Difference between revisions of "ScariksGPC NPCs"

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'''Ceorl'''
 
'''Ceorl'''
*SIZ 13, DEX 8, STR 13, CON 12, APP 11; Move 3; Armor 1 +shield;  
+
*SIZ 13, DEX 8, STR 13, CON 12, APP 11; Move 3; Armor 4 +shield;  
 
*Unconscious 6; Major Wound 12; Knockdown 10;  
 
*Unconscious 6; Major Wound 12; Knockdown 10;  
 
*Hit Points 25; Healing Rate 2; Damage 4d6.
 
*Hit Points 25; Healing Rate 2; Damage 4d6.
Line 16: Line 16:
 
*Unconscious 8; Major Wound 14; Knockdown 16;  
 
*Unconscious 8; Major Wound 14; Knockdown 16;  
 
*Hit Points 30; Damage 5d6.
 
*Hit Points 30; Damage 5d6.
*Combat Skills: Axe 14 (reduce shield by 1d6)
+
*Combat Skills: Axe 14  
 
*Traits: Valorous 15.
 
*Traits: Valorous 15.
 
*Glory Awarded: 35
 
*Glory Awarded: 35
Line 23: Line 23:
 
'''Mounted Heorthgeneat'''
 
'''Mounted Heorthgeneat'''
 
*SIZ 17, DEX 8, STR 16, CON 14, APP 11; Move 2; Armor 10 + shield;  
 
*SIZ 17, DEX 8, STR 16, CON 14, APP 11; Move 2; Armor 10 + shield;  
*Unconscious 8; Major Wound 14; Knockdown 14;  
+
*Unconscious 8; Major Wound 14; Knockdown 17;  
 
*Hit Points 31; Damage 6d6;  
 
*Hit Points 31; Damage 6d6;  
 
*Combat Skills: Axe 19, Spear 15
 
*Combat Skills: Axe 19, Spear 15
Line 52: Line 52:
 
*Passions: Honor 15, Hate (Britons) 16
 
*Passions: Honor 15, Hate (Britons) 16
  
 +
==Knights==
  
==Knights==
+
'''SQUIRE'''
 +
*SIZ 12, DEX 10, STR 10, CON 13, APP 10; Move 2; Armor 6 + shield;
 +
*Unconscious 6; Major Wound 13; Knockdown 12;
 +
*Hit Points 25; Healing Rate 2; Damage 4d6;
 +
*Combat Skills: Dagger 5, Lance 10, Spear 6, Sword 12; Battle 5, Horsemanship 10.
 +
*Skills: Awareness 10, First Aid 10, Hunting 5
 +
*Traits: Valorous 13.
 +
*Passions: Loyalty (lord) 15.
 +
*Horse: Rouncey (4d6).
  
 
'''YOUNG KNIGHT'''
 
'''YOUNG KNIGHT'''
*SIZ 14, DEX 11, STR 11, CON 14, APP 11; Move 2; Armor 10 + shield;  
+
*SIZ 14, DEX 11, STR 11, CON 14, APP 11; Move 2; Armor 11 + shield;  
 
*Unconscious 7; Major Wound 14; Knockdown 14;  
 
*Unconscious 7; Major Wound 14; Knockdown 14;  
 
*Hit Points 28; Healing Rate 3; Damage 4d6; Glory 1,200.
 
*Hit Points 28; Healing Rate 3; Damage 4d6; Glory 1,200.
*Combat Skills: Dagger 5, Lance 13, Spear 6, Sword 15; Battle 10, Horsemanship 10.
+
*Combat Skills: Dagger 5, Lance 12, Spear 6, Sword 14; Battle 8, Horsemanship 12.
 
*Skills: Awareness 10, Courtesy 5, First Aid 10, Heraldry 5, Hunting 5
 
*Skills: Awareness 10, Courtesy 5, First Aid 10, Heraldry 5, Hunting 5
*Traits: Valorous 13.
+
*Traits: Valorous 14.
 
*Passions: Loyalty (lord) 15.
 
*Passions: Loyalty (lord) 15.
*Horse: Poor Charger (5d6).
+
*Horse: Charger (6d6).
  
