Murk

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A tribe of gnolls. They are nomadic hunters, scavengers and raiders. When sure in their strength they get in to a killing frenzy, a sacrifice to Akra.

Population

22

1 mother. 28 sisters. 7 brothers and 6 pups.


The mother Agreh is a witch and priest of the crocodile spirit Akra. She can carve an enchantment in to sticks, when broken, the stick gives the breaker a one time effect of the spell alter self, but without the Change appearance part. The rest of the spell is crocodile flavored.

Sisters are the clans' warriors. 2 are pregnant.

Brothers do not fight but father the pups and serve the needs of Mother and sister.

Assault of Mar'lock

Agreh spent years of prayer before she learned enough to carve in wood a thread of Akra's essence. A few more years of carving and prayer took their toll from Agreh, a chunk of power and youth, but now she has enough sticks to make her sisters a serious threat in Shaema.


Mal'rock is their test, and market day will ensure a large enough sacrifice to Akra.


Day 1

The Murk know of the Mal'rock trade festival. They ambush travelers (Dwarves, their goats, their bargeman, a Goola family (Batbayars mothers' sister) two swamp apes*, some more halflings), feast on them, pile the remains on a barge and let it float to Mal'rock. First they send a body as a message. A night of screaming, then next evening a barge of remains. Grizly scenes. Crocodiles are attracted and sorround mal'rock. Gnolls somehow launch pieces of meat at the island from all sides, atrackting the crocodiles in. They climb the barge and pass inland through the docks.