Editing RQ6 sheet
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Latest revision | Your text | ||
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*''[summary]'' | *''[summary]'' | ||
− | *Str: | + | *Str: || Con: || Siz: || Int: || Dex: || Pow: || Cha: |
*Action pts: || Dam mod: +xdx || Healing rate: || Luck pts: || Move: || SR: | *Action pts: || Dam mod: +xdx || Healing rate: || Luck pts: || Move: || SR: | ||
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*Brawn (str+siz) % | *Brawn (str+siz) % | ||
*Conceal (dex+pow) % | *Conceal (dex+pow) % | ||
− | *Customs (int x 2) % | + | *Customs (int x 2) % |
*Dance (dex + cha) % | *Dance (dex + cha) % | ||
*Deceit (int+cha) % | *Deceit (int+cha) % | ||
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*Influence (cha x 2) % | *Influence (cha x 2) % | ||
*Insight (int + pow) % | *Insight (int + pow) % | ||
− | *Language (native tongue) (int+cha) % | + | *Language (native tongue) (int+cha) % |
*Locale (int x 2) % | *Locale (int x 2) % | ||
*Perception (int + pow) % | *Perception (int + pow) % | ||
*Ride (dex + pow) % | *Ride (dex + pow) % | ||
+ | *Skiing (str+dex) % | ||
*Sing (pow + cha) % | *Sing (pow + cha) % | ||
*Stealth (int+dex) % | *Stealth (int+dex) % | ||
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*Teach (int+cha) | *Teach (int+cha) | ||
*Track (int+con) | *Track (int+con) | ||
+ | |||
+ | =Languages= | ||
=Cults & Magic= | =Cults & Magic= | ||
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**Crystal: Max: Current: | **Crystal: Max: Current: | ||
− | *Folk Magic (pow+cha) % | + | *Folk Magic (pow+cha) % |
**Source of spells: | **Source of spells: | ||
**Spells: | **Spells: | ||
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*Unarmed (str+dex) | *Unarmed (str+dex) | ||
*Combat style XXX (str+dex) % | *Combat style XXX (str+dex) % | ||
− | ** '' | + | ** ''brief description'' |
− | |||
− | |||
− | |||
− | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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=Hit locations & Armour= | =Hit locations & Armour= | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | !width=" | + | !width="200"|Location Name |
+ | !width="200"|Armour types | ||
!width="50"|A.P. | !width="50"|A.P. | ||
!width="50"|H.P. | !width="50"|H.P. | ||
− | !width=" | + | !width="50"|Enc. |
+ | !width="100"|Location | ||
|- | |- | ||
− | |'''Head''' - | + | |'''Head''' || - || '''-''' || - || - || 19-20 |
|- | |- | ||
− | |'''Left Arm''' - | + | |'''Left Arm''' || -|| '''-''' || - || - || 16-18 |
|- | |- | ||
− | |'''Right Arm''' - | + | |'''Right Arm''' ||- || '''-''' || - || - || 13-15 |
|- | |- | ||
− | |'''Chest''' - | + | |'''Chest''' ||- || '''-''' || - || - || 10-12 |
|- | |- | ||
− | |'''Abdomen''' - | + | |'''Abdomen''' ||-|| '''-''' || - || - || 07-9 |
|- | |- | ||
− | |'''Left Leg''' - | + | |'''Left Leg''' || - || '''-''' || -|| - || 04-06 |
|- | |- | ||
− | |'''Right Leg''' - | + | |'''Right Leg''' || - || '''-''' || - || - || 01-03 |
|} | |} | ||
*Healing rate | *Healing rate | ||
− | |||
*Armour / clothing notes: | *Armour / clothing notes: | ||
− | =Equipment & | + | =Background= |
+ | |||
+ | =Equipment, Cash & Notes= | ||
*Equipment | *Equipment | ||
− | * | + | *Cash |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | *Notes |