Editing RQ6 sheet

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
=Basics=
 
=Basics=
*''[summary]''
+
*Culture:
 +
*Magic:
  
*Str: 10 || Con: 10 ||  Siz: 10 ||  Int: 10 ||  Dex: 10 ||  Pow: 10 || Cha: 10
+
*Str   || Con   ||  Siz   ||  Int   ||  Dex   ||  Pow   || Cha
  
*Action pts: ||  Dam mod: +xdx ||  Healing rate: ||  Luck pts: || Move: || SR:
+
*Action pts  ||  Dam mod +xdx ||  Healing rate  ||  Luck pts  || Move  || SR
*Experience mod:
+
*Experience mod  
*Magic pts:
+
*Magic pts
 
 
*Passions
 
** 3 %
 
** 2 %
 
** 1 %
 
  
 
=Skills=
 
=Skills=
Line 20: Line 16:
 
*Brawn (str+siz) %
 
*Brawn (str+siz) %
 
*Conceal (dex+pow) %
 
*Conceal (dex+pow) %
*Customs (int x 2) % +20
+
*Customs (int x 2) %
 
*Dance (dex + cha) %
 
*Dance (dex + cha) %
 
*Deceit (int+cha) %
 
*Deceit (int+cha) %
Line 29: Line 25:
 
*Influence (cha x 2) %
 
*Influence (cha x 2) %
 
*Insight (int + pow) %
 
*Insight (int + pow) %
*Language (native tongue) (int+cha) % +20
 
 
*Locale (int x 2) %
 
*Locale (int x 2) %
 
*Perception (int + pow) %
 
*Perception (int + pow) %
 
*Ride (dex + pow) %
 
*Ride (dex + pow) %
 +
*Skiing (str+dex) %
 
*Sing (pow + cha) %
 
*Sing (pow + cha) %
 
*Stealth (int+dex) %
 
*Stealth (int+dex) %
Line 40: Line 36:
  
 
''Professional Skills''
 
''Professional Skills''
*Acting (cha x2)
+
*Acting (chax2)
 
*Acrobatics (str+dex)
 
*Acrobatics (str+dex)
 
*Art (pow+cha)
 
*Art (pow+cha)
*Bureaucracy (int x2)
+
*Binding (pow+cha)
 +
*Bureaucracy (intx 2)
 
*Commerce (int+cha)  
 
*Commerce (int+cha)  
 
*Courtesy (int+cha)
 
*Courtesy (int+cha)
 
*Craft (dex+int)  
 
*Craft (dex+int)  
*Culture (int x2)
+
*Culture (intx2)
 
*Disguise (int+cha)
 
*Disguise (int+cha)
*Engineering (int x2)
+
*Engineering (intx2)
 
*Gambling (int+pow)
 
*Gambling (int+pow)
 
*Healing (int+pow)
 
*Healing (int+pow)
 
*Language (int+cha)  
 
*Language (int+cha)  
*Literacy (int x2)
+
*Literacy (intx2)
 
*Lockpicking (dex x2)
 
*Lockpicking (dex x2)
 
*Lore (???) (int x2)  
 
*Lore (???) (int x2)  
Line 67: Line 64:
 
*Track (int+con)
 
*Track (int+con)
  
=Cults & Magic=
+
=Languages=
*Magic Points: Max: Current:
+
 
**Crystal:  Max: Current:
+
=Cult=
 
    
 
    
*Folk Magic (pow+cha) % +30
+
=Magic=
**Source of spells:
+
*Folk Magic (
**Spells:
 
 
 
*Animism
 
**Binding (pow+cha) %
 
**Trance (pow+con) %
 
**Cult (rank):
 
**Fetish: Name (spirit type, fetish description) - ''what it does''
 
 
 
*Theism
 
**Devotion (pow+cha) %
 
**Exhort (int+cha) %
 
**Cult (rank):
 
  
*Mysticism
+
*Other Magic
**Meditation (int+con) %
 
**Mysticism (pow+con) %
 
**Cult (rank):
 
 
 
*Sorcery
 
**Invocation (int x2) %
 
**Shaping (int+pow) %
 
**Cult (rank):
 
  
 
=Combat styles=
 
=Combat styles=
*Unarmed (str+dex)
+
*Unarmed
*Combat style XXX (str+dex) %
+
*Uncoling fighting 66%
** ''Weapons:''
 
** ''Trait:''
 
*Combat style XXX (str+dex) %
 
** ''Weapons:''
 
** ''Trait:''
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 139: Line 111:
 
|}
 
|}
  
=Hit locations & Armour=
+
=Hit locations=
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
!width="400"|Location - Armour (Enc.)
+
!width="200"|Location Name
 +
!width="200"|Armour types
 +
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|A.P.
!width="50"|H.P.
+
!width="50"|Enc.
!width="80"|Location
+
!width="100"|Location
 
|-
 
|-
|'''Head''' - armour ( ) || '''-''' || - || 19-20
+
|'''Head''' || - || '''-''' || - || - || 19-20
 
|-
 
|-
|'''Left Arm''' - armour ( ) || '''-''' || - || 16-18
+
|'''Left Arm''' || -|| '''-''' || - || - || 16-18
 
|-
 
|-
|'''Right Arm''' - armour ( ) || '''-''' || - || 13-15
+
|'''Right Arm''' ||- || '''-''' || - || - || 13-15
 
|-
 
|-
|'''Chest''' - armour ( ) || '''-''' || - || 10-12
+
|'''Chest''' ||- || '''-''' || - || - || 10-12
 
|-
 
|-
|'''Abdomen''' - armour ( ) || '''-''' || - || 07-09
+
|'''Abdomen''' ||-|| '''-''' || - || - || 07-9
 
|-
 
|-
|'''Left Leg''' - armour ( ) || '''-''' || -|| 04-06
+
|'''Left Leg''' || - || '''-''' || -|| - || 04-06
 
|-
 
|-
|'''Right Leg''' - armour ( ) || '''-''' || - || 01-03
+
|'''Right Leg''' || - || '''-''' || - || - || 01-03
 
|}
 
|}
 
*Healing rate
 
*Healing rate
*Armour Enc.:
 
*Armour / clothing notes:
 
 
=Equipment & Money=
 
*Equipment
 
 
*Money
 
 
=Background & Notes=
 
*Background:
 
 
*Notes:
 
  
 +
=Passions=
  
 +
=Background=
  
Back to [[Arkat Returns]]
+
=Armour/Equipment/cash=

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)