Difference between revisions of "Severi Silvertongue"

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(Other Holdings)
 
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*Severi Silvertongue
 
*Severi Silvertongue
 
*Neutral Elf 4
 
*Neutral Elf 4
*XP: 20,001/32,501
+
*XP: 26,430/32,501
 
*Backstory: Severi is a wandering elf of grim humor and wild disposition.
 
*Backstory: Severi is a wandering elf of grim humor and wild disposition.
  
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*Immune to ghoul paralysis
 
*Immune to ghoul paralysis
 
*Find secret and hidden doors on 1-2 of D6 when actively searching
 
*Find secret and hidden doors on 1-2 of D6 when actively searching
*1/day/level can cast spells on arrows and then shoot the arrow the next round, spell effect centres on the arrow when it hit the target, or is lost if the arrow misses the target.
+
*Manhunter: +1 to hit and damage versus men and orcs.
  
 
== Languages ==
 
== Languages ==
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*Bestial
 
*Bestial
 
*Goblin
 
*Goblin
*+1 Int
+
*Deadish
  
 
== Equipment ==
 
== Equipment ==
 
*Backpack (8 lbs)
 
*Backpack (8 lbs)
**5 days rations, Waterskin, Bedroll, flint & steel, large sack, Spellbook in waterproof case, Scroll case
+
**5 days rations, Waterskin, Bedroll, flint & steel, large sack, Travelling Spellbook in waterproof case, Scroll case
*Bandolier w/ 3 holy water flasks & 3 oil flasks. (6 lbs)
+
*Bandolier w/ 2 holy water flasks & 1 oil flask. (4 lbs)
 
*Silver Dagger (1 lb)
 
*Silver Dagger (1 lb)
 
*Chain Mail (30 lbs)
 
*Chain Mail (30 lbs)
 
*Pole Arm: Halberd (15 Pounds)
 
*Pole Arm: Halberd (15 Pounds)
*Longbow + Quiver 20 (6 lbs)
+
*Belt Pouch, large: 3 platinum pieces, + 5x100gp gems (1 lb)
*Belt Pouch, large: 200 gp gem, 100 gp gem, 5 platinum pieces. (1 lb)
+
*Locket with Continual Light pebble inside.
  
 
== Magic Items ==
 
== Magic Items ==
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*Wand of Fear, 15 charges
 
*Wand of Fear, 15 charges
 
*Potion of Speed (.5 lbs)
 
*Potion of Speed (.5 lbs)
*Potion of Fire Resistance (.5 lbs)
 
*Scroll of Ward against Undead (see scroll case above)
 
  
 
== Encumbrance ==
 
== Encumbrance ==
*Tentative Encumbrance: 68 pounds
+
*Tentative Encumbrance: 60 pounds
  
 
== Baldawin the Warhorse ==
 
== Baldawin the Warhorse ==
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*Two hooves, 1d6/1d6
 
*Two hooves, 1d6/1d6
 
*Barding
 
*Barding
**Saddle, two saddlebags, 5 days of feed.
+
**Saddle, two saddlebags (50gp), 5 days of feed, 5 days iron rations, Longbow w/ 20 arrows (2 of these have Continual Light on the arrowhead, in a small leather pouch), 2 flasks oil.
  
== Spellbook ==
+
== Other Holdings ==
 +
*Severi has put 48gp in the drawer of his desk in his room at the inn. He means to see if anyone takes any.
 +
*Severi has an account for 550gp with the local banker
 +
*Also 4000 in a larger deposit in Ironwood Motte.
 +
*Backup normal spellbook
 +
*Sword! Severi has a sword that he carries when in town, rather than lugging the halberd around.
 +
 
 +
== Spellbooks ==
 +
 
 +
=== First Travelling Spellbook ===
 
*Level 1:
 
*Level 1:
**Charm Person X
+
**Charm Person  
 
**Read Magic
 
**Read Magic
 
**Sleep X
 
**Sleep X
**Magic Missile
+
**Magic Missile X
 
**Protection from Evil
 
**Protection from Evil
 
*Level 2:
 
*Level 2:
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**Continual Light  
 
**Continual Light  
 
**Locate Object
 
**Locate Object
 +
 +
=== Grimoire ===
 +
*Volume 1:
 +
**Read Magic
 +
**Sleep
 +
**Charm Person
 +
**Magic Missile

Latest revision as of 15:04, 3 May 2015

A character in the Barrowmaze Labyrinth Lord Campaign.


Name[edit]

  • Severi Silvertongue
  • Neutral Elf 4
  • XP: 26,430/32,501
  • Backstory: Severi is a wandering elf of grim humor and wild disposition.

Attributes[edit]

  • STR 13 +1
  • DEX 7 -1
  • CON 10
  • INT 13 +1
  • WIS 14 +1
  • CHA 17 +1/+2


Combat[edit]

  • HP: 21/21
  • AC: 6
  • Attack: Halberd, THAC0 16, 1d10+1
  • Ranged Attack: Longbow, THAC0 18, 1d8.
  • Movement: 60/20
  • Saves: Note +1 due to Wisdom, and ring of fire resistance
    • Death Ray or Poison 10
    • Magic Wands 11
    • Paralysation or Petrification 11
    • Dragon Breath 13
    • Rod, Stave, or Spell: 13

Racial Abilities[edit]

  • Infravision 60'
  • Immune to ghoul paralysis
  • Find secret and hidden doors on 1-2 of D6 when actively searching
  • Manhunter: +1 to hit and damage versus men and orcs.

Languages[edit]

  • Common
  • Faery
  • Bestial
  • Goblin
  • Deadish

Equipment[edit]

  • Backpack (8 lbs)
    • 5 days rations, Waterskin, Bedroll, flint & steel, large sack, Travelling Spellbook in waterproof case, Scroll case
  • Bandolier w/ 2 holy water flasks & 1 oil flask. (4 lbs)
  • Silver Dagger (1 lb)
  • Chain Mail (30 lbs)
  • Pole Arm: Halberd (15 Pounds)
  • Belt Pouch, large: 3 platinum pieces, + 5x100gp gems (1 lb)
  • Locket with Continual Light pebble inside.

Magic Items[edit]

  • Ring of Fire Resistance (worn)
  • Wand of Fear, 15 charges
  • Potion of Speed (.5 lbs)

Encumbrance[edit]

  • Tentative Encumbrance: 60 pounds

Baldawin the Warhorse[edit]

  • AC 5
  • HD 3
  • HP: 13/13
  • MR: 120, with up to 400 pounds.
  • Two hooves, 1d6/1d6
  • Barding
    • Saddle, two saddlebags (50gp), 5 days of feed, 5 days iron rations, Longbow w/ 20 arrows (2 of these have Continual Light on the arrowhead, in a small leather pouch), 2 flasks oil.

Other Holdings[edit]

  • Severi has put 48gp in the drawer of his desk in his room at the inn. He means to see if anyone takes any.
  • Severi has an account for 550gp with the local banker
  • Also 4000 in a larger deposit in Ironwood Motte.
  • Backup normal spellbook
  • Sword! Severi has a sword that he carries when in town, rather than lugging the halberd around.

Spellbooks[edit]

First Travelling Spellbook[edit]

  • Level 1:
    • Charm Person
    • Read Magic
    • Sleep X
    • Magic Missile X
    • Protection from Evil
  • Level 2:
    • Invisibility X
    • Mirror Image X
    • Continual Light
    • Locate Object

Grimoire[edit]

  • Volume 1:
    • Read Magic
    • Sleep
    • Charm Person
    • Magic Missile