Murk

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A pack of gnolls. They are nomadic hunters, scavengers and raiders. When sure in their strength they get in to a killing frenzy, a sacrifice to Krull.

Population

42

1 mother. 28 sisters. 7 brothers and 6 pups.


Mother Agreh is a witch and priest of the crocodile spirit Krull. She can carve an enchantment in to sticks, when broken, the stick gives the breaker a one time effect of the spell alter self. The spell is crocodile flavored.

Sisters are the clans' warriors. 2 are pregnant.

Brothers do not fight but father the pups and serve the needs of Mother and sister.

Assault of Mar'lock

Agreh spent years of prayer before she learned enough to carve in wood a thread of Krull's essence. A few more years of carving and prayer took their toll from Agreh, a chunk of power and youth, but now she has enough sticks to make her sisters a serious threat in Shaema.


Mal'rock is their test, and market day will ensure a large enough sacrifice to Krull.


Day 1

From the trees you hear Straža calling to attention. After the initial commotion has passed you find out that a humanoid body is floating close to the island, slowed by the water lilies. This is not that strange but it can attract unwanted attention. Especially when everyone hopes for a smooth and fun market day. A crocodile has already appeared, probably following the body from fartehr in.

It turns out that the body belonged to a halfling, tribe unknown. It's seems fresh but is missing some parts: an eye, an ear, an arm, and every one of it's teeth. His neck is also bruised.

Day 2

A panicked scream is heard up from the branches, then a splash. A mousling guard stationed on an outer branch. After a time two crocodiles appear and try to catch the panicked mousling.

If he survives he tells a tale of a burning face in the water. It stared at him and wouldn't leave his sight. He couldn't not see it, even when he turned his head. Then he felt it entering his mind, capturing it... he panicked and fel in the water.

That was Agreh casting a spell of fear at the mousling. Her goal is to scare Mal'rock into panic (fear makes the blood taste so sweet), and to draw more crocodiles around the island, isolating it.


The Murk know of the Mal'rock trade festival. They ambush travelers (Dwarves, their goats, their bargeman, a Goola family (Batbayars mothers' sister) two swamp apes*, some more halflings), feast on them, pile the remains on a barge and let it float to Mal'rock. First they send a body as a message. A night of screaming, then next evening a barge of remains. Grisly scenes. Crocodiles are attracted and sorround mal'rock. Gnolls somehow launch pieces of meat at the island from all sides, attracting the crocodiles in. They climb the barge and pass inland through the docks.