Sha'li

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Character Name: Andrea “Sha'li” Meyer
Archetype/Character Concept: Ork Militant Tinker/Wheelgirl
Metatype: Ork
Race: White/Hispanic
Ethnicity: Seattle Ork
Height: 1.85M
Weight: 124 KG
Sex: Female
Age: 19
Appearance: An ork woman of average height and build (which is to say, built like a human linebacker). Pretty enough (in a distinctly orky way), with helix piercings in both ears and a stud in her nose, and a head of multicolored hair on her left side and shaved close on the right to display a datajack and a tribal tattoo over her temple. Her dress tends toward homemade DIY fashion, post-apocalyptic styling and big steel-toed boots.
ChibiShali.png

Karma: 0
Street Cred: 0
Public Awareness: 0
Notoriety: 2


Physical and Mental Attributes:
Body: 7 [8]
Agility: 4
Reaction:5
Strength: 5
Will Power: 4
Logic: 5
Intuition: 4
Charisma: 3
Edge: 1
Essence: 4.05

Initiative, Physical: 9+D6
Initiative, Matrix:
Magic: 0
Resonance: 0

Limits:
Mental Limit: 6
Physical Limit: 8
Social Limit: 5

Condition Monitors:
Physical 0/12
Stun 0/10

Qualities:
Jury-Rigger (10)
Home Ground: Ork Underground (10) Know a Guy
Addiction, Moderate, BTL Chips (-9)
Scorched, Blackouts (-10)
Dependent, Younger Sister (-6)

Skills:
Firearms 4 (Longarms, Pistols, Automatics)
Athletics 2
Clubs 3
Unarmed Combat 3
Armorer 5
Pilot Ground Craft 5 (Bike +2)
Industrial Mechanic 3
Automotive Mechanic 4
Hardware 3
Artisan 3
Etiquette 2 (Street +2)
Intimidate 1 (Physical +2)
Palming 1
Perception 2
Cybertechnology 1

Combat Biker 1
Parabiology 1
Weapons Manufacture 2
Seattle Gangs 3
Ork Culture 3 (Goblin Rock +2)
Sprawl Politics 1
Street Drugs 1 (BTL +2)

Languages:
English N
Or'zet 4


Gear:
Control Rig R1 (Used)
Smartlink (Basic)
Plastic Bone Lacing

Savalette Guardian: Caseless ammunition, LED lights across the barrel when the safety is off, ZUGZUG laser-etched into the side of the gun. High-precision, high-tech combination of style and stopping power.
-Gas Vent R2
-Under-barrel Flashlight
100 regular ammo
60 gel rounds
30 APDs
23 flechette rounds
6 clips (3 regular, 1 APDs, 1 gel, 1 flechette)
quick-draw holster

With Accuracy DV AP Mode RC Ammo
Regular 5(7) 8P -1 SA/BF* 3 12/12(c)
Gel 5(7) 8S 0 SA/BF* 3 12/12(c)
APDs 5(7) 8P -5 SA/BF* 3 12/12(c)
Flechette 5(7) 10P +4 SA/BF* 3 5/12(c)


AK-97: Classic black with faux wood stock. A wireless throwback that fires brass-case ammunition, this is a relic of a previous era.
-Sling
100 regular ammo
extra clip

With Accuracy DV AP Mode RC Ammo
Regular 5 10P -2 SA/BF/FA - 38/38(c)


Defiance T-250: Matte black, short-barreled combat shotgun for close quarters. Motorized folding stock allows for quick transition from concealed to combat situation. Caseless ammo stores neatly on side saddle holder for easy access.
-Under-barrel Smartlink
-Folding Stock
30 slug
30 shot

With Accuracy DV AP Mode RC Ammo
Slug 4(6) 9P -1 SS/SA 1 5/5(m)
Shot 4(6) 11P +4 SS/SA 1 5/5(m)


Club: This weighted duraplast mace is tournament-legal to the international standard Combat Biker regulations

Accuracy Reach Damage AP
4 1 7P -

Armor Jacket
Respirator R4
Earbuds R1 sound filter
Goggles R3 flare compensation, image link, vision magnification

Harley-Davidson Scorpion
-Rigger interface


Low Lifestyle, 1 Month
-Dependent (20%)
-Work Area

Fake SIN R1: Antonia Salazar, 32. Unlikely to stand up to scrutiny.
Gold credstick
3 standard credsticks

Kits
-Armorer
-Hardware
-Automotive Mechanic
-Cybertechnology
-Industrial Mechanic

