Editing Paradise City:Introduction to Paradise City
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− | There should be a fine sociological treatise here. Instead, it is much quicker to say that Paradise City is firmly ripped-off from the cities of published RPGs of the "cyberpunk" genre - including, but not limited to | + | There should be a fine sociological treatise here. Instead, it is much quicker to say that Paradise City is firmly ripped-off from the cities of published RPGs of the "cyberpunk" genre - including, but not limited to the Night City of R.Talsorian's [http://www.talsorian.com/cpindex.shtml Cyberpunk 2020], the Seattle of FASA's [http://shadowrun.com/ Shadowrun], and the One-And-Twenty of Steve Jackson Games' [http://www.sjgames.com/gurps/books/cyberworld/ GURPS Cyberworld]. So instead of telling you about the haves and have-nots, algae dinners and urban alienation, it would be more useful to focus on two areas where Paradise City differs signficantly from cities in the most popular "cyberpunk" rpgs - gun control and attitudes to cyberware. |
=Weapons in Paradise= | =Weapons in Paradise= |