Difference between revisions of "Schemes and-Dreams"

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(PCs)
 
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==Characters==
 
==Characters==
 
===PCs===
 
===PCs===
[[Pherenious Tongue, Codename: "Felis"|Pherenious Tongue]]   Player: Aincumis
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[[Pherenious Tongue, Codename: "Felis"|Pherenious Tongue]] - Player: Aincumis
  
[[Marcus, Codename: "Cypher"|Marcus]]   Player: Faustus21
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[[Marcus, Codename: "Cypher"|Marcus]] - Player: Faustus21
  
[[Zhen Xing Fu, Codename: "Intruder"|Zhen Xing Fu]]   Player: Delacroix
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[[Zhen Xing Fu, Codename: "Intruder"|Zhen Xing Fu]] - Player: Delacroix
  
 
===NPCs===
 
===NPCs===

Latest revision as of 08:58, 20 August 2014

This is the wiki for our Eclipse Phase campaign, "Schemes and Dreams."

The campaign is modular, with different story arcs typically broken into "missions." The campaign follows the actions of three transhumans in the Eclipse Phase universe, who form a small microcorp called "Icebreaker." They are specialists who deal in many odd jobs for a variety of clients, each as unique and challenging as the next.

Here you will find PC and NPC character info, summaries of missions all the way up to current events, and various fiction and facts about the universe the characters live in.

Contributions are welcome!

Links[edit]

OOC thread (Mission Zero, thread 1)

IC thread (Mission Zero, thread 1)

Note: Having trouble with links. If someone else can get them to work, feel free to edit this section.

Characters[edit]

PCs[edit]

Pherenious Tongue - Player: Aincumis

Marcus - Player: Faustus21

Zhen Xing Fu - Player: Delacroix

NPCs[edit]

Summaries[edit]

Mission Zero[edit]

The three partners awaken on Merv-5, a far-flung habitat in the middle of the Kuiper Belt. They were sent there by a mysterious contractor on a rescue mission, but their covert op has gone awry. The carefully-crafted beta forks that were supposed to sneak their morphs and egos in have failed to revert control to the originals and have lived their own lives on Merv-5 for almost a month. To make matters worse, when the original egos finally awaken they have no memories of "their" time in the hab. It's almost as if the forks never merged with them.

Now, confused and disoriented, the three infiltrators set about piecing the last month of their lives together and trying to salvage this op... if they can.