Reknaru Sensei Commlink
-subvocal mic


Miniwelder
3 tripchips 4 moodchips
565 nuyen

Contacts:
Mao'kore, L5/C2 O.R.C. Staffer: All that's left of Sha'li's old gang that isn't dead, in jail, or skipped town. He's gone legit, working for ork advocacy and outreach to ork gangs, and a major advocate for Proposition 23. He and Sha'li were lovers, back in the day, but ended badly over her addiction. They still get on well, except when Sha'li gets chipped up and calls him at three in the morning. A handsome Pacific Island ork with a shaved head, and some tattooing still visible under the professional clothes he typically wears.
"Bulldog" L1/C2 Skraacha Ganger: Larry says they call him "bulldog" because he's vicious and determined. Everyone who's ever met him knows it's because his tusks, square head, and prominent jowls make him look like a bulldog. (Like, exactly like a bulldog.) He's a minor gang Lieutenant in Sha'li's neighborhood, and supplements his income by dealing BTLs. Friendly enough, but your pusher doesn't care if you live or die.

Bio: Andrea Meyers was born in the Ares corporate enclaves in 2056, to an enthusiastically corporate family that still carried a good deal of bitterness over her grandfather's relocation following the Treaty of Denver. The familial animosity toward the Awakening and all it brought lead, perhaps unsurprisingly, to a legacy of membership in the Humanis Policlub. Besides acting as an outlet for the Meyers' hate and scorn toward anything threatening to "old-fashioned America," it provided her family with connections and influence at levels they would never have been able to access. Andrea was born and raised in a comfortably sheltered environment, away from the complexity and messiness of the Sixth World, eagerly studying engineering and mechanics. Then she goblinized at the ripe age of twelve; vanishingly rare in the modern sixth world, but nobody involved appreciated the irony.
She was terrified and in pain, her parents were beyond scandalized. They had her swiftly transferred (kidnapped and dragged off) to a care facility (a hole in the ground off corporate property) where she could be treated for her illness (where she could be kept out of sight). She managed to escape, and so dropped out of sight. While there was some worry of a scandal, she stayed off the radar, and was eventually declared dead. Her parents tried to move on and repair their lives, as best they could, following the ordeal.
Andrea found herself helpless and homeless on the streets of Seattle. Going from the sterile corporate enclaves to the madness of society was nearly as much of a shock as her transformation. She hid and ran and found herself eventually dropped into Seattle's Ork Underground, surrounded by the rest of the freaks and cast-offs building something for themselves.
It took time, but Andrea made herself a home under the streets of the city. She worked her way into one of the scattered gangs, and found herself a new family. She took to the ork culture like a fish to water--absorbing its fierce pride, its music, its language. (As well as its aggression and casual violence.) She was one of the first in her gang to take an Or'zet name, one of the loudest screamers when they saw Orxanne performing at the Sayanora Saito tour, and one of the most bloodthirsty when a collection of Seattle's metagangs declared a truce for long enough to break the Troll Killers. Andrea, now Sha'li, took to her new identity with the zeal of a convert and a bitterness toward her old life and everything it represented.
Her gang had its own meteoric rise and fall; they went from political street kids to high-riding BTL runners to nothing at all over the space of a few years. When the fallout cleared, Sha'li started working freelance. She seemed on track to either fail (and die spectacularly on a run) or succeed (and burn out on her increasingly worsening BTL habit), until she got news that whatever had happened to her (an unexpressed ork parent? mana spike after the Comet? mom's fetish for men with tusks?) had happened to her sister, too. This time, the Meyers had been prepared--Michele was being kept out of sight, and prepped for transit to a facility in the Caribbean that claimed to 'cure' goblinization and SURGE. (There's no such thing as a 'cure,' of course, but there is extensive cosmetic surgery and personafix BTL--who's going to quibble over the distinction?)
Sha'li mounted a rescue operation. There was gunfire, there were explosions, car wrecks--that is to say, Shadowrunning happened. Sha'li escaped with her sister, hoping to give the girl an easier handle on ork life than she'd had herself.
That was a year and a half ago. Sha'li and Michele have found a home in the Underground, and they've managed to keep afloat, although big sister is falling on hard times. Sha'li has something to live for, now, and she's trying to do better for her sister's sake; even if she can't kick the beetles, she's trying to keep it out of her sister's sight. She still wants to change the world, to see a new ork homeland and to break the bonds of the human oppressor, but her first priority is keeping her sister safe and fed the only way she knows how.