Difference between revisions of "Races of Polesia"

From RPGnet
Jump to: navigation, search
(Angels)
(The Common Races)
 
(10 intermediate revisions by 3 users not shown)
Line 2: Line 2:
  
  
==Humans==
+
==The Common Races==
  
''Main article:'' [[Humans in Polesia|Humans in Polesia]]
 
  
The current dominant race across Polesia, humans have had many great empires over the thousands of years they’ve been around.
+
===Dwarves===
 +
 
 +
''Main article:'' [[Dwarves in Polesia|Dwarves in Polesia]]
  
==Orcs==
 
  
''Main article:'' [[Humans in Polesia|Humans in Polesia]]
+
In the millennia since their empire receded, the dwarves have remained both stagnant and at the same time vibrant, never claiming more than a third of their land, but always pressing against their enemies and at times managing to retake and hold their lost territory for a time before again losing it again when their enemies amass anew. It is a source of great frustration to many dwarves who long for the glory days of the Kadazhem rule.
  
Since time immemorial orcs have been at odds with other races, their time evolving in the dark Frostlands left little room for them to grow in art in culture, with every day being a struggle for the tribes survival making survival of the fittest the rule of law. Orcs have had to do monstrous things in order to live, including cannibalism and murder. This has given them a dark reputation in the world and many look on them as mindless monsters. For some this is true, but the orcs are no more predisposed to evil than any other humanoid and there are many that actually do some good.
 
  
==Elves==
+
===Elves===
  
''Main article:'' [[Polesian Elves|Humans in Polesia]]
+
''Main article:'' [[Polesian Elves|Elves in Polesia]]
  
 
Now living in a shadow of their former glory, the elves try to maintain a peaceful stance with their neighbors fearing all-out war that will likely mean their utter extinction.
 
Now living in a shadow of their former glory, the elves try to maintain a peaceful stance with their neighbors fearing all-out war that will likely mean their utter extinction.
  
==Dwarves==
+
===Gnomes===
 
 
''Main article:'' [[Dwarves in Polesia|Dwarves in Polesia]]
 
 
 
 
 
In the millennia since, the dwarves have remained both stagnant and at the same time vibrant, never claiming more than a third of their land, but always pressing against their enemies and at times managing to retake and hold their lost territory for a time before again losing it again when their enemies amass anew. It is a source of great frustration to many dwarves who long for the glory days of the Kadazhem rule.
 
 
 
==Gnomes==
 
  
 
''Main article:'' [[Gnomes in Polesia|Gnomes in Polesia]]
 
''Main article:'' [[Gnomes in Polesia|Gnomes in Polesia]]
Line 33: Line 25:
 
While the gnomes have never had an empire in the conventional sense of elves, dwarves, and humans, they have rather started a great trade empire that spans the continents and extends right through borders. Some of the greatest gnome families wield a less obvious power, that is however no less tangible than that of the Emperor of Lattanis or the Amazhek of Radezhka, while lesser families have become indispensable go-betweens and merchants.
 
While the gnomes have never had an empire in the conventional sense of elves, dwarves, and humans, they have rather started a great trade empire that spans the continents and extends right through borders. Some of the greatest gnome families wield a less obvious power, that is however no less tangible than that of the Emperor of Lattanis or the Amazhek of Radezhka, while lesser families have become indispensable go-betweens and merchants.
  
==Halflings==
+
===Halflings===
  
 
''Main article:'' [[Halflings in Polesia|Halflings in Polesia]]
 
''Main article:'' [[Halflings in Polesia|Halflings in Polesia]]
Line 39: Line 31:
 
Like gnomes, halflings have never had an empire in the conventional sense, though many tribes do claim vast territories in major cities or out in the countryside. Also like gnomes, halflings have found a somewhat secure place as go-betweens for the other civilized races. However, unlike gnomes halflings trade in information, not material goods. They are also natural political players, and have the sense and are not too proud to play from the background, therefore ensuring their survival as regimes inevitably change. In this regard halflings are excellent diplomats and many of their number are exceptional consulars and help negotiate on behalf of nations.
 
