Difference between revisions of "Running Sheet Peter Rasgaf"

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(Harp-6 pips)
 
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=='''Points{109}'''==
 
=='''Points{109}'''==
  
'''''Total:109 = 33 Stats+15 Powers+16 Skills+{35(94)} Items +(+4/4 allies/Enemies) +0 Shadows+(-1) Stuff +10 Storage'''''
+
'''''Total:109 = 43 Stats+15 Powers+16 Skills+{35(94)} Items +(+4/4 allies/Enemies) +0 Shadows+(-1) Stuff +0 Storage'''''
  
=='''Statistics {33}'''==
+
 
*Psyche: Amber
+
 
*Strength:9
+
===Advancement===
*Endurance:9
+
10 Storage: 1 Pschye,6 STR,2 Endurance, 1 warfare
*Warfare:15
+
 
 +
=='''Statistics {43}'''==
 +
*Psyche: 1
 +
*Strength:15
 +
*Endurance:11
 +
*Warfare:16
  
 
=='''Powers {15}'''==
 
=='''Powers {15}'''==
*10 Power Words
+
*10 Power Words   [[Peter Rasgaf's Spells]]
*3 Thievish
+
*3 Thievish [[Peter Rasgaf's Spells]]
*1 Cantrip
+
*1 Cantrip [[Peter Rasgaf's Spells]]
*1 Low Order Magic- Magery
+
*1 Low Order Magic- Magery [[Peter Rasgaf's Spells]]
  
 
=='''Skills {16}'''==
 
=='''Skills {16}'''==
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*1 Ability: Only able to be opened by Owner.\
 
*1 Ability: Only able to be opened by Owner.\
 
**10
 
**10
A family heirloom.  The Rasgaf Family spent a lot of time traveling and surveying places in Amber and surrounding shadows.  The family ran out to one man, Peter, he inherited it.  Peter became and Elite and kept it with him so that he could camp on his time off.
+
A family heirloom.  The Rasgaf Family spent a lot of time traveling and surveying places in Amber and surrounding shadows.  The family ran out to one man, Peter, he inherited it.  Peter became an Elite and kept it with him so that he could camp on his time off.
 
 
====''' Rasgaf Kitchen Setup''' 35 ====
 
[[File:Stone Soup Kitchens.jpg|150 px]]
 
  
A camp set.    Once it was created, it took on a life of its own. Consists of 20 pieces. Large pot, medium pot, 2 skillets, a griddle, a round grate grill. 4 mixing bowls. 2 lids. Mixing spoon, ladle, fire fork, 3 bar for attaching grill (these enlarge for set up).
+
====Rasgaf Tent Set (22) ====
*2 Double Vitality.
 
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
 
*2 Amber Stamina.   
 
*1 Vs Weapons
 
*4 Tongues. Cooks knowledge. Largely manages cooking.
 
**'''Food is put in the right pan and is moved around till done when the result is put on plates.'''
 
*2 Danger Sense.  Expresses as the dangers of poisoning, over salty, inedible, overcooking, etc.
 
*4 Mold Reality. Expresses as the ability to shape any matter to the best of its type.  A dried, moldy rotted potato can be changed into the best of its type.  A tiny fragment of the item can be made to a full pot.  Any item that is put in a pot of the set is made into the best of its type.  Non-magical items only.   
 
*4 Limited Shapechange.  All items can grow in size. Change shape as needed.
 
*4 Ability. Reassembles.  If elements of the kitchen are scattered, even across shadow, they return together when the item is next put to use. 
 
*4 Ability. Collapsible.  Each item has a True Form that it lives as till in use.  Tankards, skillets, Iron bars.
 
*4 Ability. Heat/Chill/Freeze/Boil. Cookware does not technically need fire but works well with it.
 
*2 Named and Numbered Spells.  Can hold 12 cooking related spells.
 
