Editing Soelle Nathale

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[[When_I_Was|back to '''''When I Was''''']]
 
 
[[File:Soelle.jpg|right|caption]]
 
 
 
= Characteristics =
 
= Characteristics =
  
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Fel 35 (38 -03)
 
Fel 35 (38 -03)
  
Wounds: 13 (15)
+
Wounds: 15
  
Coruption: 11
+
Coruption: 5
  
Infamy: 27
+
Infamy: 22
  
 
= Traits =
 
= Traits =
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= Skills =  
 
= Skills =  
* Acrobatics (Ag) 51
+
Acrobatics (Ag) 51
* Athletics (S) 61
+
 
* Awareness (Per) 43
+
Athletics (St) 41
* Command (Fel) 35
 
* Common Lore ( Imperial Creed ) (Int) 29
 
* Dodge +10 (Ag) 61
 
* Intimidate (S) 61
 
* Medicae (Int) 29
 
* Operate ( Surface ) (Ag) 51
 
* Parry +10 (WS) 60
 
* Scholastic Lore ( Philosophy ) (Int) 29
 
* Stealth (Ag) 51
 
  
= Talents =
+
Awareness (Per) 43
* Jaded (ignore mundane horrors)
 
* Quick Draw (draw weapon as free action)
 
* Rapid Reload (halves reload time)
 
* Weapon Training (Chain, Las, Primary, SP),
 
* Weapon Training (Power, Bolt)
 
* Catfall (reduce falling damage)
 
* Sure Strike (called shots are at -10% only)
 
* Disarm (force opponent to drop weapon, opposed WS test)
 
* Ambidextrous (reduce penalties for two weapon fighting)
 
* Berserk Charge (+30% WS when charging)
 
* Swift Attack (additional hit for each 2 DoS with melee attack)
 
* Lightning Reflexes (roll twice and take highest for initiative rolls)
 
* Frenzy (+10% WS, S, T, WP, -20% BS, Int, Fel), can't parry, retreat, flee
 
* Battle rage (parry while frenzied, re-roll failed roll to snap out of frenzy)
 
* Whirlwind of death (deal additional magnitude damage of half WS bonus)
 
  
= XP usage =
+
Parry (WS) 50
Total XP spent: 3,800 / 4,000
 
  
== Characteristics ==
+
Scholastic Lore ( Philosophy ) (Int) 29
250: Strength (simple, Khorne)
 
  
250: Weapon skill (simple, unaligned)
+
Common Lore ( Imperial Creed ) (Int) 29
  
250: Agility (simple, unaligned)
+
Operate ( Surface ) (Ag) 51
  
250: Toughness (simple, Nurgle)
+
Intimidate (WP) 31
  
== Skills ==
+
Dodge +10 (Ag) 61
200: Acrobatics (known, Slaanesh)
 
  
350: Parry +10 (trained, Khorne)
+
Stealth (Ag) 51
  
200: Command (known, Khorne)
+
Medicae (Int) 29
  
== Talents ==
+
= Talents =
250 Berserk charge (tier 1, Khorne)
+
Jaded, Quick Draw, Rapid Reload, Weapon Training (Chain, Las, Primary, SP),
 +
Weapon Training (Power, Bolt), Catfall, Sure Strike, Disarm, Ambidextrous,
 +
Berserk Charge, Swift Attack, Lightning Reflexes
  
500 Swift Attack (tier 2, Khorne)
+
= XP usage =
 +
Total XP spent: 2,200 / 2,500
  
250 Lightning reflexes (tier 1, Slaanesh)
+
== Characteristics ==
 +
250: Strength (simple)
  
250 Frenzy (tier 1, Khorne)
+
250: Weapon skill (simple)
  
500 Whirlwind of death (tier 2, Khorne)
+
250: Agility (simple)
  
300 Battle rage (tier 2, Khorne)
+
250: Toughness (simple)
  
== Alignment ==
+
== Skills ==
* Khorne 8
+
200: Acrobatics (known)
* Slaanesh 2
 
* Nurgle 1
 
* Unaligned 2
 
  
== Wish list ==
+
== Talents ==
 +
250 Berserk charge (tier 1)
  
=== Must have ===
+
500 Swift Attack (tier 2)
* true alignment Khorne
 
* a palace
 
* a pony
 
* Whirlwind of death (tier 2)
 
* Counter attack (tier 2)
 
* Hard target (tier 2)
 
* Preternatural speed (tier 3)
 
* Blade master (tier 3)
 
* Step aside (tier 3)
 
  
=== Nice to have ===
+
250 Lightning reflexes (tier 1)
* Double team (tier 1)
 
* Two weapon wielder: melee (tier 2)
 
* Sidearm (tier 3)
 
* Rapid reaction (tier 2)
 
* Crushing blow (tier 3)
 
* Battle rage talent (tier 2)
 
* True grit (tier 3)
 
  
 
= Equipment =
 
= Equipment =
* BC Bolt pistol (pistol, 30m, S/2/-, 1d10+5X, Pen 4, Clip 8, full, tearing)
+
- BC Bolt pistol (pistol, 30m, S/2/-, 1d10+5X, Pen 4, Clip 8, full, tearing)
* BC Powersword (melee, 1d10+12 E, Pen 5, power field, balanced, +10WS, +1dam)
 
* Inferno Pistol (pistol, 10m, S/-/-, 2d10+10E, Pen 12, Clip 3, full, melta)
 
* Klaive (melee, 1d10+14E, Pen 8, Power Field, exotic)
 
* Light power armour (AP:7, +10 Strength)
 
* Synthmuscle (+1 strength bonus)
 
* Drugs: 3x Stimm, 3x Slaught, 3x Frenzon
 
 
 
= Minions =
 
 
 
== Rising Storm (aka Pointy) ==
 
Characteristic
 
 
 
WS 24 (inc. +5)
 
 
 
BS 13
 
 
 
S 22 (inc. +5)
 
 
 
T 20
 
 
 
Ag 25
 
 
 
Int 17
 
 
 
Per 15 (inc. -5)
 
 
 
WP 23 (inc. -5)
 
 
 
Fel 14
 
 
 
Wounds 6
 
  
Skills
+
- BC Powersword (melee, 1d10+12 E, Pen 5, power field, balanced, +10WS, +1dam)
* Athletics
 
* Intimidate
 
* Parry
 
* Dodge
 
  
Talents
+
- Light power armour (AP:7, +10 Strength)
* Sound constitution x2
 
* Berserk Charge
 
* Lightning Reflexes
 
* Weapon training (primary)
 
  
Traits
+
- Synthmuscle (+1 strength bonus)
* Brutal Charge
 
* Natural Armour (2)
 
  
Equipment
+
- Drugs: 3x Stimm, 3x Slaught, 3x Frenzon
* Mono Greatsword (2d10+2, Pen 2, unbalanced)
 
* Beast Furs (AP: 2)
 

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