Editing Renaya Tilvaraen

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** +2 item bonus to Perception
 
** +2 item bonus to Perception
 
** <span style="color:#808080">Utility Power:</span> Daily (Minor Action).  Expend an encounter or daily attack power to gain darkvision until the end of the encounter or 5 minutes, or until the end of her next extended rest if it was a daily power.
 
** <span style="color:#808080">Utility Power:</span> Daily (Minor Action).  Expend an encounter or daily attack power to gain darkvision until the end of the encounter or 5 minutes, or until the end of her next extended rest if it was a daily power.
* <span style="color:#F4A460">'''Laser Pistol Superior Crossbow +2'''</span> (Level 10)
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* <span style="color:#F4A460">'''Laser Pistol Superior Crossbow +2''</span> (Level 10)
 
** Weapon:  Superior Crossbow, superior one-handed ranged weapon, +3 proficiency, 1d10 damage, range 20/40  
 
** Weapon:  Superior Crossbow, superior one-handed ranged weapon, +3 proficiency, 1d10 damage, range 20/40  
 
** Enhancement:  +2 attack rolls and damage rolls
 
** Enhancement:  +2 attack rolls and damage rolls
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** This weapon requires no ammunition.
 
** This weapon requires no ammunition.
 
** Malfunction:  When you roll a 1 on an attack roll with this weapon, you instead attack a random target (including yourself) within 5 squares of you.
 
** Malfunction:  When you roll a 1 on an attack roll with this weapon, you instead attack a random target (including yourself) within 5 squares of you.
** <span style="color:#808080">Attack Power:</span> At-Will (Standard Action * Fire), Ranged 20, on creature.  +13 vs. Reflex.  Hit:  2d8 fire damage.
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** <span style="color:#808080">Attack Power:</span> (Fire) Standard Action, Ranged 20, on creature.  +13 vs. Reflex.  Hit:  2d8 fire damage.
 
* <span style="color:#F4A460">'''Deep-Pocket Cloak +2'''</span> (Level 7)
 
* <span style="color:#F4A460">'''Deep-Pocket Cloak +2'''</span> (Level 7)
 
** Neck slot
 
** Neck slot
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** Enhancement:  +1 attack rolls and damage rolls
 
** Enhancement:  +1 attack rolls and damage rolls
 
** Enemies hit by a spider bolt and creatures adjacent are slowed until the end of her next turn.
 
** Enemies hit by a spider bolt and creatures adjacent are slowed until the end of her next turn.
* <span style="color:#F4A460">'''Chainsaw Sword Longsword +2'''</span> (Level 9)
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* <span style="color:#F4A460">'''Chainsaw Sword Longsword +2''</span> (Level 9)
 
** Weapon:  Longsword, martial one-handed melee weapon, +3 proficiency, 1d8 damage, versatile, heavy blade
 
** Weapon:  Longsword, martial one-handed melee weapon, +3 proficiency, 1d8 damage, versatile, heavy blade
 
** Enhancement:  +2 attack rolls and damage rolls
 
** Enhancement:  +2 attack rolls and damage rolls
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** This weapon deals 1[W] extra damage to undead, and only half damage to constructs.
 
** This weapon deals 1[W] extra damage to undead, and only half damage to constructs.
 
** Malfunction:  When you roll a 1 on an attack roll with this weapon, you take ongoing 10 damage and a -2 to attack rolls (save ends both).
 
** Malfunction:  When you roll a 1 on an attack roll with this weapon, you take ongoing 10 damage and a -2 to attack rolls (save ends both).
** <span style="color:#8000000">Attack Power:</span>  Encounter (No Action), you hit a creature with a melee attack using this weapon:  creature takes ongoing 5 damage (save ends).
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** <span style="color:#8000000">Attack Power:</span>  No Action, you hit a creature with a melee attack using this weapon:  creature takes ongoing 5 damage (save ends).
* <span style="color:#F4A460">'''Magic Rod +2'''</span> (Level 6)
 
** Implement, one-hand
 
** Enhancement:  +2 attack rolls and damage rolls
 
** Critical:  +2d6 damage
 
  
 
Cash:  71 gp
 
Cash:  71 gp

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