TORDOM:Broyan

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Attributes & Traits

Culture: Man of the Lake
Standard of Living: Prosperous
Cultural blessing: Tenacious
Calling: Wanderer Shadow weakness: Wandering-madness
Specialties: Boating, Trading, Folk-lore
Distinctive features: Adventurous, Steadfast
Body: 4 Heart: 6 Wits: 4
Body (favoured): 5 Heart (favoured): 9 Wits (favoured): 6

Common Skills

Personality
* Awe: 0
* Inspire: 1
* Persuade: 3
Movement
* Athletics: 2
* Travel: 3
* Stealth: 0
Perception
* Awareness: 1
* Insight: 2
* Search: 0
Survival
* Explore: 1
* Healing: 2
* Hunting: 0
Custom
* Song: 2
* Courtesy: 3
* Riddle: 2
Vocation
* Craft: 3
* Battle: 3
* Lore: 1

Weapon Skills

  • Sword: 4
  • Bow: 2
  • Dagger: 1

Rewards

  • Serpent Scimitar
  • Brazen Armour (Mail Shirt - 4d vs. Swords/Axes/Clubs and 2d vs. Spears/Arrows)

Virtues

  • Trader's Savvy (use Custom skill to raise Tolerance)
  • Shield-Fighting (see below)
  • Merchant Prince (choose one servant for each AP: Page, Physician, Porter, Scrivener)

Gear

  • Serpent Scimitar damage: 5 edge: 10 injury: 16 enc: 2 special: ignore Parry bonus due to shield
  • Bow damage: 5 edge: 10 injury: 14 enc: 1
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Brazen Armour protection: 4d6/2d6 enc: 12
  • Shield parry: +2 enc: 3
  • Tabor enc: 0
  • Pearl Necklace of Westernesse enc: 0
  • Fancy Outfit (prosperous travelling merchant style, +2 to Standing on first Encounter w/ new person)

Fatigue & Endurance

Endurance: 28 Starting Endurance: 28
Fatigue from Encumbrance: 19 Fatigue from Travel: 0 Total Fatigue: 19
Default Journey Role: Look-out

Hope & Shadow

Hope: 13 Starting Hope: 14
Temporary Shadow: 9 Permanent Shadow: 0 Total Shadow: 9
Fellowship Focus: Norori
Eye Awareness: 10 Starting Eye Awareness: 7 Hunt Threshold: 16

Protection & Damage

Armour: 4d/2d Headgear: 0
Parry: 6 (4 without shield)
Damage: 5* (+4) Ranged: 5 (+4)
* Feat die, 8+ means 7 damage (Body + Shield Enc) additional

Experience & Advancement

Wisdom: 4 Valour: 3
Experience: 12 Total Experience: 43
Fellowship: 9 Advancement: 0 Treasure: 8 Standing: 3

Background

If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better!