Editing Stars Without Number: Back in Black

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*As noted in the recruitment thread, characters gain double skill points on leveling.  Please note the separation between class and non-class skills!
 
*As noted in the recruitment thread, characters gain double skill points on leveling.  Please note the separation between class and non-class skills!
 
*When a character gains a level and spends skill points, they must deal with the training time and cost.  They should consult the table in the character advancement chapter, and add together the training cost for all skills they are training.  Spend this amount.  For every five hundred credits so spent, training takes one week.  Training must be done at a venue where training of that type and level is available.  When leveling, players should post their advancement plans and I'll inform them of any skills that will require time at different venues.
 
*When a character gains a level and spends skill points, they must deal with the training time and cost.  They should consult the table in the character advancement chapter, and add together the training cost for all skills they are training.  Spend this amount.  For every five hundred credits so spent, training takes one week.  Training must be done at a venue where training of that type and level is available.  When leveling, players should post their advancement plans and I'll inform them of any skills that will require time at different venues.
βˆ’
*While training, players can specify one skill they are raising to 1 or higher to use for a research project. This is a skill roll that can be rerolled using an Expert's unique power, to determine things like useful information, lost/proprietary drill routes, blackmail material on NPC's, etcetera. The GM always has the right to veto a project and request that you pick another one.
 
  
 
===Year 1 Tech Advances===
 
===Year 1 Tech Advances===

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