Difference between revisions of "Shirou"

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(Money and Treasure)
 
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A character in [[Dwimmermount: If Trouble Was Money]]
 
A character in [[Dwimmermount: If Trouble Was Money]]
 
== Rank ==
 
== Rank ==
*Human Assassin 2
+
*Human Assassin 3
*XP: 3,175/3,400
+
*XP: 4,723/6,800
 
*Alignment  
 
*Alignment  
 
*Henchman of Savia
 
*Henchman of Savia
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*General Proficiencies
 
*General Proficiencies
 +
**Animal Husbandry
  
 
*Class Proficiencies
 
*Class Proficiencies
 
**Weapon Focus (swords and daggers)
 
**Weapon Focus (swords and daggers)
 +
**Sniping (can ambush or backstab with ranged weapons, at short range)
 +
 
*Class Skills
 
*Class Skills
**Move Silently 16+
+
**Move Silently 15+
**Hide in Shadows 18+
+
**Hide in Shadows 17+
 
**Backstab (+4 to attack, double damage if target is unaware)
 
**Backstab (+4 to attack, double damage if target is unaware)
  
 
== Combat ==
 
== Combat ==
 
*AC 2
 
*AC 2
*HP 1
+
*HP 10
 
*Movement Rate 120/40/120
 
*Movement Rate 120/40/120
 
*Initiative Modifier 0
 
*Initiative Modifier 0
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Two-handed Sword 9+; 1d10+2
+
**Primary Melee Attack: Mace 8+; 1d6+3
**Secondary Melee Attack: Dagger 9+; 1d4+2
+
**Secondary Melee Attack: Dagger 8+; 1d4+3
**Primary Ranged Attack: Crossbow 9+; 1d8+1
+
**Primary Ranged Attack: Crossbow 9+; 1d8+2
 
*Saves:
 
*Saves:
**15 Petrification & Paralysis
+
**14 Petrification & Paralysis
**14 Poison & Death
+
**13 Poison & Death
**16 Blast & Breath
+
**15 Blast & Breath
**16 Staves & Wands
+
**15 Staves & Wands
**17 Spells
+
**16 Spells
  
 
== Equipment ==
 
== Equipment ==
*Two-handed sword 1 stone
+
*Mace 1 item
*Leather armor 2 stone
+
*Dwimmersilk outfit
 
*Belt
 
*Belt
 
*Dagger 1 item
 
*Dagger 1 item
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**Waterskin 1 item
 
**Waterskin 1 item
 
**1 wk rations 1 stone
 
**1 wk rations 1 stone
 +
 +
*Two-handed sword 1 stone (left at Farm)
 +
 +
==Money and Treasure==
 +
*500 gp in gold (from Asceline)
 +
*Gems x4 (500 gp each, from Asceline)

Latest revision as of 10:00, 15 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Assassin 3
  • XP: 4,723/6,800
  • Alignment
  • Henchman of Savia

Attributes[edit]

  • 15 STR (+1 to hit and dmg in melee)
  • 10 INT
  • 12 WIS
  • 11 DEX
  • 06 CON (-1 HP per HD)
  • 13 CHA (+1 reaction)

Skills[edit]

  • Languages
    • Common (spoken, read)
  • General Proficiencies
    • Animal Husbandry
  • Class Proficiencies
    • Weapon Focus (swords and daggers)
    • Sniping (can ambush or backstab with ranged weapons, at short range)
  • Class Skills
    • Move Silently 15+
    • Hide in Shadows 17+
    • Backstab (+4 to attack, double damage if target is unaware)

Combat[edit]

  • AC 2
  • HP 10
  • Movement Rate 120/40/120
  • Initiative Modifier 0
  • Attacks
    • Primary Melee Attack: Mace 8+; 1d6+3
    • Secondary Melee Attack: Dagger 8+; 1d4+3
    • Primary Ranged Attack: Crossbow 9+; 1d8+2
  • Saves:
    • 14 Petrification & Paralysis
    • 13 Poison & Death
    • 15 Blast & Breath
    • 15 Staves & Wands
    • 16 Spells

Equipment[edit]

  • Mace 1 item
  • Dwimmersilk outfit
  • Belt
  • Dagger 1 item
  • Arbalest crossbow 1 stone
  • Bolts x20 1 item
  • Backpack 1 item
    • Waterskin 1 item
    • 1 wk rations 1 stone
  • Two-handed sword 1 stone (left at Farm)

Money and Treasure[edit]

  • 500 gp in gold (from Asceline)
  • Gems x4 (500 gp each, from Asceline)