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-- by stephen_dean
 
-- by stephen_dean
 
===The Tomb Cities of Achrum===
 
Every schoolchild knows of the drowned ruins in the Thousand Flowing Waters, which are now the tombs of the dead and undead of an ancient civilization. That civilization now lies submerged beneath the rising waters of the Gulf of Achrum, which the Thousand Flowing Waters surrounds and empties into. Few know that these ruins are actually the remnants of several cities, of which very little is known or has been learned. There are names given in old texts – Areatha the City of the Loom, Hipece the City of Waters, Marish the Named and Unnamed City – but none have been defined beyond mere conjecture. The marshes near Astomo and the city of Omphalo are most-accessible, but also the most perilous, as they are haunted by vampires and watched by the Silent Brotherhood. Most explorers who seek out the tomb cities are lucky to return with sight and sanity intact. (There is a note here in the text telling of a Wanderer of the Wastes, who returned from the tomb cities whole in mind and body, but speaking an unintelligible language which no one could fathom, and he unable to learn any other.) (nb. "Achrum" was not the name of that drowned land, but of one of the rivers that flowed into the land. scholars and explorers still attempt to determine which current-day river was once the River Achrum.)
 
 
--Kakita Kojiro
 
 
===Colossus of Chasus===
 
 
The most well-known of the lost cities of the ancients is surely the so-called “City of Statues.” It lies in the waters between the island chain on which Iridos stands, but its location is easily found as some of its largest monuments and pillars still stand above the waves, with their statues above or partly above the water. Largest of all these is the colossus, an enormous statue that once stood astride the harbor entrance of the drowned city. It still stands there, knee-deep in the waterway between two islands, to mark where the City of Statues once was. The colossus was made of bronze, but with a concrete core that has remained as the bronze has corroded and eroded away over centuries. Observers claim that the colossus and other statues slowly change their positions and expressions, the colossus much more slowly than the lesser statues here. It is said to be bad luck to sail between the legs of the Colossus, and the reports of empty ghost-ships which sail the nearby waters on foggy nights are said to have be the remains of those who have dared to do so.
 
 
--Kakita Kojiro
 
  
 
==Petty Kingdoms==
 
==Petty Kingdoms==
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-- by Kakita Kojiro
 
-- by Kakita Kojiro
 
=Other Places=
 
 
===Labyrinth of Metuse===
 
 
North of the Thousand Flowing Waters, in the foothills of the Eastern Mountains, are hidden the miles-long cave system known as the Labyrinth of Metuse, after the goddess that lives there. The goddess Metuse is a gorgon, one of the first spirits who escaped or fled from the spirit-world in ancient days. She is said to be terrible in her beauty – golden scales, brazen wings, and serpents for hair. Any who see her unreflected are turned to black glass. She once had the company of many blindfolded priests, who carved the caves into vast maze with her temple at its heart. Her last known supplicant was in the years of the Great Purge, a mirror sorcerer from [[Narcissus]] who it is said returned to Narcissus to speak prophecies from the gorgon to the Diet, and after all further supplication to the goddess were outlawed he returned to her labyrinth to become her mate and husband. No one who has sought her since has found their way further than the galleries full of statues of black glass...
 
 
--Kakita Kojiro
 
 
===Lost City of Light===
 
 
There is a legend that the Twin Sisters had a prodigal brother, who ventured further than they in seeking enlightenment, and founded a city of his own in the icy wastes of the north where the sun rarely rises. The City of Light, it is said, glows of its own luminescence, lighting the way across the ice plains like a distant lighthouse. The Wandering Peoples of the tundra, however, say that is a city of spirits, and lies in the [[Spirit_world|spirit-world]]. The shamans say that any mortal who finds it in the physical world will soon sicken and die from the city’s unnatural radiance, while anyone who finds it in the [[Spirit_world|spirit-world]] is dead already. Nonetheless there are legends of heroes who journeyed to the City of Light and returned, digits and noses frozen off, but having been given magical lamps which reveal spirits who are within the lamps’ illumination. In all these legends, the hero either dies soon thereafter of tumorous growths, or out of grief after several malformed stillbirths.
 