Total for kitchen:35
 
 
 
====Rasgaf Tent Set 22 ====
 
 
[[File:Rasgaftent.jpg||150 px]]
 
[[File:Rasgaftent.jpg||150 px]]
 
*2 Double Vitality.
 
*2 Double Vitality.
Line 111: Line 97:
 
Total for Tent:22
 
Total for Tent:22
  
====Rasgaf Furniture Set 22====
+
====Rasgaf Furniture Set (22)====
 
*2 Double Vitality.
 
*2 Double Vitality.
 
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
 
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
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*1 Able to Speak -Remembers songs played and can repeat them.  
 
*1 Able to Speak -Remembers songs played and can repeat them.  
 
*1 Rack a spell-Variable amplification
 
*1 Rack a spell-Variable amplification
*2 N/N:Hard, Guitar
+
*2 N/N:Harp, Guitar, zither,
 
**6 pips
 
**6 pips
 +
 
==='''War Blade'''  6 ===
 
==='''War Blade'''  6 ===
 
*4 pip Deadly Damage blade.
 
*4 pip Deadly Damage blade.

Latest revision as of 22:00, 27 March 2024

Peter Rasgaf

Elite-zeek2.jpg

Father:

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

  • Knight of Amber- Graduate of Rasak.-Elite.
  • Champion-CCC Swordmanship

Points{109}[edit]

Total:109 = 43 Stats+15 Powers+16 Skills+{35(94)} Items +(+4/4 allies/Enemies) +0 Shadows+(-1) Stuff +0 Storage


Advancement[edit]

10 Storage: 1 Pschye,6 STR,2 Endurance, 1 warfare

Statistics {43}[edit]

  • Psyche: 1
  • Strength:15
  • Endurance:11
  • Warfare:16

Powers {15}[edit]

Skills {16}[edit]

  • 2 Horsemanship
    • 1 Racing
    • 1 Jousting
    • 1 Animal Care
    • 1 Pip Skill-Military Horsemanship
  • 2 Cooking & Camp Skills
    • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
    • 1 Camp Setup
  • 2 Academics- Fantalin: Mathematics & Surveying
    • 1 Languages
    • 1 Writing-Caligraphy
  • 1 Leather-work
  • 1 Woodwork-Wagon Repair
  • 1 Card Game & Dice Games
  • 1 Fabric Arts-Repair
  • 1
  • 1 Stringed Instruments- Harp
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Gymnastics
  • 1 Pip Skill-Medical Training

Allies & Enemies {4/4 = 0}[edit]

Allies[edit]

various

Enemies[edit]

various

Companions[edit]

Items {35(94)}[edit]

Rasgaf Family Camp Set Up (89)[edit]

  • 2 Double Vitality.
  • 2 Double Speed. Expresses as contents moving into place to set up and to be ready to accept contents when done.
  • 2 Amber Stamina.
  • 1 Vs Weapons
  • 1 Ability: Clean Contents.
  • 1 Ability: Storage-5'x5'x5'
  • 1 Ability: Only able to be opened by Owner.\
    • 10

A family heirloom. The Rasgaf Family spent a lot of time traveling and surveying places in Amber and surrounding shadows. The family ran out to one man, Peter, he inherited it. Peter became an Elite and kept it with him so that he could camp on his time off.

Rasgaf Tent Set (22)[edit]

Rasgaftent.jpg

  • 2 Double Vitality.
  • 2 Double Speed. Expresses as components moving of their own accord at the desires of the owner.
  • 2 Amber Stamina.
  • 2 Vs Guns
  • 4 Tongues. Knows what to set up in what order. Remembers commands. Remembers things said in and near it.
  • 4 Limited Shapechange. All items can grow in size. Change shape as needed.
  • 4 Ability. Collapsible. Items know how to pack itself.
  • 2 Ability: A canvas bag for cloth final storage: 2'x2'x2

