Difference between revisions of "Player: Andy"

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(Replaced content with "thumbnail|right '''Name:''' Andy<br> '''Age:''' 40<br> '''Bio:''' Web designer by trade, photographer and writer by love. My 11 year old daugh...")
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'''Name:''' Andy<br>
 
'''Name:''' Andy<br>
'''Age:''' 36<br>
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'''Age:''' 40<br>
'''Bio:''' Hmm, well, I'm a web designer by trade. A physics/english double major in college at Duke. I've been happily married for 11 years now, with a 7 year old daughter. When I'm not working, I seem to be floating through hobbies as of late. I used to be a poker player (earned 20K one year playing small stakes) and a heavy video gamer. Lately, I've been dabbling in [http://www.flickr.com/photos/mali42/sets/72157609082639926/ photography] and this game has sucked me back into writing (see all the character conversations and such).<br>
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'''Bio:''' Web designer by trade, photographer and writer by love. My 11 year old daughter keeps me busy and happy.<br>
 
'''Birthday:''' 14 November<br><br>
 
'''Birthday:''' 14 November<br><br>
  
'''FAQ:'''<br>
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'''Q.''' ''Why RPG gaming?''<br>
 
'''A.''' I've been gaming since I was a young'un, and seriously gaming since college. I love the chance to write a story with other people, to play a character whose story has yet to unfold. I've GM'd before and enjoyed that too, from a different perspective. <br><br>
 
'''Q.''' ''What attracted you to this particular game setting?'' <br>
 
'''A.''' This is actually my 3rd Serenity game. There's something about getting to fly in the 'Verse and I have a deep fondness for both of my previous characters that I played in earlier games. <br><br>
 
'''Q.''' ''What has kept you interested in this particular game and setting?''<br>
 
'''A.''' Players, players, players, and a kickass GM. There is about a thousand times more off camera role-playing that goes on in this game than in any other games I've been in, and I'm totally addicted to it. Like crack, but cheaper.<br><br>
 
'''Q.''' ''Which character in'' Mutineers ''do you play?''<br>
 
'''A.''' I'm Joshua Drake, current steward and (sort of replacement) for Christian. I also happen to be a Borrower - someone who borrows other people's identities to perform a variety of covert operations. At the beginning of the game, he's just escaped Blue Sun's grasp and is just beginning to live life on his own.<br><br>
 
'''Q.''' ''Where did you get the idea for your character?''<br>
 
'''A.''' When I started, I just knew that I would need a character who might able to serve as the face of the party, since I was replacing a Companion. Steve suggested that he might be ready for a Reader, and the idea evolved into a character similar to what Joss did for one of his other shows, Dollhouse, where dolls could completely become someone else for a mission. The idea of having him isolated and coming into the real world naive and innocent was a fun one.<br><br>
 
'''Q.''' ''Name one way your character is not like you.'' <br>
 
'''A.''' Well, besides the obvious fact that he is a mind reader, he's also a lot more naive and innocent than I am. <br><br>
 
'''Q.''' ''Name one way your character is like you.''<br>
 
'''A.''' His need to live life for each individual moment. I've learned that you need to try and enjoy each moment for what it is, when it comes.<br><br>
 
'''Q.''' ''What's with Question Eight?''<br>
 
'''A.''' There is no question eight.<br><br>
 
'''Q.''' ''Why are you diverging off format?''<br>
 
'''A.''' You cannot hope to contain me - I am bigger than any interview format.<br><br>
 
'''Q.''' ''So...back on topic, what is it about the off-camera RP that is so addicting?''<br>
 
'''A.''' Well, of course, mainly the other players - it wouldn't be kick-ass if they weren't. Once past that...First, the extension of the game. There was a time when I was able to game for 2 days straight. Of course, I can't do that anymore, but I can do these conversations that effectively work to do the same thing. Second, it lets me get back into writing, which I fell away from and now I'm falling back into. <br><br>
 
'''Q.''' ''We will get back on format, damn you. Do you think you will tire of the game and the setting, and go on to something else entirely?''<br>
 
'''A.''' I don't think I'll tired of the game by any means. I have very quickly become very good friends with the players of this game and it has become the centerpiece of my free time almost from day one. Heck, well before I showed up for an actual game session. I've played in more settings and game types than you can count, and for me I'd be happy to play in any of them with this group. So if we change settings, I'm good with that. If not, I'm happy to keep flyin'.<br><br>
 
'''Q.''' ''You say you fell away from writing and are just now falling back into it. Can you tell us a little about your initial foray into the craft?''<br>
 
'''A.''' In college, I took a lot of creative writing courses, wrote a lot of short stories, only a couple of which are probably any good, and failed miserably at trying to get an idea big enough to write a novel around. Then life caused me to put it aside until now. The material I'm writing for the game feels more polished than anything I might have done in college.<br><br>
 
'''Q.''' ''The character you play in the game, Joshua Drake, practices Aikido. Do you know Aikido, too?''<br>
 
'''A.'''  Nope. I read a fantastic book called Mastery by George Leonard, which talks about how establishing mastery in anything requires learning to love the journey for itself - he's an aikido expert, so I stole it for Joshua. I don't think I have the physical prowess to do a martial art.<br><br>
 
'''Q.''' ''Since you have mentioned this game is story-heavy and spawns more than the usual amount of writing, do you have any long-term plans for your character in a writer/narrative sense?''<br>
 
'''A.'''  You know, I'm not sure. As a gamer, I like to see my character guided and surprised by the shared narrative, which makes it harder for me to make long term plans for his overall narrative. The whole Rina storyline was a complete surprise and I wouldn't change that. I'd like to use him as a crucible for honing my writing skills (writing conversations and stories with him) and then maybe try and dip into some short stories separate from the game.<br><br>
 
'''Q.''' ''The game appears to take on some surprising themes for something that's supposed to be mere interactive entertainment: the nature of humanity, rights of self-determination, love, devotion, death, dedication to ideals. Isn't this all rather serious? Isn't this game supposed to be fun?''<br>
 
'''A.'''  Are you kidding? Isn't that what we expect, nay, demand out of the best short stories, the best novels, the best TV shows, the best movies? We ingest those like we were popping pills and come back begging for more. In gaming, we don't just ingest them - we are *part* of them. It's a rush like no other and game nights reflect that - there is laughter and seriousness and just sheer awesomeness. And yes, more fun than any one human should be allowed to have.<br><br>
 
'''Q.''' ''So....the attraction to the game is the vicarious thrill of living an imaginary life? Like Walter Mitty? Only without Danny Kaye?''<br>
 
'''A.'''  Sure, there is some of that. But it's more that that - it's getting to tell a story where you're not completely in control. It's the rush of acting plus the pure emotional power of writing and storytelling plus the adrenaline of improvisation in a tight little package. There is no art form quite like it.<br><br>
 
'''Q.''' ''That's quite a description. Thank you for sharing your thoughts with us.''<br><br>
 
 
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Back to '''[[CREW]]''' page.
 
Back to '''[[CREW]]''' page.
 
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Revision as of 21:59, 28 January 2014

AndyPlayerPic.jpg

Name: Andy
Age: 40
Bio: Web designer by trade, photographer and writer by love. My 11 year old daughter keeps me busy and happy.
Birthday: 14 November





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