Difference between revisions of "Still Waters Linqin"
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− | Still Waters Linqin | + | =Still Waters Linqin= |
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− | + | *'''Jianghu Rank:''' 2 | |
− | + | *'''Refresh:''' 1 | |
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+ | ==Aspects== | ||
+ | *'''Concept:''' ''Veteran Ex Murder Cop'' | ||
+ | *'''Trouble:''' ''Made A Lot of Enemies on Both Sides of the Law'' | ||
+ | *'''Other:''' ''Terminal Case of Conscience; Still Got Some Police Hardware; A Detective's Nose for This'' | ||
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+ | ==Approaches== | ||
+ | *'''Forceful (Wood):''' +2 | ||
+ | *'''Flashy (Fire):''' +0 | ||
+ | *'''Careful (Earth):''' +4 | ||
+ | *'''Clever (Metal):''' +1 | ||
+ | *'''Quick (Water):''' +3 | ||
+ | |||
+ | ==Styles== | ||
Kung Fu Style: Clouded Mantis (Careful, Quick) | Kung Fu Style: Clouded Mantis (Careful, Quick) | ||
− | Clouded Mantis Form | + | *''Clouded Mantis Form'' |
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Kung Fu Style: Copper Mantis (Careful, Forceful) | Kung Fu Style: Copper Mantis (Careful, Forceful) | ||
− | Copper Mantis Form | + | *''Copper Mantis Form '' |
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− | + | ==Techniques== | |
− | - | + | *'''Wind Throws Stones [Forest]:''' When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack. |
+ | *'''Mist Hides Treasure [Forest]:''' If you use Athletics to overcome an obstacle with stykem you may turn the obstacle into an advantage with a free invocation instead of taking a boost. | ||
+ | *'''Mantis Hides in Flowers [Crane]:''' Add an additional +2 bonus when using Full Defense to defend yourself in combat. If used to defend others, gain 2 Armor Rating instead. | ||
+ | *'''Mantis Balances on Leaves [Crane]:''' +2 bonus when Overcoming physical obstacles based on physical obstruction or poor footing. | ||
+ | *'''Mantis Stuns the Wasp [Crane]:''' If you succeed on a Fight attack with style, you may create a Stunned advantage on a target with a free invocation instead of taking a boost | ||
+ | *'''Blades Rebound from Armor [Iron]:''' When you defend against a Fight attack with style, you may inflict a 2 shift hit instead of taking a boost on your attacker. | ||
+ | *'''Copper Keeps Its Edge [Iron]:''' Ignore 2 points of Armor when making an attack to deal stress. | ||
+ | *'''Verdigris Focus [Iron]:''' +2 bonus to create an advantage relating to resisting or coping with pain, intimidation, or fear. | ||
− | + | ==Stunts== | |
− | + | *'''Call in a Favor:''' +2 to Create Advantage when using Careful to get help from old contacts |
Latest revision as of 18:41, 5 August 2015
Still Waters Linqin[edit]
- Jianghu Rank: 2
- Refresh: 1
Aspects[edit]
- Concept: Veteran Ex Murder Cop
- Trouble: Made A Lot of Enemies on Both Sides of the Law
- Other: Terminal Case of Conscience; Still Got Some Police Hardware; A Detective's Nose for This
Approaches[edit]
- Forceful (Wood): +2
- Flashy (Fire): +0
- Careful (Earth): +4
- Clever (Metal): +1
- Quick (Water): +3
Styles[edit]
Kung Fu Style: Clouded Mantis (Careful, Quick)
- Clouded Mantis Form
Kung Fu Style: Copper Mantis (Careful, Forceful)
- Copper Mantis Form
Techniques[edit]
- Wind Throws Stones [Forest]: When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack.
- Mist Hides Treasure [Forest]: If you use Athletics to overcome an obstacle with stykem you may turn the obstacle into an advantage with a free invocation instead of taking a boost.
- Mantis Hides in Flowers [Crane]: Add an additional +2 bonus when using Full Defense to defend yourself in combat. If used to defend others, gain 2 Armor Rating instead.
- Mantis Balances on Leaves [Crane]: +2 bonus when Overcoming physical obstacles based on physical obstruction or poor footing.
- Mantis Stuns the Wasp [Crane]: If you succeed on a Fight attack with style, you may create a Stunned advantage on a target with a free invocation instead of taking a boost
- Blades Rebound from Armor [Iron]: When you defend against a Fight attack with style, you may inflict a 2 shift hit instead of taking a boost on your attacker.
- Copper Keeps Its Edge [Iron]: Ignore 2 points of Armor when making an attack to deal stress.
- Verdigris Focus [Iron]: +2 bonus to create an advantage relating to resisting or coping with pain, intimidation, or fear.
Stunts[edit]
- Call in a Favor: +2 to Create Advantage when using Careful to get help from old contacts