.<br>
 
'''Skills''': Academics 2, Medicine 4 (Trauma, Surgery), Science 3; Assault 1, Athletics 2, Firearms 2, Piloting 1; Contacts 1 (Medical), Empathy 3, Persuasion 2 (Bedside Manner), Socialise 2, Subterfuge 1.<br>
 
'''Merits''': Area of Expertise [Trauma] 1, Eidetic Memory 2, Hardy 1, Resources 2, Status [Alliance Officer] 1, Sympathetic 2.<br>
 
'''Talents (Engineer)''': Medicine Processes 3, Science Processes 1<br>
 
'''Willpower''': 5<br>
 
'''Initiative''': +6<br>
 
'''Perception''': 6<br>
 
'''Speed''': 9 (10 unarmoured)<br>
 
'''Defense''': 4 (5 unarmoured)<br>
 
'''Armour''': 2<br>
 
'''Shields''': 7<br>
 
'''Weapons/Attacks''':
 
*Heavy pistol 1L, Dice pool 5<br>
 
'''Health''': 8<br>
 
'''Equipment''': Light armour<br>
 
 
  
  
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'''Physical description''': 6'4" tall and 230lbs. Caruso is a big, brawny guy who knows his size intimidates a lot of people, but also comes in handy doing his job. He has a mop of curly black hair as long as regulations will allow, a close-cropped beard, green eyes and olive skin.<br>
 
'''Physical description''': 6'4" tall and 230lbs. Caruso is a big, brawny guy who knows his size intimidates a lot of people, but also comes in handy doing his job. He has a mop of curly black hair as long as regulations will allow, a close-cropped beard, green eyes and olive skin.<br>
 
'''Background''': A son of miners from Zorya on the Ismar Frontier, Caruso spent much of his childhood repeatedly repairing equipment overcome by fungi and humidity, and taking pot-shots at the local wildlife. While he grew to excel at the former, he was never more than passable at the latter. His preferred approach for dealing with overly aggressive fauna was to hit it with a sufficiently heavy tool. Having no interest in meeting an early end to an industrial accident or from some tropical disease, he signed up with the Alliance not long after reaching adulthood. His technical aptitude served him well, his issues with authority, particularly taking orders from anyone he felt knew less than him, less so. In spite of numerous insubordination charges and having been demoted a couple of times, he's made Service Chief and appreciates the autonomy NCO rank gives him. As well as the right to boss servicemen around. He has a gift for both repair and jury-rigging low and high tech, but doesn't play so well with others when he's not in charge.<br>
 
'''Background''': A son of miners from Zorya on the Ismar Frontier, Caruso spent much of his childhood repeatedly repairing equipment overcome by fungi and humidity, and taking pot-shots at the local wildlife. While he grew to excel at the former, he was never more than passable at the latter. His preferred approach for dealing with overly aggressive fauna was to hit it with a sufficiently heavy tool. Having no interest in meeting an early end to an industrial accident or from some tropical disease, he signed up with the Alliance not long after reaching adulthood. His technical aptitude served him well, his issues with authority, particularly taking orders from anyone he felt knew less than him, less so. In spite of numerous insubordination charges and having been demoted a couple of times, he's made Service Chief and appreciates the autonomy NCO rank gives him. As well as the right to boss servicemen around. He has a gift for both repair and jury-rigging low and high tech, but doesn't play so well with others when he's not in charge.<br>
 
 
'''Attributes''': Intelligence 3, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 3; Presence 4, Manipulation 1, Composure 3.<br>
 
'''Skills''': Academics 2, Engineering 5 (Repair, Jury-Rig), Interfacing 4, Science 2 (Physics); Assault 3 (Improvised Weapons), Athletics 3, Firearms 1, Piloting 2, Survival 1; Empathy 1, Intimidation 3, Persuasion 2 (Overbear), Socialise 1.<br>
 
'''Merits''': Area of Expertise [Repair] 1, Demolisher 3, Direction Sense 1, Hardy 3, Iron Stamina 2, Patient 1, Status [Alliance NCO] 1.<br>
 
'''Talents (Engineer)''': Engineering Processes 3; Interfacing Processes 2; Science Processes 1<br>
 
'''Willpower''': 6<br>
 
'''Initiative''': +6<br>
 
'''Perception''': 6<br>
 
'''Speed''': 11 (12 unarmoured)<br>
 
'''Defense''': 5 (6 unarmoured)<br>
 
'''Armour''': 2<br>
 
'''Shields''': 7<br>
 
'''Weapons/Attacks''':
 
*Heavy Pistol 1L (20/40/80), AP1, Dice pool 4
 
*Improvised weapon 1B, Dice pool 8
 
'''Health''': 8<br>
 
'''Equipment''': Light armour<br>
 
 
  
  

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