Editing Seluneraker

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Possessions: ''+3 Longsword'' (18, 315 gp), Masterwork Longsword (315 gp), ''+3 breastplate'' (9,350 gp), ''+2 buckler'' (4, 165 gp), Backpack (2 gp), Belt pouch (1 gp), Climber’s kit (see PHB p.130) (80gp), Explorer’s Outfit (10 gp), Flint & Steel (1gp), Mirror, small steel (10 gp), Waterskin (1 gp), Whetstone (2cp), 98 copper pieces, 30 silver pieces, 26 gold pieces, 2 platinum pieces, 7 one-pound bricks of platinum (3500 gp total; 500 gp each), 4 one-pound bricks of gold (200 gp total; 50 gp each).  
 
Possessions: ''+3 Longsword'' (18, 315 gp), Masterwork Longsword (315 gp), ''+3 breastplate'' (9,350 gp), ''+2 buckler'' (4, 165 gp), Backpack (2 gp), Belt pouch (1 gp), Climber’s kit (see PHB p.130) (80gp), Explorer’s Outfit (10 gp), Flint & Steel (1gp), Mirror, small steel (10 gp), Waterskin (1 gp), Whetstone (2cp), 98 copper pieces, 30 silver pieces, 26 gold pieces, 2 platinum pieces, 7 one-pound bricks of platinum (3500 gp total; 500 gp each), 4 one-pound bricks of gold (200 gp total; 50 gp each).  
  
'''Ein Arris''', male ape psychic warrior 8: CR 8; Medium Humanoid; HD 8d10+9; hp 54; Init +5 ; Speed 30ft.; AC 17 (+2 armour, +5 Dex), touch 15, flat-footed 12; BAB +5; Grp +7; Atk +10/+5 melee (1d8 +3/19-20, crystal sword) or +12/+7 ranged (1d10/*3, flintlock pistols); SA psionics; SQ psionics; AL '''NG'''; SV Fort +7, Reflex +7, Will +5; Str 12, Dex 21, Con 11, Int 12, Wis 16, Cha 10.  
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'''Ein Arris''', male ape psychic warrior 8: CR 8; Medium Humanoid; HD 8d10+9; hp 54; Init +5 ; Speed 30ft.; AC 17 (+2 armour, +5 Dex), touch 15, flat-footed 12; BAB +5; Grp +7; Atk +10/+5 melee (1d8 +3/19-20, crystal sword) or +12/+7 ranged (1d10/*3, flintlock pistols); SA psionics; SQ psionics; AL ?; SV Fort +7, Reflex +7, Will +5; Str 12, Dex 21, Con 11, Int 12, Wis 16, Cha 10.  
 
Skills & Feats: Autohypnosis* +9, Climb +18, Concentration* +9, Jump +5, Knowledge (psionics)* +4, Listen +6, Search +4, Spot +6; Combat Manifestation, Improved Initiative, Psionic Meditation, Two-Weapon Fighting, Up the Walls, Weapon Focus (long sword).  
 
Skills & Feats: Autohypnosis* +9, Climb +18, Concentration* +9, Jump +5, Knowledge (psionics)* +4, Listen +6, Search +4, Spot +6; Combat Manifestation, Improved Initiative, Psionic Meditation, Two-Weapon Fighting, Up the Walls, Weapon Focus (long sword).  
 
Power Points: 28 <br>
 
Power Points: 28 <br>
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Posessions: ''+2 deep crystal sword'', 2 masterwork flintlock pistols, silk rope (50ft.), waterskin, hooded lantern, 5 days worth of dried fruits and nuts, 20 rounds of ammunition, ammo belt, leafweave armor.  
 
Posessions: ''+2 deep crystal sword'', 2 masterwork flintlock pistols, silk rope (50ft.), waterskin, hooded lantern, 5 days worth of dried fruits and nuts, 20 rounds of ammunition, ammo belt, leafweave armor.  
  
'''Shandarylallee''', female dryad swashbuckler 2: CR 4; Medium Fey; HD 4d6+2d8+18; hp 48; Init +4; Speed 30ft.; AC 21 (+4 armour, +4 Dex, +3 natural), touch 14, flat-footed 17; BAB +4; Grp +6; Atk +9 melee (1d6+3/18-20, rapier) or +9 ranged (1d8+3, composite longbow); SA spell-like abilities; SQ damage reduction 5/cold iron, ship dependent, wild empathy; AL '''CG'''; SV Fort +9, Reflex +8, Will +7; Str 14, Dex 18, Con 16, Int 16, Wis 16, Cha 20. <br>
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'''Shandarylallee''', female dryad swashbuckler 2: CR 4; Medium Fey; HD 4d6+2d8+18; hp 48; Init +4; Speed 30ft.; AC 21 (+4 armour, +4 Dex, +3 natural), touch 14, flat-footed 17; BAB +4; Grp +6; Atk +9 melee (1d6+3/18-20, rapier) or +9 ranged (1d8+3, composite longbow); SA spell-like abilities; SQ damage reduction 5/cold iron, ship dependent, wild empathy; AL ?; SV Fort +9, Reflex +8, Will +7; Str 14, Dex 18, Con 16, Int 16, Wis 16, Cha 20. <br>
 
Skills & Feats: Balance +7, Climb +5, Escape Artist +11 (+13 vs bindings), Handle Animal +12, Hide +11, Jump +9, Knowledge (Nature) +12, Listen +10, Move Silently +11, Ride +6, Spot +10, Survival +10, Tumble +11, Use Rope +11 (+13 when binding); Combat Expertise, Great Fortitude, Weapon Finesse <br>
 
Skills & Feats: Balance +7, Climb +5, Escape Artist +11 (+13 vs bindings), Handle Animal +12, Hide +11, Jump +9, Knowledge (Nature) +12, Listen +10, Move Silently +11, Ride +6, Spot +10, Survival +10, Tumble +11, Use Rope +11 (+13 when binding); Combat Expertise, Great Fortitude, Weapon Finesse <br>
 
Equipment: ''medallion of thoughts, +1 Rapier'' with customised weapon grip, ''+1 Mithral Shirt, +1 Composite Longbow''<br>
 
Equipment: ''medallion of thoughts, +1 Rapier'' with customised weapon grip, ''+1 Mithral Shirt, +1 Composite Longbow''<br>

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