 
--Kakita Kojiro
 
 
===Shrine of the Sharp Mother===
 
 
In the north of the Loess Plains, on the edge of the tundra, lies this old shrine, which is said no human hand built. The shrine is a ramshackle affair, buildings built of bones of every kind. The structural bones are of [[megafauna]] – aurochs bones, mastodon bones, and older and stranger bones from now-unknown monsters. The walls and roofs are the bones of humans, hornbeasts, and other beasts. The smaller bones of dogs and birds fill in the gaps. There are always only two inhabitants of the shrine – the Sharp Mother, and her oracle child. The Sharp Mother is always a monstrously large [[Megafauna|Bear-Dog]], seemingly unintelligent and untamed, but who permits supplicants to come as long as they do not threaten her child. The oracle is always a human girl-child; when she grows to maturity, the gift of prophecy leaves her and so she leaves, while the Sharp Mother goes to find a new girl-child to bring back to the shrine. Petitioners come bearing gifts of raw meat for the Sharp Mother, and food for her child as well. If pleased, the Sharp Mother allows them to approach her oracle, who enters a seizure-like trance to answer their question. The oracle is never wrong, but her prophecies are also open to different interpretations – and few petitioners have guessed the correct meaning until too late.
 
 
--Kakita Kojiro
 
 
===Gnomon===
 
 
The disreputable [[Religions|Cult of the Opaque]] claims that their adherents have built their own, hidden city, somewhere in the Western Mountains or beyond. This city is said to have been carved out of the ground, out of ashen soil. Aboveground it is marked only by monoliths and angular blades of metal, which serve to cast shadows so as to mark the sun’s passage overhead. Many odd stories are told of this mythical place – that the desert shakes for miles around in sympathetic vibration with the deep music of Gnomon, that the conjunctions of angles and shadows open up ways into the spirit-world inaccessible in the Three Cities, or that there actually is no such city, but it is instead an allegory or tale meant to illustrate the blindness of the Three Cities because of their hidebound traditions.
 
 
--Kakita Kojiro
 
 
===Stone Forest===
 
 
Fragmentary records said to be from ancient days speak of this place, somewhere in the west of the Steppe Wastes. No one since before the Cataclysm has found the place. It is said to be a forest of strange trees, unlike any now known, but all petrified and turned to stone. Nothing living grows in the stone forest, and no water flows there. Some believe that this is the place from whence the Crystal Trees were brought. Others believe that the trees here were a different kind of [[Spirit_world|Crystal Tree]], now lost. The priest-king of Astomo is said to have once had a polished disk of stone wood, proving the existence of this place – but the Voices that rule Astomo now claim it was lost long ago. The Wanderers of the Wastes avidly seek clues as to its location, but the Wandering Peoples of the steppes all say that they know of no such place, and that if it did exist it would surely be haunted by dangerous and powerful spirits. (Actual records recovered from the [[Religions|Wanderers of the Wastes]] seem to show that most of their would-be explorers end up getting eaten by sabertooths, monster birds, or cannibals, long before they find any clue they were seeking.)
 
 
--Kakita Kojiro
 
 
===Gates of Ivory===
 
 
Tales in [[Bachariko]] claim that there is a hidden kingdom in the uttermost west, beyond the southern savannah, past the southern deserts, on the western coast of the southern mountains. In a mountain valley there is a wall of ivory, with gates of ivory, all built of the tusks of countless myriads of [[megafauna|mammoths]]. It is said that this wall is patrolled by strangely-colored people, who speak no known language, and who are unwilling to unbar their gate to any visitor. The last explorer who returned with the location to tell the tale, died while being feasted by one of the god-kings – and after his sudden death the entire court of the god-king was stricken by a strange and sudden illness that caused their blood and tears to run white, followed by death. No one has since sought to find this distant hidden land.
 
 
--Kakita Kojiro
 

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