 
'''AVERAGE KNIGHT'''
 
'''AVERAGE KNIGHT'''
*SIZ 14, DEX 11, STR 14, CON 14, APP 11; Move 3; Armor 10 +shield;  
+
*SIZ 14, DEX 11, STR 14, CON 14, APP 11; Move 3; Armor 11 +shield;  
 
*Unconscious 7; Major Wound 14; Knockdown 14;  
 
*Unconscious 7; Major Wound 14; Knockdown 14;  
 
*Hit Points 28; Healing Rate 3; Damage 5d6; Glory 1,800.
 
*Hit Points 28; Healing Rate 3; Damage 5d6; Glory 1,800.
*Combat Skills: Dagger 10, Lance 15, Spear 10, Sword 19; Battle 15, Horsemanship 15.
+
*Combat Skills: Dagger 10, Lance 15, Spear 10, Sword 17; Battle 12, Horsemanship 15.
 
*Skills: Awareness 10, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
 
*Skills: Awareness 10, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
*Traits: Valorous 1d6+13.
+
*Traits: Valorous 15.
 
*Passions: Loyalty (lord) 15.
 
*Passions: Loyalty (lord) 15.
*Horse: Poor Charger (5d6).
+
*Horse: Charger (6d6).
  
 
'''OLD KNIGHT'''
 
'''OLD KNIGHT'''
*SIZ 11, DEX 8, STR 11, CON 11, APP 8; Move 2; Armor 10 + shield;
+
*SIZ 11, DEX 8, STR 11, CON 11, APP 8; Move 2; Armor 11 + shield;
 
*Unconscious 5; Major Wound 11; Knockdown 11; Hit Points 22;
 
*Unconscious 5; Major Wound 11; Knockdown 11; Hit Points 22;
 
*Healing Rate 2; Damage 4d6; Glory 2,500.
 
*Healing Rate 2; Damage 4d6; Glory 2,500.
*Combat Skills: Dagger 10, Lance 18, Spear 10, Sword 20; Battle 18, Horsemanship 18.
+
*Combat Skills: Dagger 10, Lance 18, Spear 10, Sword 20; Battle 15, Horsemanship 18.
 
*Skills: Awareness 15, Courtesy 15, First Aid 15, Heraldry 15, Hunting 15
 
*Skills: Awareness 15, Courtesy 15, First Aid 15, Heraldry 15, Hunting 15
 
*Traits: Valorous 1d6+12.
 
*Traits: Valorous 1d6+12.
 
*Passions: Loyalty (lord) 15.
 
*Passions: Loyalty (lord) 15.
*Horse: Poor Charger (5d6).
+
*Horse: Charger (6d6).
  
 
'''NOTABLE KNIGHT'''
 
'''NOTABLE KNIGHT'''
*SIZ 15, DEX 11, STR 14, CON 15, APP 11; Move 3; Armor 10 + shield;  
+
*SIZ 15, DEX 11, STR 14, CON 15, APP 11; Move 3; Armor 12 + shield;  
 
*Unconscious 8; Major Wound 15; Knockdown 15;  
 
*Unconscious 8; Major Wound 15; Knockdown 15;  
 
*Hit Points 30; Healing Rate 3; Damage 5d6; Glory 3,000.
 
*Hit Points 30; Healing Rate 3; Damage 5d6; Glory 3,000.
*Combat Skills: Dagger 10, Lance 16, Spear 10, Sword 21; Battle 16, Horsemanship 16.
+
*Combat Skills: Dagger 10, Lance 16, Spear 10, Sword 21; Battle 16, Horsemanship 17.
 
*Skills: Awareness 12, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
 
*Skills: Awareness 12, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
*Traits: Valorous 15.
+
*Traits: Valorous 16.
 
*Passions: One or more at 16.
 
*Passions: One or more at 16.
 
*Horse: Charger (6d6).
 
*Horse: Charger (6d6).
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*Unconscious 8; Major Wound 15; Knockdown 16;  
 
*Unconscious 8; Major Wound 15; Knockdown 16;  
 
*Hit Points 31; Healing Rate 3; Damage 5d6; Glory 6,000.
 
