Difference between revisions of "Mu Town Mutant Mutiny Pizzazz"

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(Created page with 'Pizzazz Plum Temporal/Entropic Lv 1 =Stats= Str: 10 (+0) Con: 4 (-3) Dex: 3 (-3) Int: 15 (+2) Wis: 18 (+4) Cha: 16 (+3) Speed: 5 (6, -1 Heavy Armor) Init: +2 (+5 tempo…')
 
(Gear)
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Riding Horse
 
Riding Horse
  
(Heavy Armor, +7 AC, -1 Speed)
+
Heavily Patched Bio-Hazard Suit(Heavy Armor, +7 AC, -1 Speed)
  
 
Collapsible Baton Pen (Two-Handed Light Melee, +6 vs. AC, 1d12+3 damage)
 
Collapsible Baton Pen (Two-Handed Light Melee, +6 vs. AC, 1d12+3 damage)
  
 
Bottle Launcher (Two-Handed Light Ranged, +6 vs. AC, 1d12+3 Damage, range 10)
 
Bottle Launcher (Two-Handed Light Ranged, +6 vs. AC, 1d12+3 Damage, range 10)

Revision as of 18:40, 6 March 2011

Pizzazz Plum

Temporal/Entropic

Lv 1

Stats

Str: 10 (+0)

Con: 4 (-3)

Dex: 3 (-3)

Int: 15 (+2)

Wis: 18 (+4)

Cha: 16 (+3)

Speed: 5 (6, -1 Heavy Armor)

Init: +2 (+5 temporal)

Defenses

AC: 21 (+7 Heavy Armor, +2 Temporal, +1 Entropic, +1 Level)

Fort: 11

Ref: 14 (+1 Entropic)

Will: 15

HP: 16 Bloodied: 8

Powers

+4 to Dark Overcharge

Disordered: Resist 15 Necrotic. In addition, whenever you regain hit points, you take a -2 penalty to all defenses until the end of your next turn.

Disrupting Touch: At-Will, Std Action, Melee touch, +4 vs Fortitude, Hit: 2d8+5 necrotic damage and your attacks deal 5 extra necrotic damage to the target until the end of your next turn.

Temporal Fugue: At-Will, Std Action, Melee or Ranged Weapon, 8 vs. Reflex, Hit: 1d12+5 physical damage, you teleport the target 4 squares, and the target is dazed until the end of your next turn.

Skills

Conspiracy +7

Perception +9

Science +7

Gear

Explorer's Kit

Handcuffs

Duct Tape

Pickup Truck x2

Riding Horse

Heavily Patched Bio-Hazard Suit(Heavy Armor, +7 AC, -1 Speed)

Collapsible Baton Pen (Two-Handed Light Melee, +6 vs. AC, 1d12+3 damage)

Bottle Launcher (Two-Handed Light Ranged, +6 vs. AC, 1d12+3 Damage, range 10)