Items include: 16' Bell Tent, 16'x20' Fly, 2)8' Bell Tents, 8) 20'x15' rugs, table clothes, sleeping mats, sleeping furs.Banners Total for Tent:22

Rasgaf Furniture Set (22)[edit]

  • 2 Double Vitality.
  • 2 Double Speed. Expresses as components moving of their own accord at the desires of the owner.
  • 2 Amber Stamina.
  • 2 Vs Guns
  • 4 Tongues. Knows what to set up in what order. Remembers commands. Remembers things said in and near it.
  • 4 Limited Shapechange. All items can grow in size. Change shape as needed.
  • 4 Ability. Collapsible. Items know how to pack itself.
  • 2 Ability: Pack Box: 2x2x2

Items Include:6 Chairs, 4 Benches, 3 tables, Tent poles, lanterns, Chess board, 2)Camp beds, 2)tiny bed tables Total for furniture: 22

Harp-6 pips[edit]

A small stringed lap harp made of walnut and ebony. Mithril strings.

  • 2 VS Guns
  • 1 Able to Speak -Remembers songs played and can repeat them.
  • 1 Rack a spell-Variable amplification
  • 2 N/N:Harp, Guitar, zither,
    • 6 pips

War Blade 6[edit]

  • 4 pip Deadly Damage blade.
  • 1 Pip Combat training specific to this blade. 5 Transfer
  • 1 Ability-Call to hand
    • 6 total

War Bow & Quiver-7[edit]

    • 4 Deadly Damage
    • 2 Double Speed-Due to bow's ease of movement.
    • 1 Ability of quiver: Recall Arrows 5 at a time. Usually accompanied with a quiver of 40 long yards.

A elite weapon for Archers.

Brigantine 4[edit]

  • 2 VS Guns- Transfer 5
  • 1 Self Heal
  • 1 Alt Form N/N: Brig, Stylish tunic,


Boots 12[edit]

  • 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
  • 2 VS Guns. Expresses protecting feet from ground debris.
  • 2 Double Damage. When used for kicking.
  • 1 Self Healing. Damage to the boots is easy to repair

Dolkian Siphon Coffee Maker (5 Pips)[edit]

Dolkian silver.jpg

  • 1 Mobility-Speed-Efficient
  • 1 Extra Hard-Unbreakable glass.
  • 1 Alt Form-Upright to brew, Flat to store.
  • 1 Heats to cook or keep. While set up, brew stays hot without going bitter.
  • 1 Ability-Proof against poison.
  • 1 Ability- 2'x2'x6 interior space.. Container bag allows for a lot more storage but is meant for the coffee makers since in the holding bag it can't be crunched. Peter usually keeps a samovar of ordinary nature in the bag as wells. Items called come as requested no mater how they were stored. Coffee, tea, food stuffs and at least 3 gallon literjons of water are stored.
    • 5 Pips

This was a gift from a Tosian friend. Passing along used Dolkian siphons when a family acquire a new one is quite common.

Fief of Staglehome[edit]

Rasgaf Staglehome.jpg

Staglehome is a fief outside Ober near the Ice Waste. It is a small one that mainly survives on producing cattle and mushrooms.

Stuff{-1}[edit]

Miscellany[edit]

The Rasgaf Family was a minor Noble house. It had a fief outside of Ober called Staglehome. The family were known for being surveyors. Thier family had worked in hundreds of shadows in the Amber Swat before the Black Road War. During the war many of the family was slain. After war only a few survived and the depression of the survivors caused the family to peter out. The last son was named Peter for this reason.

Peter entered to military at 14 and served 80 years as a soldier, surveyor, and various special forces. Eventually he was made an elite. As an Elite he served as a guard for 20 years in the castle and various embassies. He was assigned to protective Details.

  • His most recent posting was to Lord Zeek, son of Jurt & Untara
  • Ranger Service. He served one year as a Ranger but for unclear reasons he left its service. He is disliked by most rangers.