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*[[Arturo Galeheart]], Half-Elf Bard 6
 
*[[Arturo Galeheart]], Half-Elf Bard 6
 
*[[Arlak Earthspeaker Vaimei-Laga]], Goliath Monk 6
 
*[[Arlak Earthspeaker Vaimei-Laga]], Goliath Monk 6
*[[Osborne Leafcrop]], Lightfoot Halfling Cleric 6
 
 
[[POA_PBP_charsheet]]
 
[[POA_PBP_charsheet]]
  
 
== Loot Carried ==
 
== Loot Carried ==
  
*Aldar: 37gp, scrolls from Riverguard Keep (Haste, Wall of Water), books from Riverguard Keep (250 gp, 30 lbs), scrolls of Hold Person and Erupting Earth
+
*Aldar: 37gp, scrolls from Riverguard Keep (Haste, Wall of Water), books from Riverguard Keep (250 gp, 30 lbs)
 
*Ferum: 150gp bracelet, holy symbol, healing potion, 200 gp of gems from Riverguard Keep
 
*Ferum: 150gp bracelet, holy symbol, healing potion, 200 gp of gems from Riverguard Keep
*Arturo: Dwarven history book, Mask, Onyxes, triangle thingy, several insignia from dead guys., green potion from Riverguard keep, books from Earth cult monastery (400 gp), jeweled book about Fane of Elemental Eye (100 gp for gems), 46gp, 6pp, 5x 80gp coral, vial of reddish liquid.
+
*Arturo: Dwareven history book, Mask, Onyxes, triangle thingy, several insignia from dead guys., green potion from Riverguard keep
 
*Arlak: Ledger, velvet pouch from Riverguard Keep, 600 gp, 450 sp
 
*Arlak: Ledger, velvet pouch from Riverguard Keep, 600 gp, 450 sp
  
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* Ferum, Fighter, 49/49 HP, 5/5 hit dice
 
* Ferum, Fighter, 49/49 HP, 5/5 hit dice
 
* Galeheart, Bard, 39/39 HP, 6/6 hit dice
 
* Galeheart, Bard, 39/39 HP, 6/6 hit dice
* Aldar Dustriven, Wizard, 38/38 HP, 6/6 hit dice, 3/4 L1 spells, 3/3 L2 spells, 2/3 L3 spells
+
* Aldar Dustriven, Wizard, 32/38 HP, 5/6 hit dice, 4/4 L1 spells, 2/3 L2 spells, 1/3 L3 spells
* Arlak Earthspeak, Monk, 34/45 HP, 6/6 hit dice, 4/6 Ki
+
* Arlak Earthspeak, Monk, 23/45 HP, 6/6 hit dice, 6/6 Ki
* Osborne Leafcrop, Cleric; 39/39 HP, 5/6 hit dice; 1/3 L1 spells, 1/3 L2 spells, 2/3 L3 spells; 2/2 Channel Divinity
 
  
 
== Resource Links ==
 
== Resource Links ==
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Combat Maps
 
Combat Maps
 
* [https://docs.google.com/drawings/d/1Mm13OhhgjIp5204wbgfdI-sTv0tnnBh1qkszfWbRQLA/edit Cairn Road]
 
* [https://docs.google.com/drawings/d/1Mm13OhhgjIp5204wbgfdI-sTv0tnnBh1qkszfWbRQLA/edit Cairn Road]
* [https://docs.google.com/drawings/d/1MLKxE3-fuhb4yxfkV0JQJpjnbtn2gwNjThXOqW4FMQs/edit Riverguard Keep]
+
* [https://docs.google.com/drawings/d/1HwqirJgQCKpxdV8WfGr-yIs-MiVARUAy0fFxmnn6x54/edit Riverguard Keep]
* [https://docs.google.com/drawings/d/1HwqirJgQCKpxdV8WfGr-yIs-MiVARUAy0fFxmnn6x54/edit Riverguard Keep -- Second Floor]
 
 
* [https://docs.google.com/drawings/d/1amJuYrSaRTuB2CiczhBeyODvm_cZQFbFnCsRCa1yoGM/edit Tomb of Moving Stones]
 
* [https://docs.google.com/drawings/d/1amJuYrSaRTuB2CiczhBeyODvm_cZQFbFnCsRCa1yoGM/edit Tomb of Moving Stones]
 
* [https://docs.google.com/drawings/d/1ROvG0XWfFOEx7iNFBkZtaj01IwPn-HXUznlV37EkEP4/edit Wagonworks Fight]
 
* [https://docs.google.com/drawings/d/1ROvG0XWfFOEx7iNFBkZtaj01IwPn-HXUznlV37EkEP4/edit Wagonworks Fight]
 
* [https://docs.google.com/drawings/d/14t7AtIK9HIO9Gts5jc9N9ot4-InXg4fndghaiFxzRZg/edit?usp=sharing Sacred Stone Monastery]
 
* [https://docs.google.com/drawings/d/14t7AtIK9HIO9Gts5jc9N9ot4-InXg4fndghaiFxzRZg/edit?usp=sharing Sacred Stone Monastery]
* [https://docs.google.com/drawings/d/1c58Wu9yTFctIHKc4WiRQeyeNLqeyVBun6BGuMXZ9wd8/edit Underground Dock Fight]
 
  
 
== Standard Operating Procedures ==
 
== Standard Operating Procedures ==
  
* 2x2x1 Marching Order
+
* 2x2 Marching Order
 
**Front rank: Ferum & Goliath
 
**Front rank: Ferum & Goliath
**Middle rank: Aldar & Galeheart
+
**Back rank: Aldar & Galeheart
**Rear rank: Osborne
 
 
 
* 2x3 Marching Order
 
**Front rank: Ferum & Goliath
 
**Rear rank: Aldar & Galeheart & Osborne
 
  
 
* Single file Marching Order
 
* Single file Marching Order
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**Aldar
 
**Aldar
 
**Goliath
 
**Goliath
**Osborne
 
  
 
* Reaction SOP
 
* Reaction SOP
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***Use deflect missile against the first missile attack that would hit in the round; If a throwback is possible (both has a spare Ki and damage is reduced to 0) will target her current target or the shooter if she's not yet in combat
 
***Use deflect missile against the first missile attack that would hit in the round; If a throwback is possible (both has a spare Ki and damage is reduced to 0) will target her current target or the shooter if she's not yet in combat
 
***Use Stone's Endurance against an attack that would otherwise drop her to 0 hp
 
***Use Stone's Endurance against an attack that would otherwise drop her to 0 hp
**Osborn will:
 
***Hide behind a party member whenever possible
 
***Use Channel Divinity: Invisibility if the danger warrants it
 
***cast Blessing of the Trickster (advantage Stealth on another PC) on a suitable friendly target whenever appropriate
 
  
 
* Watch SOP
 
* Watch SOP
 
** Aldar (Dusk)
 
** Aldar (Dusk)
** Osborne
 
 
** Ferum
 
** Ferum
 
** Galeheart
 
** Galeheart
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* Door SOP
 
* Door SOP
 
 
* Room SOP
 
* Room SOP
**Whenever a party member searches a room (10 minutes or more), Osborne will cast Detect Magic as a Ritual
 
  
 
== House Rules ==
 
== House Rules ==

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