Editing Osborne Leafcrop
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 159: | Line 159: | ||
*Spells requiring special components: ''Augury, Clairvoyance, Warding Bond'' | *Spells requiring special components: ''Augury, Clairvoyance, Warding Bond'' | ||
*Spells requiring consumable components: ''Continual Flame, Glyph of Warding, Magic Circle, Revivify'' | *Spells requiring consumable components: ''Continual Flame, Glyph of Warding, Magic Circle, Revivify'' | ||
− | |||
*Note that Channel Divinity: Invoke Duplicity requires Concentration. | *Note that Channel Divinity: Invoke Duplicity requires Concentration. | ||
Line 221: | Line 220: | ||
**''' ''Dispel Magic'' ''': Cast – 1 action; Range – one creature, object or magical effect within 120ft, VS; Instantaneous. <=L3 is dispelled, L4+ = spellcasting ability check, DC = 10+spell level. Can use higher slot. | **''' ''Dispel Magic'' ''': Cast – 1 action; Range – one creature, object or magical effect within 120ft, VS; Instantaneous. <=L3 is dispelled, L4+ = spellcasting ability check, DC = 10+spell level. Can use higher slot. | ||
− | **Animate Dead | + | **Animate Dead |
**Beacon of Hope: Cast – 1 action; Range – 30ft, S; Concentration, 1 minute. Any number of creatures within range get Advantage on Wisdom and Death saves, and regain max from healing. | **Beacon of Hope: Cast – 1 action; Range – 30ft, S; Concentration, 1 minute. Any number of creatures within range get Advantage on Wisdom and Death saves, and regain max from healing. | ||
− | **Clairvoyance | + | **Clairvoyance |
− | **Create Food and Water | + | **Create Food and Water |
− | **Daylight | + | **Daylight |
**Feign Death: Cast - 1 action, or ''Ritual''; Range - Touch (willing creature), VSM; looks dead, lots of caveats | **Feign Death: Cast - 1 action, or ''Ritual''; Range - Touch (willing creature), VSM; looks dead, lots of caveats | ||
**Glyph of Warding: Cast – 1 hour; Range – Touch, VSM (incense and diamond dust worth 200gp, consumed); complicated trap options. | **Glyph of Warding: Cast – 1 hour; Range – Touch, VSM (incense and diamond dust worth 200gp, consumed); complicated trap options. | ||
− | **Magic Circle | + | **Magic Circle |
− | **Mass Healing Word | + | **Mass Healing Word |
**Meld Into Stone: Cast 1 action or ''Ritual''; Range - Touch, VS; Duration - 8 hours; can't move except to leave, damage done to stone can hurt | **Meld Into Stone: Cast 1 action or ''Ritual''; Range - Touch, VS; Duration - 8 hours; can't move except to leave, damage done to stone can hurt | ||
− | **Protection From Energy | + | **Protection From Energy |
− | **Remove Curse | + | **Remove Curse |
**'''Revivify''': Cast: 1 action; Range - Touch, VSM; brings to 1hp a creature that died in the past hour, (diamonds worth 300gp, consumed) | **'''Revivify''': Cast: 1 action; Range - Touch, VSM; brings to 1hp a creature that died in the past hour, (diamonds worth 300gp, consumed) | ||
**'''Sending''': Cast 1 action; Range - Unlimited, VSM; Duration - 1 round; 25 words or less to a creature with whom am familiar. | **'''Sending''': Cast 1 action; Range - Unlimited, VSM; Duration - 1 round; 25 words or less to a creature with whom am familiar. | ||
− | **Speak with Dead: | + | **Speak with Dead: |
− | **Spirit Guardians | + | **Spirit Guardians |
− | **Tongues | + | **Tongues |
− | **Water Walk: Cast - 1 action or ''Ritual''; Range - | + | **Water Walk: Cast - 1 action or ''Ritual''; Range - 30', VSM; Duration - 1 hour; ten willing creatures within range can walk across liquid surfaces, float to surface at 60' per round, would still take lava damage etc. |