*Hit Points 31; Healing Rate 3; Damage 5d6; Glory 6,000.
*Combat Skills: Axe 15, Dagger 10, Lance 18, Spear 10, Sword 22; Battle 18, Horsemanship 18.
+
*Combat Skills: Dagger 15, Lance 19, Spear 10, Sword 22; Battle 17, Horsemanship 19.
 
*Skills: Awareness 13, Courtesy 13, First Aid 13, Heraldry 13, Hunting 13
 
*Skills: Awareness 13, Courtesy 13, First Aid 13, Heraldry 13, Hunting 13
*Traits: Valorous 16.
+
*Traits: Valorous 118.
 
*Passions: One or more at 16.
 
*Passions: One or more at 16.
 
*Horse: Charger (6d6).
 
*Horse: Charger (6d6).
 +
 +
==Faerie Creatures==
 +
 +
'''Goblin Footman'''
 +
*SIZ 6, DEX 20, STR 12, CON 15, APP 4; Move 3; Armor 4;
 +
*Unconscious 5; Major Wound 15; Knockdown 6;
 +
*Hit Points 21; Healing Rate 3; Damage 3d6.
 +
*Combat Skills: Spear 10, Dagger 6, Bow 10
 +
*Traits: Valorous 3.
 +
*Glory Awarded: 10
 +
*Ransom: None

Latest revision as of 17:19, 3 May 2018

Campaign Home

Saxons[edit]

Ceorl

  • SIZ 13, DEX 8, STR 13, CON 12, APP 11; Move 3; Armor 4 +shield;
  • Unconscious 6; Major Wound 12; Knockdown 10;
  • Hit Points 25; Healing Rate 2; Damage 4d6.
  • Combat Skills: Spear 10, Dagger 6
  • Traits: Valorous 12.
  • Glory Awarded: 10
  • Ransom: None

Heorthgeneat

  • SIZ 16, DEX 8, STR 14, CON 14, APP 11; Move 3; Armor 6 + shield;
  • Unconscious 8; Major Wound 14; Knockdown 16;
  • Hit Points 30; Damage 5d6.
  • Combat Skills: Axe 14
  • Traits: Valorous 15.
  • Glory Awarded: 35
  • Ransom 6L

Mounted Heorthgeneat

  • SIZ 17, DEX 8, STR 16, CON 14, APP 11; Move 2; Armor 10 + shield;
  • Unconscious 8; Major Wound 14; Knockdown 17;
  • Hit Points 31; Damage 6d6;
  • Combat Skills: Axe 19, Spear 15
  • Traits: Valorous 16
  • Horse: Poor charger (5d6)
  • Glory Awarded: 50
  • Ransom: 12L


Berserker

  • SIZ 17, DEX 13, STR 17, CON 18, APP 6; Move 3; Armor 10;
  • Unconscious 9; Major Wound 18; Knockdown 17;
  • Hit Points 35; Damage 7d6.
  • Combat Skills: Great Axe 19 (8d6+axe), Javelin 20.
  • Traits: Generous 16, Valorous 22, Proud 16, Worldly 16, Reckless 16, Indulgent 16.
  • Passions: Love (Wotan) 20, Hate (Britons) 20
  • Glory Awarded: 75
  • Ransom: None

Chieftain

  • SIZ 17, DEX 10, STR 14, CON 14, APP 12; Move 2; Armor 10 + shield;
  • Unconscious 8; Major Wound 14; Knockdown 17;
  • Hit Points 31; Damage 6d6.
  • Combat Skills: Axe 21, Javelin 17, Spear 20; Battle 15.
  • Skills: Awareness 15, Boating 18, Swimming 12.
  • Traits: Generous 16, Valorous 17, Proud 16, Worldly 16, Reckless 16, Indulgent 16.
  • Passions: Honor 15, Hate (Britons) 16

Knights[edit]

SQUIRE

  • SIZ 12, DEX 10, STR 10, CON 13, APP 10; Move 2; Armor 6 + shield;
  • Unconscious 6; Major Wound 13; Knockdown 12;
  • Hit Points 25; Healing Rate 2; Damage 4d6;
  • Combat Skills: Dagger 5, Lance 10, Spear 6, Sword 12; Battle 5, Horsemanship 10.
  • Skills: Awareness 10, First Aid 10, Hunting 5
  • Traits: Valorous 13.
  • Passions: Loyalty (lord) 15.
  • Horse: Rouncey (4d6).

