Editing RPG Lexica:JKL
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;Katana | ;Katana | ||
β | :A long, curved, single-edged sword used by Japanese samurai. In the modern era, katanas have become the subject of numerous myths related to the quality of their construction and their sharpness, including the claim that a katana was considered a poor blade unless it was capable of cutting through four condemned men in a single stroke. In reality, late-medieval period European swords, especially those of the Toledo tradition, matched or exceeded the katana in quality. A katana is often considered the favored weapon of a [[RPG_Lexica:MNO|'''ninja''']], though this is ahistorical (prior to the Edo period katanas were restricted to the samurai class | + | :A long, curved, single-edged sword used by Japanese samurai. In the modern era, katanas have become the subject of numerous myths related to the quality of their construction and their sharpness, including the claim that a katana was considered a poor blade unless it was capable of cutting through four condemned men in a single stroke. In reality, late-medieval period European swords, especially those of the Toledo tradition, matched or exceeded the katana in quality. A katana is often considered the favored weapon of a [[RPG_Lexica:MNO|'''ninja''']], though this is ahistorical (prior to the Edo period katanas were restricted to the samurai class). |
:This, in turn, has led to stories of gamers seriously overestimating the abilities of a character armed with a katana. In the most famous story, a [[PC]] attempts to cut through the armor of a modern tank with his katana. Thus, the term is also sometimes used to mean an unrealistically powerful weapon, or a weapon which is sought-after for "coolness" value regardless of its relevance or usefulness to a campaign or setting. Dual-wielding katanas (often by a character wearing a black trenchcoat) is a particuarly egregious and adolescent example. A number of games have also enshrined this fallacy, giving the katana unrealistically powerful game stats. | :This, in turn, has led to stories of gamers seriously overestimating the abilities of a character armed with a katana. In the most famous story, a [[PC]] attempts to cut through the armor of a modern tank with his katana. Thus, the term is also sometimes used to mean an unrealistically powerful weapon, or a weapon which is sought-after for "coolness" value regardless of its relevance or usefulness to a campaign or setting. Dual-wielding katanas (often by a character wearing a black trenchcoat) is a particuarly egregious and adolescent example. A number of games have also enshrined this fallacy, giving the katana unrealistically powerful game stats. |