Difference between revisions of "SamsRQ6 Chargen"

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(Created page with "I aim chargen to be swift, so that I am less reluctant to off your characters than I normally am. *Are you human? If not, what? *I will give you three sets of rolls for stats. P...")
 
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I aim chargen to be swift, so that I am less reluctant to off your characters than I normally am.
 
I aim chargen to be swift, so that I am less reluctant to off your characters than I normally am.
  
*Are you human? If not, what?
+
*Are you human? If not, what? What is your basic idea for the character?
*I will give you three sets of rolls for stats. Pick one of these.
+
*Allocate 90 points to your attributes, min. 10, max. 18. (Please don't sweat too much over it - if you feel you just need to up your STR a tad to get that damage bonus, note it at the foot of your character sheet and we can see if it happens in play.)
*I will also give you two sets of rolls for culture, background, parents' profession etc. Pick one of these.
+
**Also note that I will probably reduce the importance of CHA for learning but make CHA-based skills very important in the game.
*You may now pick ''your'' profession (without cultural limitations as we assume you are in civilization) - you get to spend this set of point twice, once for yours, once for your parents'
+
**If you really really want a characteristic down to 8, explain why this improves your character.
 +
**If you are non-human, please propose a point-buy setup that is similar to the above yet reflects your race.
 +
*Tell me if you are Barbarian, Civilized (preferably) or something else.
 +
*Next, I will give you two sets of rolls for culture, background, parents' profession etc. Pick one of these.
 +
* Add
 +
*You may now pick your profession - you get to spend this set of point twice, once for yours, once for your parents'
 
*Please get a name asap, so we can sort a character sheet wiki page.
 
*Please get a name asap, so we can sort a character sheet wiki page.
 
*You get the Gloranthan +X% for Folk Magic
 
*You get the Gloranthan +X% for Folk Magic
 
*When you add skill points to skills, please just stick in +X+Y next to the skill - don't add it up yet.
 
*When you add skill points to skills, please just stick in +X+Y next to the skill - don't add it up yet.

Revision as of 06:04, 1 October 2014

I aim chargen to be swift, so that I am less reluctant to off your characters than I normally am.

  • Are you human? If not, what? What is your basic idea for the character?
  • Allocate 90 points to your attributes, min. 10, max. 18. (Please don't sweat too much over it - if you feel you just need to up your STR a tad to get that damage bonus, note it at the foot of your character sheet and we can see if it happens in play.)
    • Also note that I will probably reduce the importance of CHA for learning but make CHA-based skills very important in the game.
    • If you really really want a characteristic down to 8, explain why this improves your character.
    • If you are non-human, please propose a point-buy setup that is similar to the above yet reflects your race.
  • Tell me if you are Barbarian, Civilized (preferably) or something else.
  • Next, I will give you two sets of rolls for culture, background, parents' profession etc. Pick one of these.
  • Add
  • You may now pick your profession - you get to spend this set of point twice, once for yours, once for your parents'
  • Please get a name asap, so we can sort a character sheet wiki page.
  • You get the Gloranthan +X% for Folk Magic
  • When you add skill points to skills, please just stick in +X+Y next to the skill - don't add it up yet.