Like gnomes, halflings have never had an empire in the conventional sense, though many tribes do claim vast territories in major cities or out in the countryside. Also like gnomes, halflings have found a somewhat secure place as go-betweens for the other civilized races. However, unlike gnomes halflings trade in information, not material goods. They are also natural political players, and have the sense and are not too proud to play from the background, therefore ensuring their survival as regimes inevitably change. In this regard halflings are excellent diplomats and many of their number are exceptional consulars and help negotiate on behalf of nations.
  
==Neanderthals==
+
===Humans===
''Main article:'' [[Neanderthals in Polesia|Neanderthals in  
+
 
 +
''Main article:'' [[Humans in Polesia|Humans in Polesia]]
 +
 
 +
The current dominant race across Polesia, humans have had many great empires over the thousands of years they’ve been around.
 +
 
 +
===Neanderthals===
 +
''Main article:'' [[Neanderthals in Polesia|Neanderthals in Polesia]]
  
 
Neanderthals are a strain of hominid who persevere in Polesia.
 
Neanderthals are a strain of hominid who persevere in Polesia.
  
==Warforged==
+
 
 +
===Orcs===
 +
 
 +
''Main article:'' [[Orcs in Polesia|Orcs in Polesia]]
 +
 
 +
Since time immemorial orcs have been at odds with other races, their time evolving in the dark Frostlands left little room for them to grow in art in culture, with every day being a struggle for the tribes survival making survival of the fittest the rule of law. Orcs have had to do monstrous things in order to live, including cannibalism and murder. This has given them a dark reputation in the world and many look on them as mindless monsters. For some this is true, but the orcs are no more predisposed to evil than any other humanoid and there are many that actually do some good.
 +
 
 +
===Warforged===
 
''Main article:'' [[Warforged in Polesia|Warforged in Polesia]]
 
''Main article:'' [[Warforged in Polesia|Warforged in Polesia]]
  
 
Warforged are crafted living constructs.
 
Warforged are crafted living constructs.
  
==Dragonborn==
+
==Other Races==
''Main article:'' [[Dragonborn in Polesia|Dragonborn in Polesia]]
 
  
==Other Races==
 
  
 
===Aasimar===
 
===Aasimar===
 +
''Main artical:'' [[Native Outsiders| Native Outsiders in Polesia]]
  
 
Aasimar are humanoids with a smattering of celestial blood.
 
Aasimar are humanoids with a smattering of celestial blood.
 +
  
 
===Androids===
 
===Androids===
Line 62: Line 67:
  
 
Androids are mysterious sentient machines  from another world.
 
Androids are mysterious sentient machines  from another world.
 +
  
 
===Angels===
 
===Angels===
  
 
Similarly, Angels are mysterious celestial creatures from certain corners of the Ethereal Expanse.
 
Similarly, Angels are mysterious celestial creatures from certain corners of the Ethereal Expanse.
 +
 +
 +
===Dragonborn===
 +
''Main article:'' [[Dragonborn in Polesia|Dragonborn in Polesia]]
 +
  
 
===Elan===
 
===Elan===
  
 
Élan are humans who have been charged with self-sustaining psionic energy.
 
Élan are humans who have been charged with self-sustaining psionic energy.
 +
  
 
===Kitsune===
 
===Kitsune===
 
''Main article:'' [[Kitsune in Polesia|Kitsune]] in Polesia.
 
''Main article:'' [[Kitsune in Polesia|Kitsune]] in Polesia.
 +
 +
A secretive and mischievous fox people that live in the Kitsune-Mori in southern Asashiro.
 +
 +
 +
===Ratfolk===
 +
''Main Article:'' [[Ratfolk| Ratfolk in Polesia]]
 +
 +
A scavanger people that live throughout Polesia as hunter/gatherers, traders, and spies. Ratfolk are looked down upon by most races but they often fit into civilized society better than other "savage" humanoids.
 +
  
 
===Tieflings===
 
===Tieflings===
 +
 +
''Main Artical:'' [[Native Outsiders| Native Outsiders in Polesia]]
  
 
Tiefling are humanoids with a smattering of demonic blood.
 
