Editing Osborne Leafcrop

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*''1st level (4 slots per day)''
 
*''1st level (4 slots per day)''
**''' ''Charm Person'' ''': Cast – 1 action; Range – 30ft, VS; Duration – 1 hour; Wisdom save (Advantage in combat), fail = friendly acquaintance. Knows was charmed when spell ends
+
**''Charm Person'': Cast – 1 action; Range – 30ft, VS; Duration – 1 hour; Wisdom save (Advantage in combat), fail = friendly acquaintance. Knows was charmed when spell ends
**''' ''Disguise Self'' ''': Cast – 1 action; Range – Self, VS; Duration – 1 hour; similar build, Intelligence (Investigation) versus spell save DC to pierce disguise
+
**''Disguise Self'': Cast – 1 action; Range – Self, VS; Duration – 1 hour; similar build, Intelligence (Investigation) versus spell save DC to pierce disguise
  
 
**Bless: Cast - 1 action; Range - 30ft, VSM; Duration - Concentration, up to 1 minute; up to three creatures can add 1d4 to each attack or saving throw; each higher slot adds one creature
 
**Bless: Cast - 1 action; Range - 30ft, VSM; Duration - Concentration, up to 1 minute; up to three creatures can add 1d4 to each attack or saving throw; each higher slot adds one creature
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*''2nd level (3 slots per day)''
 
*''2nd level (3 slots per day)''
**''' ''Mirror Image'' ''': Cast – 1 action; Range – Self, VS; Duration – 1 minute; 3 duplicates (6/8/11), AC = 10 + DEX, only destroyed by an attack that hits it
+
**''Mirror Image'': Cast – 1 action; Range – Self, VS; Duration – 1 minute; 3 duplicates (6/8/11), AC = 10 + DEX, only destroyed by an attack that hits it
**''' ''Pass Without Trace'' ''': Cast – 1 action; Range – Self, VSM; Concentration, up to 1 hour. Each creature within 30’, has +10 DEX (Stealth). Can’t be tracked except by magic.
+
**''Pass Without Trace'': Cast – 1 action; Range – Self, VSM; Concentration, up to 1 hour. Each creature within 30’, has +10 DEX (Stealth). Can’t be tracked except by magic.
  
 
**Aid: Cast – 1 action; Range – 30ft, VSM; Duration – 8 hours. 3 creatures within range get +5 HP/HPmax. +5HP per higher spell slot.
 
**Aid: Cast – 1 action; Range – 30ft, VSM; Duration – 8 hours. 3 creatures within range get +5 HP/HPmax. +5HP per higher spell slot.
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*''3rd level (3 slots per day)''
 
*''3rd level (3 slots per day)''
**''' ''Blink'' ''': Cast – 1 action; Range – Self, VS; Duration – 1 minute; Roll d20 at the end of each turn, 11+ = Ethereal. At the end of next turn, and at spell end, appear within 10ft choice on PMP.
+
**''Blink'': Cast – 1 action; Range – Self, VS; Duration – 1 minute; Roll d20 at the end of each turn, 11+ = Ethereal. At the end of next turn, and at spell end, appear within 10ft choice on PMP.
**''' ''Dispel Magic'' ''': Cast – 1 action; Range – one creature, object or magical effect within 120ft, VS; Instantaneous. <=L3 is dispelled, L4+ = spellcasting ability check, DC = 10+spell level. Can use higher slot.
+
**''Dispel Magic'': Cast – 1 action; Range – one creature, object or magical effect within 120ft, VS; Instantaneous. <=L3 is dispelled, L4+ = spellcasting ability check, DC = 10+spell level. Can use higher slot.
  
 
**Animate Dead: Cast - 1 minute; Range - 10ft, VSM; Duration - Instantaneous; pile of bones or corpse of Small or Medium humanoid becomes skeleton or zombie, bonus action to give command within 60ft. Each higher level slot creates two more undead from a separate pile of bones or corpse.
 
**Animate Dead: Cast - 1 minute; Range - 10ft, VSM; Duration - Instantaneous; pile of bones or corpse of Small or Medium humanoid becomes skeleton or zombie, bonus action to give command within 60ft. Each higher level slot creates two more undead from a separate pile of bones or corpse.

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