Editing Paradise City:Introduction to Paradise City

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There should be a fine sociological treatise here.  Instead, it is much quicker to say that Paradise City is firmly ripped-off from the cities of published RPGs of the "cyberpunk" genre - including, but not limited to, the Night City of R.Talsorian's [http://www.talsorian.com/cpindex.shtml Cyberpunk 2020], the Seattle of FASA's [http://shadowrun.com/ Shadowrun], and the One-And-Twenty of Steve Jackson Games' [http://www.sjgames.com/gurps/books/cyberworld/ GURPS Cyberworld].  So instead of telling you about the haves and have-nots, algae dinners and urban alienation, it would be more useful to focus on two areas where Paradise City differs signficantly from cities in the most popular "cyberpunk" rpgs - gun control and attitudes to cyberware.
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There should be a fine sociological treatise here.  Instead, it is much quicker to say that Paradise City is firmly ripped-off from the cities of published RPGs of the "cyberpunk" genre - including, but not limited to the Night City of R.Talsorian's [http://www.talsorian.com/cpindex.shtml Cyberpunk 2020], the Seattle of FASA's [http://shadowrun.com/ Shadowrun], and the One-And-Twenty of Steve Jackson Games' [http://www.sjgames.com/gurps/books/cyberworld/ GURPS Cyberworld].  So instead of telling you about the haves and have-nots, algae dinners and urban alienation, it would be more useful to focus on two areas where Paradise City differs signficantly from cities in the most popular "cyberpunk" rpgs - gun control and attitudes to cyberware.
  
 
=Weapons in Paradise=
 
=Weapons in Paradise=

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