Difference between revisions of "Pillar (PL 8 M&M Game)"

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(Defense)
(Stats)
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=Background=
 
=Background=
 
=Stats=
 
=Stats=
==Basics==
 
 
'''Name:''' Pillar
 
'''Name:''' Pillar
  
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'''Point Total:''' 135
 
'''Point Total:''' 135
  
==Abilities==
 
'''Cost:''' 42
 
  
STR 8 (Unenhanced 3)
+
'''ABILITIES'''
  
STA 8
+
'''Cost:''' 42
  
AGL 3
+
* STR 8 (Unenhanced 3)
 +
* STA 8
 +
* AGL 3
 +
* DEX 4
 +
* FGT 7
 +
* INT 2
 +
* AWE 2
 +
* PRE 0
  
DEX 4
 
  
FGT 7
+
'''POWERS'''
  
INT 2
+
'''Cost:''' 54
  
AWE 2
 
 
PRE 0
 
 
==Powers==
 
'''Cost:''' 54
 
 
* '''Gravitic Strength''' (Cost: 11)
 
* '''Gravitic Strength''' (Cost: 11)
 
** Enhanced Strength, permanent, +1 lifting strength
 
** Enhanced Strength, permanent, +1 lifting strength
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***Affects Others
 
***Affects Others
  
==Advantages==
 
Cost: 12
 
 
Assessment
 
 
Close Attack
 
 
Equipment:  Smartphone (camera, computer, comlink, phone, video)
 
 
Fast Grab
 
 
Improved Grab
 
 
Improved Hold
 
 
Improved Initiative
 
 
Improved Trip
 
 
Instant Up
 
 
Prone Fighting
 
  
Startle
+
'''ADVANTAGES'''
 +
'''Cost:''' 12
 +
* Assessment
 +
* Close Attack
 +
* Equipment:  Smartphone (camera, computer, comlink, phone, video)
 +
* Fast Grab
 +
* Improved Grab
 +
* Improved Hold
 +
* Improved Initiative
 +
* Improved Trip
 +
* Instant Up
 +
* Prone Fighting
 +
* Startle
 +
* Takedown
  
Takedown
 
  
==Skills==
+
'''SKILLS'''
 
'''Cost:'''17
 
'''Cost:'''17
  
Acrobatics: 1 / +5
+
* Acrobatics: 1 / +5
 
+
* Athletics: 2/ +10
Athletics: 2/ +10
+
* Close Combat (Unarmed): 0/ +8
 
+
* Expertise (Urban Studies): 6/ +8
Close Combat (Unarmed): 0/ +8
+
* Insight: 7/ +9
 
+
* Intimidation: 8/ +10
Expertise (Urban Studies): 6/ +8
+
* Perception: 7/ +7
 
+
* Ranged Combat: Throwing 1/ +5
Insight: 7/ +9
+
* Tech 2/ +4
 
 
Intimidation: 8/ +10
 
 
 
Perception: 7/ +7
 
 
 
Ranged Combat: Throwing 1/ +5
 
 
 
Tech 2/ +4
 
  
==Offense==
 
Initiative +7
 
  
Unarmed +8
+
'''OFFENSE'''
 +
* Initiative +7
 +
* Unarmed +8
 +
* Unarmed damage:8
  
Unarmed damage:8
 
  
==Defense==
+
'''DEFENSE'''
 
'''Cost:''' 10
 
'''Cost:''' 10
  
Dodge: 4/ +7
+
* Dodge: 4/ +7
 
+
* Parry: 0/ +7
Parry: 0/ +7
+
* Will: 4/ +6
 
+
* Fortitude: 2/ +10
Will: 4/ +6
+
* Toughness: 0/ +9
 
 
Fortitude: 2/ +10
 
 
 
Toughness: 0/ +9
 
  
  
  
Abilities (42) + Powers (54) + Advantages (12) + Skills (17) + Defenses (10) = 135
+
'''Abilities (42) + Powers (54) + Advantages (12) + Skills (17) + Defenses (10) = 135'''

Revision as of 15:20, 11 December 2014

Background

Stats

Name: Pillar

Real Name: Roger Goren

Concept: Powerhouse / Martial Artist

Origin: Endowed / Trained

Motivation: Do Good (protect the weak)

Complication: Relationship (Coach Andy)

Complication: Gravity-Dependent Powers

Power Level: 8

Point Total: 135


ABILITIES

Cost: 42

  • STR 8 (Unenhanced 3)
  • STA 8
  • AGL 3
  • DEX 4
  • FGT 7
  • INT 2
  • AWE 2
  • PRE 0


POWERS

Cost: 54

  • Gravitic Strength (Cost: 11)
    • Enhanced Strength, permanent, +1 lifting strength
  • Gravitic Durability (Cost: 31)
    • Enhanced Stamina 8, permanent, Impervious
    • Protection 1, Impervious
    • Immunity: High Pressure
  • Gravity Control Cost: 12
    • Gravity Wave – Damage 10
      • Area: Line (6’ X 30’)
      • Limited: Both Pillar and targets must be on ground
    • Gravity Drag – Affliction 10
      • Alternate Effect
      • 30’ Cylinder
      • First Degree: Hindered & Impaired (-1 speed, -2 on checks)
      • No Second or Third Degree
    • Leaping 5 - 900 feet
      • Alternate Effect
      • Affects Others


ADVANTAGES Cost: 12

  • Assessment
  • Close Attack
  • Equipment: Smartphone (camera, computer, comlink, phone, video)
  • Fast Grab
  • Improved Grab
  • Improved Hold
  • Improved Initiative
  • Improved Trip
  • Instant Up
  • Prone Fighting
  • Startle
  • Takedown


SKILLS Cost:17

  • Acrobatics: 1 / +5
  • Athletics: 2/ +10
  • Close Combat (Unarmed): 0/ +8
  • Expertise (Urban Studies): 6/ +8
  • Insight: 7/ +9
  • Intimidation: 8/ +10
  • Perception: 7/ +7
  • Ranged Combat: Throwing 1/ +5
  • Tech 2/ +4


OFFENSE

  • Initiative +7
  • Unarmed +8
  • Unarmed damage:8


DEFENSE Cost: 10

  • Dodge: 4/ +7
  • Parry: 0/ +7
  • Will: 4/ +6
  • Fortitude: 2/ +10
  • Toughness: 0/ +9


Abilities (42) + Powers (54) + Advantages (12) + Skills (17) + Defenses (10) = 135