Tiefling are humanoids with a smattering of demonic blood.
 +
 +
 +
===Vehnan===
 +
''Main article:'' [[Vehnan| Vehnan in Polesia]]
 +
 +
A race of water dependent humanoids who are believed to be descended from the humans of the Lost Continent of Amnu. Capable of holding their breaths for nearly an hour and swimming at astonishing speeds, the vehnan live throughout the vast Gellian Archipelago that contains the remnants of their sunken homeland.

Latest revision as of 20:38, 4 May 2017

Polesia is home to the following Playable races.


The Common Races[edit]

Dwarves[edit]

Main article: Dwarves in Polesia


In the millennia since their empire receded, the dwarves have remained both stagnant and at the same time vibrant, never claiming more than a third of their land, but always pressing against their enemies and at times managing to retake and hold their lost territory for a time before again losing it again when their enemies amass anew. It is a source of great frustration to many dwarves who long for the glory days of the Kadazhem rule.


Elves[edit]

Main article: Elves in Polesia

Now living in a shadow of their former glory, the elves try to maintain a peaceful stance with their neighbors fearing all-out war that will likely mean their utter extinction.

Gnomes[edit]

Main article: Gnomes in Polesia

While the gnomes have never had an empire in the conventional sense of elves, dwarves, and humans, they have rather started a great trade empire that spans the continents and extends right through borders. Some of the greatest gnome families wield a less obvious power, that is however no less tangible than that of the Emperor of Lattanis or the Amazhek of Radezhka, while lesser families have become indispensable go-betweens and merchants.

Halflings[edit]

Main article: Halflings in Polesia

Like gnomes, halflings have never had an empire in the conventional sense, though many tribes do claim vast territories in major cities or out in the countryside. Also like gnomes, halflings have found a somewhat secure place as go-betweens for the other civilized races. However, unlike gnomes halflings trade in information, not material goods. They are also natural political players, and have the sense and are not too proud to play from the background, therefore ensuring their survival as regimes inevitably change. In this regard halflings are excellent diplomats and many of their number are exceptional consulars and help negotiate on behalf of nations.

Humans[edit]

Main article: Humans in Polesia

The current dominant race across Polesia, humans have had many great empires over the thousands of years they’ve been around.

Neanderthals[edit]

Main article: Neanderthals in Polesia

Neanderthals are a strain of hominid who persevere in Polesia.


Orcs[edit]

Main article: Orcs in Polesia

Since time immemorial orcs have been at odds with other races, their time evolving in the dark Frostlands left little room for them to grow in art in culture, with every day being a struggle for the tribes survival making survival of the fittest the rule of law. Orcs have had to do monstrous things in order to live, including cannibalism and murder. This has given them a dark reputation in the world and many look on them as mindless monsters. For some this is true, but the orcs are no more predisposed to evil than any other humanoid and there are many that actually do some good.

Warforged[edit]

Main article: Warforged in Polesia

Warforged are crafted living constructs.

Other Races[edit]

Aasimar[edit]

Main artical: Native Outsiders in Polesia

Aasimar are humanoids with a smattering of celestial blood.


Androids[edit]

Main article: Androids in Polesia

Androids are mysterious sentient machines from another world.


Angels[edit]

Similarly, Angels are mysterious celestial creatures from certain corners of the Ethereal Expanse.


Dragonborn[edit]

Main article: Dragonborn in Polesia


Elan[edit]

Élan are humans who have been charged with self-sustaining psionic energy.


Kitsune[edit]

Main article: Kitsune in Polesia.

A secretive and mischievous fox people that live in the Kitsune-Mori in southern Asashiro.


Ratfolk[edit]

Main Article: Ratfolk in Polesia

A scavanger people that live throughout Polesia as hunter/gatherers, traders, and spies. Ratfolk are looked down upon by most races but they often fit into civilized society better than other "savage" humanoids.


Tieflings[edit]

Main Artical: Native Outsiders in Polesia

Tiefling are humanoids with a smattering of demonic blood.


Vehnan[edit]

Main article: Vehnan in Polesia

A race of water dependent humanoids who are believed to be descended from the humans of the Lost Continent of Amnu. Capable of holding their breaths for nearly an hour and swimming at astonishing speeds, the vehnan live throughout the vast Gellian Archipelago that contains the remnants of their sunken homeland.