YOUNG KNIGHT

  • SIZ 14, DEX 11, STR 11, CON 14, APP 11; Move 2; Armor 11 + shield;
  • Unconscious 7; Major Wound 14; Knockdown 14;
  • Hit Points 28; Healing Rate 3; Damage 4d6; Glory 1,200.
  • Combat Skills: Dagger 5, Lance 12, Spear 6, Sword 14; Battle 8, Horsemanship 12.
  • Skills: Awareness 10, Courtesy 5, First Aid 10, Heraldry 5, Hunting 5
  • Traits: Valorous 14.
  • Passions: Loyalty (lord) 15.
  • Horse: Charger (6d6).

AVERAGE KNIGHT

  • SIZ 14, DEX 11, STR 14, CON 14, APP 11; Move 3; Armor 11 +shield;
  • Unconscious 7; Major Wound 14; Knockdown 14;
  • Hit Points 28; Healing Rate 3; Damage 5d6; Glory 1,800.
  • Combat Skills: Dagger 10, Lance 15, Spear 10, Sword 17; Battle 12, Horsemanship 15.
  • Skills: Awareness 10, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
  • Traits: Valorous 15.
  • Passions: Loyalty (lord) 15.
  • Horse: Charger (6d6).

OLD KNIGHT

  • SIZ 11, DEX 8, STR 11, CON 11, APP 8; Move 2; Armor 11 + shield;
  • Unconscious 5; Major Wound 11; Knockdown 11; Hit Points 22;
  • Healing Rate 2; Damage 4d6; Glory 2,500.
  • Combat Skills: Dagger 10, Lance 18, Spear 10, Sword 20; Battle 15, Horsemanship 18.
  • Skills: Awareness 15, Courtesy 15, First Aid 15, Heraldry 15, Hunting 15
  • Traits: Valorous 1d6+12.
  • Passions: Loyalty (lord) 15.
  • Horse: Charger (6d6).

NOTABLE KNIGHT

  • SIZ 15, DEX 11, STR 14, CON 15, APP 11; Move 3; Armor 12 + shield;
  • Unconscious 8; Major Wound 15; Knockdown 15;
  • Hit Points 30; Healing Rate 3; Damage 5d6; Glory 3,000.
  • Combat Skills: Dagger 10, Lance 16, Spear 10, Sword 21; Battle 16, Horsemanship 17.
  • Skills: Awareness 12, Courtesy 10, First Aid 10, Heraldry 10, Hunting 10
  • Traits: Valorous 16.
  • Passions: One or more at 16.
  • Horse: Charger (6d6).

FAMOUS KNIGHT

  • SIZ 16, DEX 13, STR 14, CON 15, APP 13; Move 3; Armor 10 + shield;
  • Unconscious 8; Major Wound 15; Knockdown 16;
  • Hit Points 31; Healing Rate 3; Damage 5d6; Glory 6,000.
  • Combat Skills: Dagger 15, Lance 19, Spear 10, Sword 22; Battle 17, Horsemanship 19.
  • Skills: Awareness 13, Courtesy 13, First Aid 13, Heraldry 13, Hunting 13
  • Traits: Valorous 118.
  • Passions: One or more at 16.
  • Horse: Charger (6d6).

Faerie Creatures[edit]

Goblin Footman

  • SIZ 6, DEX 20, STR 12, CON 15, APP 4; Move 3; Armor 4;
  • Unconscious 5; Major Wound 15; Knockdown 6;
  • Hit Points 21; Healing Rate 3; Damage 3d6.
  • Combat Skills: Spear 10, Dagger 6, Bow 10
  • Traits: Valorous 3.
  • Glory Awarded: 10
  • Ransom: None